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Is not JL

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Everything posted by Is not JL

  1. That is your Shoulder Bash. It activated because you were sprinting at full speed when you pressed melee - and you missed because of your aim. Shoulder Bash does a considerable amount of damage from the front, moreso than a simple melee, and knocks the enemy played back and disrupts their aim. From behind, Shoulder Bash is a one hit kill that also maintains your velocity and doesn't activate into an assassination. It's not complicated at all - if you're sprinting at full speed you shoulder bash. If you aren't, you don't. If you miss then you suck, and if you make the tactical error of using that ability and die due to it, then that's simply a matter of skill level. Personally, I don't understand why people want to naturally put themselves at a disadvantage of needing to either Claw or let go if the thumbstick to melee, but if you have the inability to adapt to the control schemes... It's kind of your fault. In any case, since controllers are now fully customisable this won't be an issue for long for you. On the map. Halo 5 literally has glowing icons on the map, timers, and an announcer dedicated to telling people when a weapon spawns - if you can't find it, that really is your fault. Apart from the weapon pads, there are also weapons such as shotguns, scattershots, carbines, BR's etc. spread across the map, and it's your job to learn the map and know where weapons spawn. It's true that Big Team isn't in the game - that'll be released later on. TS isn't being forced upon you, there's Breakout if you wish, and Team Arena has CTF games in it. But Warzone? 9/10 of the enemies are 'easy' difficulty AI? Well, first of all, no, there's perhaps around 10 mobs scattered around the map at any given moment along with 2 or 3 bosses, the mobs being Heroic difficulty while the bosses basically instakilling anyone but the best who are trying to solo them. As for finding enemies, if you REALLY can't do that, there's somethign seriously wrong with your game sense. It shouldn't be hard for you to know where the enemies are... A lot of your complaints seem to stem from a lack of understanding of the game's flow. That's fine, but it certainly isn't justification for stating that the game is ruined due to YOUR lack of understanding. You're wrong.
  2. No lag, but search times take quite a while, and I can't find games during specific periods of time (Morning, for example) - this is probably just due to lack of players within my data center - although why 343 doesn't allow cross region matchmaking in order to accomodate for ranks.... However, co-op campaign definitely has its issues. After around 20-30 minutes of game time at least one player is kicked from the fireteam due to connection loss; drop-in time also takes around 3-4 minutes due to some invites not working.
  3. While I understand that there's an issue, for some reason I've never had any moments during the campaign where something was jarring to the point that it affected my suspension of disbelief. Perhaps it's because I've been playing on Legendary Solo - Everything is either dead, or I'm being bumrushed by a few hundred crawlers and I'm dead. In situations like that I've never had a focus on enemies in the distance - my mind registers their existence but my eyes don't follow their movements since I'm more focused on killing the enemies that require priority, and those are rendered fine. Honestly I think what Twin said is correct. If Halo 5 was built for the Xbox One, a console which has only been in the market for two years (Just like Halo 3), imagine what Halo 6 is gonna be like.
  4. When you finish placement matches in champion and then wake up the next day in Onyx #HighEloProblems

    1. Axilus Prime

      Axilus Prime

      Whoa. That's pretty cool.

  5. Those 3 missions where you're in Alert Carry could be completed in a minute, but you can also spend so much more time walking around listening to people. Mission 9 has some of the best characters.
  6. Sequence: Campaign > Warzone > Team Slayer Placements > FFA Placements > Team Arena Placements

  7. Dunno who's making Mafia 16.0 but hopefully it's themed after Halo in honor of the impending release.
  8. Hellcat armor basically states that the S-II's are equal to Ancient Humanity.

    1. Show previous comments  4 more
    2. Is not JL

      Is not JL

      Don't forget Cortana, whose physical description is one-to-one with Forerunner Ancillas.

    3. Composite Armour

      Composite Armour

      I'm not saying it was aliens, but it was aliens.

    4. I_Make_Big_Boom

      I_Make_Big_Boom

      I'm saying it was aliens, but it wasn't aliens.

