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SilentCO1

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Everything posted by SilentCO1

  1. If only the Grunt Funeral Pre-Order video was done with like theater or something, and they showed us how Chief looks. The graphics look MUCH better than in the trailer, I would like to see how they enhanced the Chief's look.
  2. Where's the proof about Forge? I heard nothing about that.
  3. But it wouldn't make any sense. Halo 4 is after Reach, therefore Technology could only be better. If it didn't drain at all in Reach, why would it in the future? Unless the AA's are much more powerful. Just make it so they have limited uses, or make new ones or tweak old ones. I think Jet-Pack is fine, maybe just make it so it has fuel or something. I've never heard of a Jet-Pack that runs forever, unless it uses oxygen to power.
  4. Uhm to the guy who made the first reply, the drop shield is a bubble shield. If you use it on a Falcon, it is obviously a bubble. Hologram should be made more realistic, who wakes straight with their gun like that? Nobody, make it so it looks around, maybe you can use the D-Pad to set how it walks, toggle between Crouch, Careful, and Sprint. Crouch would be crouch walking. Careful would be like how it is now, but it looks around. Sprint, would be like they just run.
  5. Definately going with my new Mark V last attachment. Mark V [uA] Variant. I like it better than the Mark VI [uA] Variant.
  6. Actually it's a good idea. Make it so it goes out like a drop shield, but keeps pushing outward, and can't be destroyed. You can clearly see it, but it sends all projectiles outwards. It can even flip a Scorpion over a couple times, and the shock wave would do more damage if a vehicle was trying to splatter you (Or if they drove by you going full speed), and it would EMP Banshees, but make them go flying higher and do a flip, so it wouldn't be like they do that then you get highjacked, but it would still be easier to get high jacked at this point if someone could get to that altitude.
  7. I'm not sure, I guess it's for being helpful on the forums and being "Trust"worthy. And I've heard from many people that there will be AA's in Halo 4. I haven't actually read the article, but I've been told about them being in there and there were several threads saying that there was going to be AA's in Halo 4. I don't mind them, I hope they use new ones though, or atleast fix some of the old AAs

