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Havoc0803

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    Havoc011831

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  1. I do find Roland annoying, but have a feeling he will grow as the season goes on. Especially with dr Halsey overriding his program recently, I think Roland will be looking more at what makes him tic. Seems like he was already questioning his abilities during eps 6 chapters and even a little short tempered at times.
  2. Yes, I agree the missions can be fairly simple to complete and somewhat repetitive. I did like how eps 6 started with crimson team lost and did not have access to load outs. They should have kept them lost for more chapters to keep things interesting. So not to loose the interest of those liking the loadouts they worked hard to build up, alternate missions/chapters between crimson team (no loadouts) and another team like majestic (with loadouts) would have worked. To increase the difficulty 343 could also design the missions to be more cooperative. It is easy for everyone to run and gun together racing to the next checkpoint, mowing down everything. However, just adding friendly fire to the mission would add to the difficulty. You would have to be careful to not kill your teammates and get a "betrayal". They could also create missions where multiple objectives had to be secured at the same time in order to complete the mission. That is the team might have to break into smaller groups, maybe even individuals. This would promote more cooperative team play and reduce the linear gameplay. This would have work really well for eps 7 ch 3 "Engine of Destruction". Instead of having each nuke light up one by one to be disarmed they could have had them all light up all at the same time. Having the nukes equidistant from each other would have reduced the linear gameplay as they could be disarmed in any order. The spartan team would have to then decide to stay together or separate to disarm the nukes. Just my two cents, but I hope 343 does read these posts. Havoc P.s. I really miss the funny dying sounds the Spartans and covanant use to make. As well as the outrageous comments the firefight voices had. They really helped getting through the longer more tedious missions.
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