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Cassi

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Everything posted by Cassi

  1. Despise Regicide (though I love Team Regicide, imagine that. lol). Would rather have a normal FFA, to be honest.
  2. Agreed, wholeheartedly. If people want to use the DMR, I see no issue with that. But to call oneself a "pro" because you can put five shots into someone and score a kill from half-way across the map is a bit... That's hardly skill in my book. Coming out on top of an AR duel is similarly not that skillful of a feat, but I think it does require just a little bit more savvy on the part of the player than hiding behind at the edge of the map with a miniature, highly-accurate and semi-automatic sniper clutched to your chest. At least with auto's, you have to actually get within striking distance of the opponent, putting yourself in real danger to achieve the kill. That's not to say I hate the DMR. I actually like using the DMR, but I acknowledge that it's unbalanced and in need of serious alterations. If they made the DMR an actual DESIGNATED MARKSMAN RIFLE by toning down the rof or adding a significant amount of bloom/recoil, while scaling up the damage a bit (4-shot, maybe?), then I would consider the mid-long range kill as a little more "skillful"; it's supposed to be a HIGH-POWERED rifle, and it should behave as such. With a lowered rof+bloom/recoil and a small damage boost, then it would dominate at long-range, but be utterly useless at CQC, which it should be. But all skill-rants aside, seriously, just use what you enjoy. Using one gun or the other doesn't make you a "scrub" either way. As long as you're having fun. And like Jet said, if you don't like the challenges, then don't attempt them. Pretty simple. lol
  3. Perhaps not with the MLG[wannabe]-crowd or those who obsess over their K/d. But, honestly, I believe these folks are in the minority. I think such a playlist would surprise you, population-wise, especially considering that this playlist caters to the classic halo-style (No precisions, run-and-gun, ect).
  4. Not really. With sprint, the Infinity Slayer maps are fairly confined and quickly traversed. And even the big maps would support CQC. Expanses once shunned due to focused Precision fire would become viable areas to slug it out. The mere fact one could actually walk out in the open would speed up gameplay and make the maps seem smaller, imo.
  5. So? Spray and pray then.
  6. Yep! I understand the DMR is the go-to weapon in Halo 4, and the equation these days seems to be "Precision = Skill = Fun", but I just don't see it that way. Five-shotting someone (or being five-shotted) from across the map or even up close just isn't fun for me. Now, getting down to the nitty-gritty with someone in an auto-duel, or jumping into a bloodbath with six or seven other players is my kind of thing! lol I think such a playlist, free from long-range death, would be immensely popular and satisfying to play for the majority of Halo players.
  7. Hello! New to the forums, but I've been following them for some time. Thought I'd share an idea with everyone (or rehash it, if it's already been proposed). Let me preamble this, thought. I realize this is a fan forum and has almost 0 connection with 343i. It's my hope, however, to assess the popularity of the idea. The idea is for a "Spray and Pray" playlist that harkens back to the Halo CE days of multiplayer. Precisions weapons would not be available for loadouts or ordinance. That means no DMR, BR, Carbine, Lightrifle, Magnum, Sniper Rifle, Beam Rifle, or Binary Rifle. Now, don't get me wrong, I use the Precision weapons like anyone else (seriously, the DMR needs a significant nerf), but this playlist would focus only on automatics and try to recapture that visceral, "in-your-face"-style multiplayer experience from CE. And yes, I am aware the magnum (the original "precision" weapon) was in CE. For the purposes of this playlist, though, it needs to remain omitted. Thus, the following weapons would remain for loadouts: AR, Storm Rifle, Suppressor, Boltshot, and the Plasma Pistol. For ordinance: Needle Rifle, SAW, Shotgun, Scattershot, Sword, and Gravity Hammer. Of course, Overshield, Damage Boost, and Speed Boost would remain options as well, plus the various grenades. The Rocket Launcher, the IC, and the Railgun would be omitted to retain the CQC feel. Maps: Haven, Adrift, Solace, Complex, maybe Vortex and/or Meltdown? Obviously the removal of certain weapons means that this playlist isn't strictly a CE/Classic playlist. Rather, it's meant to encourage map exploration and invite bullet-storm battles between players. The fear of poking your head out would be eliminated for the most part, and roaming, dynamic battles would return. It's just a thought. I really enjoyed CE's up-close and personal multiplayer feel. Halo 2 had a great CQC multiplayer environment too. With the debut of Reach, map exploration seemed to take a backseat, and in Halo 4, it seems almost non-existant (since one can simply spawn with powerful precision weapons and just sit back). Not saying Halo 4 is bad. It's just with the prevalence of precision weapons in everyone's hands right off the bat, CQC seems to happen less and less. Kills feel less personal and lack an adrenaline rush. And, since there is (or was, rather) a Slayer Pro playlist, and I'm sure an MLG playlist isn't far away, I don't see why an Automatic/CQC playlist couldn't be implemented for those of us who enjoy unloading a clip of burning lead (or plasma/hardlight) into our enemy's armored torso. So, who'd be interested in such a playlist? Off-topic: Sorry for any misspellings that may be present, and I hope I presented the idea in a clear and concise manner.
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