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SilentCO1

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Everything posted by SilentCO1

  1. Okay, Spartan II's aren't that big first off. They were only equal in size to Elites since in Halo 3, they were hunched over to create similar hitboxes. In Reach, it didn't matter, so they put them back to their normal sizes, much bigger than Spartan III's and still bigger than Spartan II's. Now Brutes, I think they're a little shorter than Elites. So they are about the same as a Spartan II. But they don't like you, so you can't be on a team with them. This would be for like Invasion. Or you could use the Flood, for Infection and Floodvasion (I made a thread about this) or create Forerunners, that are humanoid in appearence like Elites and Brutes. They would probably be either the same size as an Elite, or Taller though from what the image art from Bungie was.
  2. I would say only because they are too busy on Halo 4 and Halo: CEA.
  3. Noble and Defiant better not be on there, that makes no sense at all. I paid $20 for those, if you want them you have to pay that too. If you did, you would pretty much get the Campaign and FF map from CEA for free since each map pack is $10, 3 maps in a pack (6 maps from CEA, plus the two already map packs). That would be stupid, and everyone who paid would be mad, including me. Not fair to everyone who paid. But yeah, It will come on the same disc. There was in interview with Dan Ayoub from 343i, and in the backround it showed the Title Screen for CEA. It had Campaign, Extras, "Reach Multiplayer", and Options. So you access the Reach Multiplayer directly from that disc. But you can also download the maps into Reach and play them on the Reach disc if you want.
  4. I would say if he does have a weapon, it needs to be very weak. Or else the monitor would be overpowered, full flight and pretty much a Spartan Lazer. No... But the idea could be good. New objects would have to be made, and the monitor has a limited life until it is switched to another player so each player would have a chance to be the monitor. Each team would have one too or else it wouldn't be fair. Also, power weapons would have to cost more, since the monitor would pretty much just spawn rockets and snipers. Also, a limit on how many of each thing you can spawn. And they don't respawn. Plus there will be preset weapons on the map already. And the monitor earns cR for placing things, just like people do for killing people. That way it isn't bad to be the monitor. I would play this occasionally I guess. It could be fun.
  5. I say up it to 16 vs. 16 and have Dedicated Servers. Also make it so more AI can fit on a battlefield, I heard in a campaign interview for Reach that not even 50 could be held in one place, they would have to load the map at different points for the new AI to show up. I would like to see AI in gametypes like Invasion (This could be 12 vs 12, with a lot of AI, each phase, the AI become stronger, like UNSC starts with Marines, next phase is ODST, and last phase is Spartans. The Spartans would have green color though so you know it's an AI. AI would give you half a kill, while a player gives you a full one. Only super units give you a full point, such as Hunters, high ranking Elites, Commando Spartans and that such). Big Team can be upped to 10 vs 10. I like the idea of Warzone, with 16 vs 16 battles. This would require HUGE battlefields though, especially for Invasion, and more vehicles for Invasion and more power weapons (AI spawn with some and AI can use vehicles). Some for the players and some for the AI.
  6. SilentCO1

