Irieee
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Game completely freezes during Co-op
Irieee replied to thesteelknight's topic in Halo: The Master Chief Collection
I really enjoyed your heart warming post, but unfortunately this is just a fan site and no developers with 343 would actually see it. You might have better luck posting this in the forum that I listed below since they are actively checking posts for the problems we are experiencing there. I am very disappointed in the networking, UI, and functionality facets that they used to integrate for these old gems. I wish them luck, but as you know with any job, it is a results oriented business and hopefully they learn from their mistakes. https://www.halowaypoint.com/en-us/forums/85d779d52cfd46918b4f8b638f2e3c7b/topics -
Irieee started following Player Population!! , Game completely freezes during Co-op and Reason Why Only a Handful Play Halo Anymore
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Ok, I really do appreciate how sincere you are to Halo 4, but I think you missed the point everyone was saying. The complaining you are hearing is because we actually give a **** about this series and are disgraced. If we didn't care then we would not be on a message forum discussing it. Some of these issues were WARNED by us true Halo players that it will fail if implemented. You can't just take a series that has it's own player based fans and turn it into other types of games because they are successful. That is flawed logic in regards to competing with other game developers, it's a cop out. I can only imagine the war room meetings and CoD's numbers spewed all over the whiteboard. If you can't see this game was a slap in the face to real Halo fans that have stuck by this game since CE then you are blind. This game got released in beta matchmaking phase, so bear bones it was a disgrace! I think it is crazy, all they had to do was listen to the fans... Doesn't seem that hard does it?
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I agree with your statements. Halo Reach and Halo 4 have both been flops, it's a testament of the direction Microsoft and big executives have set in motion for what they believe is maximum profits. Bungie understood what makes a game epic and proved this with Halo CE, Halo 2 and Halo 3. As soon as the big wigs wanted to switch business models and not let Bungie have full control over their game.... Halo Reach was born. It was not Bungie's shining moment but, I have tons of respect of pulling their contract with Microsoft and giving them the franchise so that they can then again make a game that will be made for gamer's. I am putting my money on Bungie > 343i
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^^^ This Halo series has never and I mean never reached this low of a population under a 6 month period. Wake up 343i.... I am in full support of Bungie with Destiny and will be supporting them over 343 from this point onward. You can have Halo...
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Well with CoD's business model of re-hashing every year, there is no need for a ranking system. It apparently works for them, but does not mean it will work with other FPS models. Halo is Halo for a reason (or once was) and unless they are adopting that business strategy of yearly releases then there is no way a developer would not want to extend longevity on their game. That's why it seems very fishy and they could be planning on doing yearly re-hashes aka cash grabs. Bungie's Destiny is looking amazing every second new information comes out. I trust them in understanding what FPS gamer's want and if anyone has the innovation to break in a new genre it is them. Especially since they won't have MS or other big corporate executives breathing down their neck to complete as quick as possible and to develop it THEIR WAY (think Halo Reach). When Bungie acts on their own premise you see a true development team that cares about their fans and listens!
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Now the big question is, will it be too late come April?
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I agree and sad thing is they actually made a pretty decent game engine which I am impressed with. The team that was working on the playlists and matchmaking preferences failed hard though with the "new" formula.
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More players than ever? Are you really comparing this statement to their current multiplayer population? If you are than you must have never been around for the population of players on Halo 2 and Halo 3....
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I agree completely. It doesn't make any sense why 343i would choose this direction and formula unless... They actually DO NOT want the longevity of this game like Halo 2 and Halo 3 had. If they are going this route they are looking to CoD's formula of every other year releases. This would be heartbreak for true Halo fans of the franchise.
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Lock this because of legitimate complaints? It doesn't matter... Come April when they are finally adding the Skill system there will only be 20-40k players online at a given time. Possibly less...
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April???? This game will be dead by April...
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Very good post and I agree completely, do you know if 343i's PR department and developers look on this forum to see what we are discussing?
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That is the whole point we are making... people are not playing it and if I was in the development department this is an issue.
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^^^ This... It seems like complacency has set it in for a lot of developers...
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http://halocharts.com/2012/chart/totalpopulation/all Here is the downward spiral trend... 343 seems not to care but, why should they? Already got our money.