  8. I'll pre-order CEA soon, after I pre-order Gears 3. I should have enough for CEA by September, so I'll pre-order then.
  9. Oh okay, the explosion is a couple seconds later. I was like, uhm what would happen if you meleed a grunt? lol. But this would also make the game much harder guys. Remember, in Halo: CE, there were a lot of sleeping grunts. Kill one, and it explodes, waking all of them up. So you have to be careful. Kill as many as you can, or just leave them alone. But the graphics just look amazing. I think I'll play through on the old graphics first, maybe just switch then go back to the old ones to see the difference. Because I haven't played CE in years, and I don't know what happened to the disc. Then I'll play on the new graphics, to see the difference better.
  10. Too bad AA's will be in Halo 4. Who cares if they are? Adapt. I'm suprised it's taking people this long. Post something useful, not 3rd person, only in special occasions like turrets or vehicles or some armor abilities when you use them (Drop shield for a second, armor lock). We should now be deciding on Armor Abilities that should be in Halo 4. I offer team change. This would make your color switch to the opposing teams for a limited time, but your name would still show up in red. So this would make everyone more aware in battle. When you aim at them though, it wouldn't show up red, only the name would.
  11. Only use some of them in Reach, like Sprint, Jet-Pack, Drop Shield, Hologram, maybe some others. But mostly, create new ones. Don't use Armor Lock unless you're really going to edit it. It was meant to make you survive explosions right? So make it do exactly that, only explosions and vehicles who try to splatter you. Bullets would still damage them, a little less than normal, but it would still damage them, which would make them only want to use it to survive the explosion. Rockets, Nade Launcher, Concussion Rifle, FRG, Plasma Launcher, and grenades would not damage them, but all weapons that use bullets or plasma bullets would. Especially plasma.
  12. Make it so you pick the SMG's up in pairs or something. They shoot at the same time, and are as strong as a spiker (Which is stronger than the AR). You use one button to shoot both guns. You can still use grenades with them.
  13. This. I'm still waiting on my StarWars Battlefront 3, Lucas Arts. Stop being cheap and choose a studio that's actually good at making games and won't go bankrupt.
  14. They should have Seraphs and Sabres. Also make like a closed Falcon or something, for a small Gunship, since a Pelican is mainly just transport.
  15. I think if anything, it would be the signs on Countdown, Unearthed, and I saw them on one other map, I forget which one. It may have been Sword Base, maybe Boneyard. Or Powerhouse. Idk, I can't remember suddenly. But It has a construction worker with hat, and under it, it says: GRD then a bunch of numbers. I think those might link to it. Or atleast the construction worker hat links to what the GRD helmet was made for. Maybe it's made for building, or to take in a large amount of damage (The helmet on the workers hat, falling and stuff, yeah).
  16. Well it's usually the 10 year olds who are new to Halo and Reach is their first game. They never played the ones before, so they weren't there. Everyone was chill back then. Suddenly, little kids think they're cool for playing, and think they're cool for betraying and using power weapons and sucking with them. And it's change, you just need to adapt. If you don't like it, then yeah, go play Halo 3. Not as many people, but there are still people there.
  17. It could be called -Blam!- The Forerunners! Because they're hard to beat, especially alone But yeah, 99.99% sure they will have one like that. I got that one, Monument to all Your Sins.
  18. Thanks, but I don't think you can really lol. I don't play for credits, I play for fun, but they are a bonus. I just don't have an AE yet, except for the Blue Flames and they're over-used.
  19. Halo: CEA has an option on the disc called Reach Multiplayer. This is what you use to play those maps from that disc. It connects directly to Reach's multiplayer, so you can play with them from a different disc. It is using all of Reach's multiplayer, same maps, different multiplayer (from the original CE).
  20. I like the credit system now. Just make it so you're more rewarded on performance, but you're still rewarded on game completion so you can't get a bunch of kills, quit and still get money. Make it so you spawn inside a base thing like every time, but it's in a soft kill zone. It's like a garage with a one way door. So, because it's in a soft kill zone, this would stop AFKers since they would continuously die. Maybe make it so if they die that way, say 5 times, they get kicked from the game. So if they keep doing it, they would eventually get banned from quitting too much, and for AFKing. Also make it so if you die in a couple seconds of leaving the base about 5+ times, you get a power bonus. This would give the team that lost map control, a chance to take it back. I would like a space battle playlist, like the ones in StarWars Battlefront 2. I'm not sure if you played it, but it's like this: Each faction has a super carrier (This could be like a frigate and corvette), and a hangar that spawns vehicles in it. You can destroy main parts of the carriers to destroy them. I don't think the UNSC Frigates have shields right? So they could have stronger plating, that would act as shields, while the Covenant have shields (We'll be fighting someone else, I'm using them as an example). You could also land in the enemy ship and destroy the systems that power it from the inside. The Insides of the ships would be much bigger than they were in Battlefront. You could also use a Jet-Pack outside of the ship, so you could fly around without getting in a vehicle. Everyone would need to wear closed armor (Whoever we'll be fighting will have it so there armor is automatically closed off). There's more, but I don't feel like explaining it all. I agree with more ways to customize armor. Make it so you can customize each piece of armor as well, or most pieces. Some people would probably make a rainbow spartan, but we can just make fun of them for that. Also make it so with bigger pieces of armor, you can color sections of it. Such as Jorge's chest piece. Make it so there would be a primary and secondary color for it to color the guard thing. Same with some shoulders, as some have both the primary and secondary color on them (Grenadier Shoulder). Also make it so the Elite equivalents either have customizable armor, or much more presets.
  21. Lol, hopefully limited UNSC weapons. Unless somehow they've been there before and it's been top secret and nobody has returned. So Forerunner weapons. I want to see the flood again, somehow. They were awesome.
  22. I'm fine with the current amount of players in it now though. If they do it, they should send everyone who bought the maps $20 and a steak.
  23. SilentCO1

    Firefight

    I really want the flood. And yeah, it would be awesome to set up barriers, like plasma barriers, turrets, maybe even build some buildings that would give you AI and vehicles. Vehicle Depot and Barracks. And yes, I want Firefight Versus, Perhaps 2 vs 2 with both sides having AI. Enemies get stronger each wave (AI, not players, but better weapons are dropped to improve performance). Eventually it goes to where you have super units, like Hunters, Elite Generals, Spartan Commandos, Huge Vehicles, etc.
  24. SilentCO1

    Firefight

    Oh, they will definately have Firefight. A lot of people play it, too many to not include it. But what will they do with it? Make it more like Horde 2.0 in Gears 3, add barriers and such to defend yourself? Add the Flood? Add the Forerunners? Bigger Maps? AI on both teams? More players? Who knows. Hopefully all of those (Well maybe more players would cause too much lag, I don't really care for that).
  25. How about a new gun that everyone loves. Triple shot, with long-mid range shots. Not very good at close range though, does as much damage as the DMR. Good?
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