    Halo 4 armor

    I like it. Pretty much everything is different, from the helmet to the boots.
  7. Ugh, more of these, "DMR sucks, I want BR back because I can't learn how to use a weapon that can hit people across Hemmorhage". DMR is great, deal with it. And I doubt people left because a gun wasn't in the game. That's sad if you leave for that reason. They left because the community "abused" everything they were given and they complain about everything.
  8. Bigger player cap. Up to 16 vs 16. And could you please put (Credit to SilentCO1) next to Floodvasion? Thanks also, I want AI's in regular Invasion. 6 vs 6 isn't an Invasion. 40 vs 40, that could be one. Even if only like 10 players were on a team, with 30 AI for each time. Killing an AI would be half a kill while a player is a full one. (Unless the AI is a super unit, like a Hunter or high ranked Elite)
  9. I'm currently using Security first attachment (Not the base). I like it, and I'll probably use it until I get the last attachment for it. And yeah, I'm thinking Pestilence, it's more rare and looks awesome in Infection when you're a Zombie, you seem like a Spartan that was infected by the Flood.
  10. I can't wait for CEA. The flood will return. Can you earn credits in the CEA campaign that will go to your Reach Spartan? If you can, that would be even more awesome! I mean, the Multiplayer is directly linked to Reach's, so why can't the Campaign be?
  11. You would need HUGE maps to be compatible with using a Pelican, think about it, the thing is huge, holds tons of people, and has one gun that I think is always aimed forward. So you would need room to turn and stuff. I think even Hemmorhage would be too small for both teams to have one. But the map would need to be atleast 16 vs 16. or it could be used in Infection, make it to the Pelican. Once the Pelican has atleast 8 people on, or all of the surviving people on, it would take off and you win. There is only one though, so if you didn't make the first one, you would have to hold that position for it to come back.
  12. Halo: CE in my opinion had the best campaign. Even though the graphics don't compare to todays (They were amazing for back then), it was still endless fun. The Campaign was so replayable because it was so fun. I can't wait for this to come out, this was definately the best Halo game made. Let's see if Halo 4 can compare to it.
  13. I like the Recon Pre-order better. Even though I got it with the game when I got Reach on Christmas For some reason they were still giving out the recon helmet for like months afterward.
  14. Yeah, I would like new armor for above General. You complete the Armoury completely (Excluding Haunted helmet) once you're an Eclipse. So what do you do with the Credits you earn after that? New armor. Possibly some for every rank from Field Marshall to Inheritor. Makes it so you still have that motivation to try and rank up.
  15. I don't get it? The forge pieces are too big, you can fit inside a small block. So no, please keep the armoury, just make it so it's atleast 200 or more pieces, and you can use more colors. Also make it so you can wear a backpack like Jorge (It's replaced with the Jetpack if you use that ability).
  16. Right now I have about 550k cR. What should I buy next in the armoury? I just want an opinion on what the community likes best, I'm not saying I will buy the most picked piece. I'm thinking about getting Pestilence. It takes 700k to get through Hero to Legend right? Just like Field Marshall to Hero? Well, once I hit Legend, I'm going to get the last attachment for Security. That costs 200k cR. Sooo, If I get Pestilence, It will cost 1mil cR, and I need about 500k cR to have enough to get it. So, then I'll have another 200k to Legend. When I hit Legend, I'll have 200k, enough for the Security Helmet. Plus I'll have an extra 50 cR, which can go towards other things. What's your opinion?
  17. That's not the final copy. It will look better. personally, I like the older version better out of those two. But you can't see yourself in Campaign, so it doesn't really matter. I can't wait to get this game. Anyone wanna play the Campaign with me once it comes out?
  18. I agree with the Credit Cap being taken away. I'm like 20k cR away from hero, but I've only hit it twice, Bungie Day and the day after that. I have a feeling I will be hitting it more often now that I'm a higher rank. Atleast make it so each rank has their own specefic credit cap.
  19. Thank you Spectral Jester. And I think the Helmet does exist, i mean it WAS in the trailer. But it's definately not obtainable, at least not at the moment. Hackers would have found it, so it must either not be on the disc or totally un-obtainable. Adding it would require re-coding of the maps and about 9gb of data having to be downloaded, just for a single helmet. Well, I'm not sure if they did it at the same time, if they could add a lot more armor and it still be relatively the same storage size. But some people don't have that space. 343i sees that so they probably won't do that. So I don't think it will ever be unlockable.
  20. What I want, is the classic Halo feel, mixed with a totally different environment. Gameplay and scenery wise. We will still have AA's, it was confirmed. I'm fine with that. But I want some more maps that were set in space. Halo 4 starts in Space, this would be a great game to incorporate more Space Combat, possibly even space battles for Multiplayer. Space wasn't set in teh previous Halos, but it was always a big part during the Human/Covenant War. I want a game that won't feel like a remake. I mean, I'm definately getting CEA, so I will have a re-make. I don't want another re-make, just with a different name and different setting. I want something new. And I think 343i will definately bring that.
  21. SilentCO1

    Floodvasion

    Well it was pretty hard to kill one in CE from what I remember. It usually took a shotgun to take them down. So they could be a little less stronger, but that's also why they have AI Flood Spores, to infect the dead Spartans and therefore they will have more firepower (The Infected Spartan wouldn't have shields, but it's health would be a little higher than a normal Spartans). Just make it so the Flood have a lot of health.
  22. Well it only bans you if you weren't active or didn't get any kills, only deaths. That shouldn't happen unless you're AFC (Away From Controller). And that results in a ban that you rightly deserve. It's your fault, just deal with the consequences.
  23. Hopefully FloodFight. Maybe the Library because it's more creepy in there.
  24. SilentCO1

    Floodvasion

    So I just came up with the Idea of Floodvasion. It would be set on maybe some dark, creepy maps, or maybe just regular maps. But it would have a better effect on darker maps. But anyways, one team plays as the flood, and the other as the Humans/Survivors. It would be sort of like Infection, But the humans respawn. So let's get started... Phase 1 would consist of the Humans surviving for a certain time, they would have a pool of lives, and can not loose all of them. Once they are all gone, the remaining players must stay alive. If they die, the round is over and the Flood wins. If they fight off the Flood (2minutes maybe?), they go to the next phase... Phase 2 is still being decided. But I think it would be pushing back the Flood. You would have to capture a point that leads into the Flood Nest. This would be like you discovered where the nest is, and now you have to destroy it. BTW, Flood Spores are alive throughout the whole game, and infect dead Spartan bodies, that fight as AI against the Human team (They aren't too strong, fight like an Elite Officer in Reach on Normal Difficulty but don't jump around as much). To Phase 3... Phase 3 would be the human team destroying the nest. Once the nest is destroyed, the spores will gather together and form another nest, you must stop them from doing this. The Flood must protect the Nest and the Spores. NOTE: No Flood/Spores can spawn while the Nest is destroyed. So the remaining Flood/Spores must fight and rebuild by themselves. If the nest gets destroyed, and all the Flood are killed before they rebuild, the Humans win. If the Humans don't complete the task, gravemind appears and kills them or something like that. Maybe the spores just attack you in swarms and tackle you to the ground and kill you. This could also be done where the Flood would be attacking. They pretty much just beat the Humans back, except the Humans have AI marines, and the Flood has less Flood Spores to help them. Would you like this gametype?
  25. I'm guessing you mean in the Living Dead Playlist. Yes, I would like this, it would be much funner/creepier/cooler for the "zombies" to be the flood, and when they kill someone, a spore comes out of their back and infects the dead person (The respawn is set) and they just stand up and fight from that spot until they die. Then they spawn somewhere else. There should be a mode where the humans have to destroy the Flood Nest. Once destroyed, no more Flood can spawn. But they can still win, and they can rebuild their nest.
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