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SaintCarter

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    thrashalot

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  1. Dual wield absolutely everything, SNIPER IN MAH RIGHT, ROCKETS IN MAH LEFT. No but in all seriousness though, I would have dual wielding back.
  2. There should be more support weapons in the game, a little like the medi-gun from TF2 or like a gun that dispenses ammo to teammates, a gun that throws players back or forward (Not an extreme amount, like for say throwing them off a cliff, but more as a gun that can push them around a corner, etc). But if this long shot idea was implemented it would make the game more rpg oriented and if even still it gets in the loadouts, the class should automatically be designated a support class and can only wield small arms offensive weapons. I'm not saying mine is a good idea, but it is an idea.
  3. How about the Hades Looks like a cross between a ghost and a warthog (Forunner Style) Seats two vertically (one driver belowdecks and a gunner above) Driver has speed boost Gunner has a machine gun he can charge that is like a weaker version of the gauss cannon (in bursts of four) Travels on wheels of liquid Tungsten (Kinda like a snowmobile) and leaves a trail Driver seat can be planted with a grenade and the turret is just taken over. Equivalent to the revenent from Reach How about that?
  4. Within the new Halo 5 forge (which I PRAY they include), I hope to see a redesign of the gravity lift mechanics. For too long have I sat in forge and played with the angle of the gravity lift to get it to go exactly where I want it to every time. I hope 343 acknowledges this suggestion, and I think it is a good one. So picture this, when a Gravity Lift is spawned, it has three editable points, the grav lift itself, the top of the arc, and the landing zone. The gravity lift can have traits like "Speed," and other related traits, the top of the arc can have its location edited, maybe have the option to move anything caught inside of it, and if 343 is feeling really nice, they can add the option to have two arcs (and make the top of each arc cost budget or take up an entire lift in the menu) , to make a Gravity lift that can swerve and turn like a player is caught in the wind or something. This I think would be very cool, and the very premise of this idea may spawn entire mini-games based around it, it could make maps much easier to navigate, making maps with lifts would be a breeze, and it just sounds like downright fun.
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