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T O lR T A

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Everything posted by T O lR T A

  1. Invasion was my all time favorite! 50% of my games were on it and I was able to be top 100 in the world for it! I wish it was remade in Halo 4 somehow.
  2. I personally just don't enjoy garotte. Especially for capture the flag. The run is so short and their is no real tactical strategies on the map. Solely my opinion.
  3. I love shutdown! I mean, come on, who doesn't like a good lockout remake.
  4. T O lR T A

    Dominion

    Hey guys, here just to wonder what the community thinks about the new gametype in Halo 4, Dominion. I've played it for quite a while and it is my favorite playlist. I want to know what the community seems to think about it. Have you played it? It is a really cool gametype somewhat like territories... to the extreme. Post your complaints about it. Or even post what you love about it or what you would like in an update for it. Should it be improved or thrown out?
  5. Choose Ragnarok, get banshee, boost to middle, BOOM! First Strike and repeat. That is how I got it by accident.
  6. I have had the believe stance for quite a while now and I love it. The easiest way to get it is to play dominion and choose meltdown. Their are incin. cannons and binaries in almost every drop. It is the fastest way to get the stance.
  7. The map looks too small for dominion or even 4v4. I don't know, That is what I say from the picture. It looks great for king of the hill though.
  8. I don't think they should have 3 minutes of preparation time. People will be like, " When is this thing gonna teleport us already!" Or even, "What are we supposed to do?" It will cause a bit of confusion and weirdness. Maybe a minute or sooner like 30 seconds. Another thing is the gravity around the base could be annoying to the players, but I could be wrong. Best of luck on the map!
  9. I miss BTB flag! It would be nice to have objectives in the game rather than the objective just to kill your enemies. Extraction would be really cool for BTB. But I'm afraid it probably won't make it in their.
  10. This game definitely needs this 1-50 true skill ranking. Want to know why? I've been an SR130 for about two weeks now, and it sucks to know I'm already maxed out in my ranking! I'm not saying it is all about rank but it is lik it is over. Also I enjoyed having to win to rank up. People were encouraged to win and not care for their k/d. I have a 53% win rate only because of this in join game thing and it sucks! So I kinda gave up on winning. I have around a 3.95 k/d by playing objective in dominion and I have more fun than a guy with a 5.0 k/d that is camping in the corner with rockets. Is that guy trying to win?
  11. To be honest I see it as more of a mini game then an actual dominion game.
  12. Just by looking at the images, I believe you have lighting glitch. The entire map looks very open just by looking at the terrain. The overall layout of the map looks too big. I have not seen map in person or have even played on it. But solely by the images I can say that the bases seem a little too big but maybe its smaller when I actually go into forge in it. The map just looks awkward to play on. Again I have not gone into forge with it, these are just my assumptions.
  13. I hate how you get paired up with randoms with high k/d's in dominion because as soon as the game starts they run to the nearest base and camp it up or wait for vehicles to spawn.
  14. I have now played over 800 games of dominion alone and have finally understood on how dominion flows and what moves you should take. Before anything else is stated, I want to say that when you are searching alone, don't be afraid to make friends on the way because as you play you will begin to notice that communication is imperative and as you play on a team you will begin to notice a difference. As I continue, I want to say that as I have played dominion for a long time. I've seen teams and individuals with k/d's with 4 be defeated with myself and randoms solely by their own demise of protecting their k/d. Their are those who are base sitters with power weapons and then their are the teams where they take advantage of the map control and use the vehicles and resupplies to begin to spawn trap. I have done this myself and it is fairly easy, It all requires execution and communication. But something you cannot lack is the objective itself. I will be beginning to speak about my own strategies and tactics that I take on each map that I play on. I also want to say that I DO NOT GUARANTEE THAT THESE TACTICS WILL GUARANTEE A WIN EVERY TIME. Exile: On this map I highly encourage that you take priority of both points C and B solely because C has the wraith while the opposite point has two ghosts. ( I wonder what is better). And then B has the banshee which can highly support the team. These are usually the objectives you need to tell your teammates when the match begins. I bet you are wondering why C has a wraith while A has two ghosts. Well, the main reason for that is because A has spawns nearer to B to be able to support if B was also on their side. Also a strong position on this map to control is where the banshee would spawn in BTB because from their, their is clear line of sight of B to crossmap those who are capturing B. Longbow: On this map it is a bit similar. When you first spawn what you first do whether blue or red, you should take the initial rockets and head to B off spawn. Usually four people should head to B while the other two head to the nearest base that they spawn next to. Once bases captured you should have your team with a sniper on B looking down on enemy base along with a banshee raining down on them and the wraith from your base heading to the back of the enemy base taking down the spartans that just begin to spawn. This is VERY effective and at this point if it is successful for a minute the enemy should begin to quit from the pain. The other three teammates could hangout near enemy base with ghosts or have one guy inside their base with rockets so that if a straggler heads inside their base, they are up for a surprise. Vortex: Not really I can support with this because this map shifts as gameplay moves. But What I see to work is to Take control of C and B. Take control of C because it contains the wraith and usually has the best luck with the weapons. And then take B because it is a pretty campable place to protect B and It does give you the best resupplies also. Meltdown: Lastly with ths map I want to begin to state that people tend to dislike this map due to its massive binary rifle and incineration cannon spams but I feel like it is cool because it is different. What I do is that I head for incineration cannon that spawns top right of spawn in front of light bridge, and I continue to go forward into a cave then I move a bit to the left into the teleporter room. Use the teleporter and begin to shoot off guys that remain in their. This works over 90% of the time when I do it and I always take control of their base. This usually puts them in last stand. Also to state is that C has mantis and A has gauss hog. I prefer gauss hog due to its flexibility and strength.
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