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shadow2224990

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    shadow2224990

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  1. I disagree and if you would have taken the ime to read this thread maybe you would to, and if not thats because you lack friends that play coustom games with you. (besides slayer type or the unadulterated infection/flood varients.) Also besides cosmetics can you name one thing that Flood has done to imptove the prior Infection game varients?
  2. I made this account just so that i could agree to this thread. There is a couple of things i would like to add as well. but first @ Drone: that is excactily what this thread is, no one is being nasty or inconsiderate so i'm not quite sure why you are having a problem. if its the lack of constructive critesizem then you must not have read the main thread post because thats what it is, further more there is little good about the new flood when you compare it to old infection and all the new forge options that can't be used in the flood game type. 1. I made a very complex map and it will be useless untill they patch the Weapon spawn problem. 2. I had already experianced the Base Turret freindly fire Flaw and its because the turret becomes neutral in flood because flood are labeled as deffenders by default and can not be changed. so a neutral turret attacks everyone is the point i'm getting at. which does not entirely make sense because in all other game types you can not build neutral turrets. ( A temporay fix is to just build turrets facing a direction that humans wont go and Flood spawn from.) 3. A problem not yet mentioned is the fact that if you don't want load outs for the humans you can shut them off and set up the humans equipment in base player traits but the traits effect Flood as well. The Flood traits and Alpha flood traits overide base traits and if you want ability pick up only and no spawning with them then you can coustomize it in base player but because you can't change Flood load outs you would have to turn of ability use for them. this can work but my problem is i wanted promethan vision for the alpha Flood only but you have to put it in base player triats to do this. the problem is there is no human traits so the humans spawn with promethan vision too. A solution is to make the flood and Alpha Floods traits as coustomizable as the base player. ( This would also allow flood to spawn with other weapons.) 4. On a side note it would be cool if you could use more than just the Base Turret from Dominion in Flood but also use the Base shields and Base Terminal. 5. I'm not sure but so far i have had no problem with the forced color in flood, we spawn in normal armor in Flood coustom games. But a good qustion for 343 is why make flood game types without keeping old infection and even a bigger question why take away weapon spawn but leave vehicle spawn. i would say vehicles over power weapons in Flood so why one and not the other.
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