Trifle10
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Everything posted by Trifle10
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you choose if you want to defend or attack. halo will never go away. the day will come when games stop being made, but the impact the games made will still make me play the other features. i am no multiplayer addict meaning that if i was to lose multiplayer, i would die. "this has no reason to ever appear in any fps games in the future", are you psychic? no. are you a game dev? no. you cant control a franchise all because of a minor flaw that makes that franchise, that franchise Get over Motion Tracker being on because its HALO, learn to play WITH IT, and more games will appear after halo's gone and still have some form of motion tracking. The RADAR in COD is stupid, you cant even tell when theres an enemy next to you, thats why i had a -2,000 Kill Death Ratio in MW2. at least with halo, its a fighting chance. this "always on" crap is not dumb. while your at it, go tell Call Of Duty to remove Killstreaks which wont happen bungie made the majority of the halo games good. halo 1 was great, so was halo 2, and halo 3, and reach. you cant see all movement for those not moving, unless "player locations" is the setting and not "player movement". if your being shown on radar after spawning, then you must be moving because i have never seen myself on radar until i moved, even after watching films. the only game that did this was the original halo there's 2 options. the first one is to play your own custom games with the gametype option "Motion Tracker: Shows Nothing". the other option is to not pay any attention to the radar if you dont like motion trackers, you can always play another game. halo isnt going to suffer with 1 less player
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is there ever a game that doesnt have noobs haters thrive on making the non haters suffer. you change one thing and there going to betray or find some way to make everyone else miserable
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The Answer is "The Maps That Arent In Matchmaking" i agree, when i first saw "The Majestic Map Pack Will Focus On Small Close Quarters Maps" i thought "Great...Camper Encouragement" the camping reminds me of Head Hunter usually when the camo camper moves, you can kinda see some of distoration giving you an idea. or just take some rockets and just fire it around the camping room lol Thank You 343 for making a CAMPER Loadout cant wait to see how long it takes after the next map pack release for camping
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2014 (perhaps as halo 5) [date not confirmed except by my memory] h2 came out in 2004
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fleshback, my sensitivity is set to 10 since thats what ive been playing with for a long time. and also about the "range of engagement", i cant predict when this type of thing will happen since its always random skummgummigubbe, when i play my usual pc game, it always tend to lag until someone complains and the staff there do a server restart banehalo, im glad you agree with me halogeek90, if it was lag, wouldnt there be a connection bar at the end of the scoreboard? ioniablackbird, what your saying is that the reason 1-4 happened was because of "host advantage". that cant be it. you might as well shoot someone at point blank with a gun and the bullet goes right through them without any bullet holes banehalo, yes if 343 was host, then no one would have host advantage and everyone can have their shots and plasmas miss skitzo1041, i try not to let it get to me but when it does i quit from the match and go find another yet in the next match everything either works fine or continues to miss. i love the rest of the game, only matchmaking gets under me. i cant really find out what happened, even if i watch the same clip 50 times. legit or not, its like accuracy is set to 5%
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i have been trying many different things in matchmaking and notice that when i use them, they mostly fail, yet when the 2 weapons switch meaning i have their gun and they have mine, they get a successful kill. if im using a dmr and just firing shots with most of them taking down the enemy's shield and started firing first, how does the enemy get the kill with an assault rifle if they fired later? 1: how does a dmr lose to an assault rifle, despite firing more "seeminly accurate" hits if im using a needler and started firing needles at the enemy and the enemy has a dmr, how do they get the kill 2: how does a needler lose to a dmr, despite firing more "seeminly accurate" hits why is it whenever you call in ordnance, you get killed before you can even get a kill. like if you call in a binary rifle after finally reaching a safe point, 1 random enemy comes out of nowhere and manages to kill you right after you get your weapon and firing it without a kill 3: how does the enemy know whenever you call in ordnance that they always manage to beat you before you get a kill and i dont get grenades and why they do this. whenever i throw plasmas that seem like they should of stuck to the enemy but went right past them, by millimeters, yet when an enemy throws a plasma, its a direct stick 4: how do my grenades penetrate them, yet they get heat seeking hits and in grifball with the gravity hammer. im at a normal distance where 1 hammer whack where kill the enemy. yet when i do the hammer whack at the same seeminly distance, the enemy gets the kill. its like im confused and im attacking myself 5: how does the enemy hammer always get the kill from the same distance if you stuck first none of these matches were laggy and we are not including loadouts, just the weapon battles in general. please help me understand how "ice cubes form in heat" (if its hot, you can make ice cubes...ok its not suppose to be that way, but i hope you can understand) with stuff like this happening, it makes me wonder if playing matchmaking is worth it anymore
