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LAPITANzFINEST

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Everything posted by LAPITANzFINEST

  1. I agree that its a pretty good idea. But I kinda have this worried feeling that this mix could possibly be a bit overpowered don't you think?
  2. Exactly thats how halo is played. The better skilled players with good teamwork creates the better advantage on controlling the good weapons and the spawns. Using customizable weapons only and aiming down the weapons is cod all over again.
  3. Yea keep it the same but add new features and playlist. And hopefully the gameplay is not like reach, it needs to be more HALO to it but new.
  4. I like to see all the weapons back from before esp everyones fav the BR. No changes to the weapons like keep the pistol like it was in reach and ce. And ALOT of new weapons (Forerunner weapons in general). And maybe adding attachments could seem like a good idea? Idk if it would be useful in the game but im down with it.
  5. Armour abilities is not really a huge problem in the game, it adds a new taste to it. But it does get irritating sometimes such as ppl using armor lock ALOT. Instead of putting in armour abilities in loadouts for you to spawn with, you should place some of it thats useful in maps and players can fight for it like in MLG. For sprint and evade you could still keep it to start off with but its true that the sprint double bash is most irritating esp when the person is wielding with a sword. Maybe delaying the melee attacks for a few secs after sprinting would make a less of a problem. Besides theres always classic gamemodes.
  6. Fight the floods again. Idk why people hate fighting it but its awesome and scary. Its like the horror part of halo. And plz make the story more longer again. And of course MEMORABLE.
  7. add more armor effects and if the multiplayer ranking is using the credit system like in reach, kinda lower down the amount of credits to earn the armor. It is really awesome but IMO it takes too much time to just get the effect.
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