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BLOODxcrazer

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    BLOODxcrazer

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  1. wtf does the pic have to do with anything? lol theres no description
  2. this was one of my favorites in reach. nice work!
  3. I have 2 new maps to be posted here, but one of them (Siege: The Castle) needs 12-16 players to be tested. Please add the gamertag (CustomGamesCom or CustomGamesCom2 if its full) if you want to be invited to a lobby at some point. Im gona clear inactive players from the first gamertag so there should be room on there. We also need more hosts, so if you play frequently and have a lot of good maps saved, message me or whatever gamertag you are on if you are interested. You just have to be fair and reasonable about kicking people, ending games, etc. I'll answer any questions on xbox. Also if you dont wana make it official just invite other pple from the list if you want to test a map of yours. Sorry if this sounds like advertising but we could use a lot more people willing to play customs; this kind of died down since Halo 4 came out so it would be nice to make a come back.
  4. have you tried using a colorblind filter or something? I just dont like the blue tint of the fog. other than that nice job
  5. looks very creepy to see the red glow through the fog. nice work
  6. lol theres only 63 views yet 452 downloads. Congratulations on blowing my mind! Maybe it was on top downloaded or recommended or something on the filebrowser too.
  7. Update: the links have been added since the send to xbox option makes them useful. check out my other unposted stuff if you want too. I recommend Rodeo or Trenches. The Gauntlet Returns requires fixes. Im working on a new minigame based off another one i made in Reach, Infiltration, but since the flood gametype wont allow it im changing it up a bit. If it's good it will be posted in a week or so.
  8. Wow really nice map. Glad to hear youre with the onlineknights. Keep up the good work
  9. looks clean and simple. I like how the roofs of the buildings are uniformly made
  10. pretty nice looking map. I think i know what your trait zone problem is. If you want the trait zone to effect the flood then set the team of the trait zone to "attacker." I had that problem on a few maps as i didnt realize they can be team specific. If thats not what you meant by trait zones failing then i guess u had the trait zones reset themselves to standard shields and damages etc. Im not entirely sure what causes that.
  11. Maps look clean and the gametype looks fun and simple. Nice work
  12. this is really cool. Before seeing this i never knew you can go into the islands. I made a small slender/hidden type map inside of one. Thank you for sharing this.
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