Firefight 3.0 and Level Creation: I believe that firefight should come back in Halo 5, however, I wouldn't want this to replace the short objective missions of Spartan ops. What I would love to see Is for Firefight in Halo 5 is a level creator of sorts. Allowing you to in a Forge like atmosphere, change environment to a degree with vehicles and structures (more things depending on how forge will work* environment editor?*). alongside the ability to change enemy, numbers, movements, placements, and deployment time. This would give you the liberty to make a survival mission like firefight of old or objective based missions. Objectives could be added in via preset objective models which you would then customize interaction traits for what they would do when you interact with them (press terminal, destroy thing, etc.) Being able to add ally units would also be good. There should of course always be presets for these games but maybe the customization tool could carry over to custom games and maybe even forge, making it all one or two things: mission creator and map creator. Being able to use this with custom games would mean the ability to spawn in bots and more diverse objectives like what we saw in Invasion. On that note being able to play created missions as elites, fighting human bots would be amazing. These are just my thoughts on it, I know I haven't addressed all areas of the topic or delved very far into others, but i believe that this concept could work very well in Halo 5, and expand the creativity we've seen in previous titles exponentially.