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Everything posted by T O lR T A
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If their was new environments, something that would tickle my fancy would be a canvas with snow. Or maybe, just maybe even lava. That would be some cool stuff. It would be something very aeshetically pleasing when using terrain on a map and instagating what is inside the canvas. Not only that, but forge map pack would be nice too.
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Where are them trees? It was something really cool on Ridgeline in Reach.
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Alright, So I was excited to see team throwback have extraction. But when I played it, I noticed it was alot different. Extraction is potentially supposed to be more MLG or competitive, and I think that it is unecessary to change extraction because the default gametype is already great the way it is. It is definitely alot more strategical than this updated version. I don't know what is up, but I think it was not necessary and it really dissapointed me. In this "updated" version their is only one bomb site per extraction, and the thing is, whoever begins the extraction first usually caps it because once it is capped it is easier to defend it then plant/convert it. It was better with two bomb sites rather than one because you really need to be able to flow throughout the map and be able to contain strong points on the map. And if you are trying to convert it, it is easier on you because it is less campable considering that the players would be more divert. This is what I think and I wanna see how you guys feel on it if you guys ever noticed the difference if you ever played it.
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What up with the Grid?
- 6 replies
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- BTB Maps
- halo 2 maps
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(and 5 more)
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Well, by title, you should know now that I forgot to introduce myself earlier. Well in the Halo world, I am a competitive player. My strong points are objective gametypes such as CTF, King of the Hill, and mainly Dominion. Dominion is my strength at this moment, I should be around top 100 in world for dominion, I could be wrong, I haven't checked Halotracker in a while. Also I'm a decent forger where I mainly forge dominion. I do forge other gametypes such as Flag or even BTB.
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I hope this map pack is not as dissapointing as the first map pack. Also I hope they let us play it for a week or so for free like they did for the first one. I don't know if that was on purpose or on accident, but I liked that so if you know if it would be something you would definitely like to get or not.
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I always thought it would be a specialization that would do that like the perk when you get wetwok. But it turns out that, that is not the issue. I've been in custom games where my friends would do it and they would say, " What is the camo glitch". It is activated by accident sometimes. Not sure how, but I hope it is patched in update.
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I remember when I was making my dragrace map, I wanted to put secondary spawns in a secondary room. Because when you die, you only see your body and your teammate's. It's something I wanted to implement into my map, but I was like, "Ain't nobody got time for dat."
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Why use camo in BTB? I remember I played a game with my friends against some other team on ragnarock. And well their tactic was use camo glitch all the time that whole game. They were not the greatest players, It ended up 1000 to around 150 to 200. We were laughing the whole time when they were using camo. You really don't need it for BTB. Unless.... of course you're sniping. Well no of course not. If you move place to place it is good and helps your team. not only that but if enemy tries to get you they will have to find your new spot. Therefore, breaking the camping. Unless that new spot is your permanent spot.
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Exactly, and what if that 1 kill was from you, when you thought you were in the clear, this random guy pops out of nowhere and gets ya. Also I see sniping as camping. That is my opinion. If you stay in one spot too long, you're camping. Not everyone can snapshot, but no matter what, it is camping.
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Well that is you, there are people that have nothing better to do than wait... then wait... then wait... then wait... kill... then wait, then this process repeats. It's ridiculous that people waste their time doing this. It is effective though because not alot of people do it, so when it happens, it sucks.
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I don't understand why people always vote for Exile. I am pretty sick of it. I want to play on maps such as Meltdown or Vortex to mix things up a bit. The game is getting too repetitive. Maybe some community maps for BTB would be pretty cool.
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Alright maybe I should have called this post camo glitchers. Mainly that is the problem. It is not lag I have encountered this, I'm not some noob who does not use their radar it is when the enemy is able to use their came without their radar jammer. Now you know what I mean. I know where camo guys are and what not, I know how to deal with them. But when they don't show up on radar and they are invisible, that is when I draw the line.
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Very true sir, very true. 343 literally did mess things up in Halo 4's forge. Just like precision editing, apparently they were to have it but it seems that it was not as important to them and they forgot to inscribe it into the game. How do you forget something so important. Who in the world put Halo 3 as the best forge. It had really cool pieces but boy was it hard to make a map. Maybe for custom games it was the best, the forge was so simple that it mixed so well with some simple gametypes.
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Hey guys, you notice how their is this weird blob in your first person screen but ignore it because your radar says no one is their. Oh boy, aren't those people such a joy to the halo community. Isn't it such an amazement when you play some big team and their is that one sniper "hanging out" in the back and sniping. Oh no, you can't see him. You are close to him but can't find him. Oh gosh darn it, he must've ran away......BOOOM! He backsmacks you as if he knew you were always there, you checked your radar, you double checked and he pops out as if he were Houdini's son. The topic here is camo glitchers/camper. They really give me a hard time in dominion for sure. I'm all confident in capping a base when I'm sure nobody is their. I have rockets and I feel like a walking tank. I check all the corners for those corner campers and it seems clear. I begin to initiate capture, and I'm sure you can guess what happens next. I lose the base, I lose the game, I yell and why, because this one guy.... camping in the corner with his active camo plus his glitch. If he was using camo like it was meant to be used, it would have been no problem to deal with him considering I will know that he is their by looking at my radar. Tell me how you feel and if you have ever been in this situation give a like to this post. And don't forget to vote on the poll.
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Betrayals are getting out of hand dude, I say.... that we put it on first option so they know for next time I ain't messin' around.
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Imma scream all I want if someone takes my assasination on purpose. lol. .....but seriously, don't do that nonsense.
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How do you want assasinations as final when I can barely get behind someone?
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If their is ever an action sack playlist, put binary slayer in for sure.
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Complex is no 4v4 map. That is all I got to say.
- 26 replies
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- bad map
- Halo: Reach
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(and 8 more)
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How do you not put multi team. You don't have two players for double and you don't have four players for team slayer. Man that just ruins my day.
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DMR, Boltshot, frags, grenadier, nemesis or ammo, and jetpack.
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I hate sticky grenades overall as a loadout, (don't know why 343 thought that was a good idea) but it did weaken from what it was in Halo Reach. I remember how I raged from playing Invasion and I would get stuck and I'd be mad. What would get me furious is if I'm the elite and I get stuck from a spartan. Ooooohhhh that would really toast the bagels.
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I usually get betrayed if I am with my friends and messin' around but besides that, I usually get betrayed if I take rockets, sniper, etc. just because the person is either a troll or they think I suck.
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Actually, It doesn't matter about the teleporters or the caves. The side bases are backed up against the wall in a concave shape. If you use that teleporter, you still got to go the same way you would have to go without it. It was different with the original bases cause the entrances to the base are more accesible. But I never really go to go inside those bases alot, all I know is that the bases are really nice. I do understand the effort you took to integrate all the spawns, drops, and objective lables.
- 5 replies
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- BTB Slayer
- Heavies
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(and 4 more)
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