Hello everybody, its savior465 here.
Today, i have another infection map to show, which takes advantage of the recently discovered underwater glitch. I call it crevice.
The map plays like my previous map, a remake of Nacht Der Untoten from Call of Duty: World At War. the gameplay is the same. Humans must keep the flood out of the building, and the flood have to invade the building to kill the humans. Unlike the other map, this one is foggy because it is "underwater" visibility is a problem this time around, so team work is even more important than before.
Humans spawn in this room. there are 3 windows for flood to enter as well as a DMR and carbine to fight them off with.
To get out of this room, the humans have to knock these crates out of the way.
There are 5 new windows in this new area and 3 weapons. the area is split in to two parts: downstairs and upstairs.
Two windows are downstairs and 3 are upstairs. An AR spawns downstars and a BR and shotgun spawns upstairs, as well as grenades.
Upstairs there is a balcony-like area to holdout in, but there are no weapons out here.
In the downstairs there is a doorway that leads outside, here the area is divided by the large crevice. There are two ways to get to the other side: A fallen tree and a small bridge. A man canon is on the cliffside to provide a quick escape to the building.(It leads to the balcony mentioned above)The suppresser and the random weapons box spawn here. There is also only one window here, but the flood can spawn elsewhere in this area...
The Bridge can be destroyed permanently.
The box gives a varity of equipment as well as weapons. Promethean vision comes up occasionally. Be sure to grab it if it does.
If you want to download it, just go to my fileshare, or look it up in the file browser. I hope everyone enjoys the map!