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this should be in Weapons And Vehicles and i dont know what to say. i thought i had loadouts that were perfection worthy and/or domination worthy but their not. no use telling what they are since they work that well
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has anyone played Majestic Team DLC and noticed that the enemy teams usually camps with camo in the Garage on Landfall? no matter how much you clear them out, they just come back and back and back. only a matter of matches until enemy teams are camping everywhere on the other maps
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what is your favorite majestic map. i like them all but skyline is my favorite, followed by landfall, and then monolith
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i was playing halo 3 because i had to film my films that i couldnt render with the old bungie pro. i first checked matchmaking and got this picture which was snapped about 17 hours ago you might be wondering why i took this. the reason i took this was if there was any doubts about halo 3 still being played
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played the original xbox since about 2000 playing some older titles before halo's launch and about 3 years before that playing playstation 2
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if your getting assassinated, check your surroundings. i always do that and usually stop an assassination attempt the maps are pretty big. it depends on what your doing on them. if your using a vehicle, its pretty open. whether your using a tank to blast enemies, or just using a warthog, theres no cqc if your hiding from a vehicle or taking a no vehicle path, then your bound to get some cqc or an empty room think about what you want do, use a vehicle, travel through rooms, or do some sniping, either way 75% of all big team maps are big
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1. the ordnance made it so the maps werent like reach's or any of the other previous halo games where everyone could just run to the rocket launcher and could camp the weapon spawn. a much better take than before 2. once matchmaking is done being "updated" the penalites will come into play. also how can you lose SR points if you dont have that many, unless you mean "experience points" 3. i hate joining midgame to find that im on the losing team and their halfway to the needed score and my team has about 30% less than that. but its great, if my friend leaves that i could inv them or they can join me. it also helps to balance the teams instead of a 1v4, it gives the outnumbered teams a fighting chance. the idea in Black Ops 2 was in Theather Mode where you could watch all the carnage, before and after you were in the match 4. hated halo 3's leveling system where if you were really good but you couldnt get higher, you were stuck at that skill. i was a 31, despite how good i was, i couldnt get to a 32. at least with this system, you get rewarded for trying and get more if your on the winning team. when i first started playing halo 4, my kd kept switching btwn +0.5 and -0.5, then it grew to about +200 and now its about +500. those who really really try and come out awsome should be rewarded for all their hard work
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Big Team and Grifball are generally the 2 with the most. sometimes the newest playlist has a large amount of players. but still, theres usually enough players to find a game, time of day excluded who knows, after the 3rd map pack is released. the player count may even double
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i wouldnt mind. im only up to episode 3 on legendary, 4-10 ive done on either normal or easy
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hopefully, we find out something tommorrow or when a new playlist comes out
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has nothing to do with the post
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couldnt agree more, plus i love to record the films and put them on my youtube. my best bet is to get a capture card now, if theather doesnt get any better
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thanks. the explanation on the right clears it up. but still, the name can be misleading, though im not sure who would ask "whats a spartan spree" and then they find this topic
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never said anything about the old vote changing. just to be able to see how much time is left (specially if theres voting lag) true thats theres NOTB but you could always back out instead (if you didnt join midgame and havent voted yet)
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if thats it, then spartan ops didnt have much potential not all topics need a poll. i wouldnt have thought of a name and the choices
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From the album: Wallpapers
a line of headlights in a traffic mess on a foggy, messy night© Trifle10
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