I know this is a topic many people are tired of, but I hope this discussion will never stop until we get what we want because I believe this is the most important aspect of Halo.
After playing almost nothing but Halo for 8 years I know a lot experienced Halo players and every single one agrees that the foundation of Halo is a true skill ranking system. It's a very skillfull game and you can not match just anyone together because nobody will have a good time and that is the biggest problem for me, a lot bigger problem then instant respawn or boltshot as starting weapon.
The 1-50 system is not perfect, it has derankers, people selling accounts, etc. But you know what? IT STILL WORKS.
It gives the game depth.
Fair matches everyone will enjoy
Reason to improve yourself.
Something to work for.
A satisfying feeling that makes everything worth while, a feeling you didn't get in other FPS games and for that reason it made Halo unique.
I have read many comments here on this forums from people saying that this new system is the way to go, but never had any reasoned arguments. I have still not heard real argument against the trueskill system and what makes the progression system in Reach and Halo 4 better and that is the reason for this post. I want to hear why, I want to hear good arguments against it, maybe it can change my perspective and a few others so I can let this go.
Please don't reply with a fanboy answer or if you started in Halo Reach or Halo 4, if you have not experienced it you can not judge it.