GT-XxSniperman1
Map Name: Blow it up
Map URL:http://www.halowaypoint.com/en-us/players/xxsniperman1/halo4/fileshare#!/?section=GameMap&SearchDate=7&SortBy=2&view-select=Tile&startIndex=0&details=4d48d4c7-924a-41f2-86f4-8a28c696834a
Game Type name: IED (Improvised Explosive Device)
Game type URL:http://www.halowaypoint.com/en-us/players/xxsniperman1/halo4/fileshare#!/?section=GameSettings&SearchDate=7&SortBy=2&view-select=Tile&startIndex=0&details=cb6c3d5b-3e32-4b17-ab69-1bdb5f94f86f
Description:
This map is like the famous drug wars map in Halo:Reach. Blue players spawn upstairs in a small "stash house" shown below in the pictures. They race downstairs and teleport to the cave on Ravine. Once there they can use the mongoose and warthog to try and work their way to the base and plant the bomb in the hallway. But, if they die, they won't respawn until the round is over. The red teams spawns in a small room underneath the base. Just like the blues they have interesting classes to choose from. Once out of the room they must defend their base from the blues. All players have 150% damage resistance and the bomb carrier has active camo. (8-16 players) (16 optimum)
The pictures show the Red base, the stash house with the roof off (not in gameplay), and on (how it will be in gameplay), the plant site for the bomb, and the cave where the blues teleport.
The pictures aren't very high quality because I don't have my xbox hooked to a computer and my camera is not very good. The shots look much better in the game.