  9. It? Excuse me, can you be a bit more respectful? Geez.
  10. Cortana isn't a 'robot'. She's fully sentient. Alive. Think about what that means - humanity created a living entity like her; there are ethics, moral issues, with creating something like that. Also, sorry about this, but 343 has stated time and again that Halo 5 is going to have the darkest Halo story yet. As for having people 'smile' in a game, you're kind of forgetting that Halo 5 has an entire multiplayer suite designed for people to get rekt over the internet. You're also forgetting that Buck is a major supporting character (Fred is pretty bants as well) But in all honesty, I see nothing wrong with having a dark story. In my eyes, gaming is going through the same hurdles that the filmic medium went through a century ago. Back then, people regarded film as cheap entertainment for people to ignore reality in; now, though, it's quite clear to everyone that film is an art. Directors and cinematographers and editors and writers are all using film as a method to reflect reality - not necessarily as just a mirror of reality too. We've segregated film into different genres, and just as similarly we've separated games into different genres as well. Halo 5 is a science fiction game, and the conventions of science fiction, in novels, films, as well as now games, have always been a fear of the unknowable future. If you really wanted to escape from reality in Halo, all you have to do is load up a campaign mission on easy or hop into a warzone match and just shoot the ****. But I don't think the 'heart' of Halo comes from being cheap entertainment. I think it comes from having a world to immerse yourself in, and I have no qualms with that world going through troublesome times. Keith David, VA for Thel Vadam, said something that resonates really well with this back during the momocon Halo panel. "It's a metaphor for life." And life? "Life is trial, Riser." - Growth-through-trial-of-change
  11. An alternative would be to stream your Xbox One to your PC, and have your PC run recording software there (I believe the PC Xbox Smartglass app already has one integrated. If not, well, tell Cortana to run it for you.) ____ Playing on Mythic, SSLASO, or even Legendary (343 has stated time and again that they've bumped up the difficulty to compensate for having 4 Spartans at any given moment.) in Halo 5, it is probably going to require some really good use of the control your fireteam mechanics. And I'm sure speedrunners will have exploring all the alternative pathways to find the best ones to blast through.
  12. No. Behind Enemy Lines follows Osiris as they try to recover a Forerunner constructor to activate a Guardian (presumably the one on Sanghelios); the Covenant, in the meantime, have a Kraken blocking Osiris' way and the Arbiter sends the Swords of Sanghelios to help destroy the Kraken. Speaking of the Arbiter, he is one of the few characters who could also be a mentor to Spartan Locke - in fact, probably more so than Catherine Halsey, whose negative outlook on both the S-IV Program as well as ONI has been made all but abundantly clear. Apart from Halo: Nightfall, Thel is the only character who has been shown being a guide to Locke - ever since one of the earliest pieces of footage featuring Locke (MCC's announcement trailer) and an environment we were going to see in Halo 5 (Sanghelios). I can't wait to see how integral Thel Vadam will be to the story of Halo 5.
  13. no i took it from gugle Well, we know that Behind Enemy Lines follows Fireteam Osiris; they land on Sanghelios, and their first objective is to get something that Dr. Halsey had there, some kind of Forerunner Artifact. I have no idea what Plot Point 2 could be - but I'd bet that it's related with the Forerunners' and their overarching plot, and that way, linked to the Artifact and then back to Chief and Locke. If there's any cutscene footage I've seen that I'd place near that plot-point, it'd be Locke and the Arbiter's discussion around that holotank table inside a tent.
  14. Halsey is armless in the shot of her walking next to Palmer. The fact that the cinematography in the opening sequence places Halsey's back to us as she stands in front of a giant blue light heavily supports the idea that this is a flashback. After all, which dead glowing blue person did Halsey spend time with when inside a ONI scientific facility? People have speculated this for quite some time now; 343 has repeatedly emphasised that they wish to maintain the player population from one game to the next. They've also gotten rid of all paid map DLC packs, and Microsoft probably grills them to still get revenue, so how else to keep the player population as well as get tons of money by releasing expansionary DLC each year that continues the story of Guardians? Halo 5: Different Subtext Here could be releasing each year, focusing on the narrative, up until Halo 6. Similar, in some ways, to Destiny's model of having a comet release every other year. ____ Speculation time! We've gotten a TON of info on the game's story, while still maintaining secrecy over the real endgame and who the big bad even is. 343 has cleverly focused their marketing on the Hunt, pitting Chief against Locke, and by doing so they've never needed to do 'An Ancient Evil Awakens' this time around. But I think we have enough information to start placing events into a timeline, following a three act structure. Inciting Incident: Well, for the entire world, this has to be Guardians' awakening. People are dying, worlds are getting attacked. Big stuff happening - and that's what initially starts Fireteam Osiris' mission in Kamchatka. But it could also be Chief's vision of Cortana in Blue Team - 'The Domain is Open ... Meridian is next' - clearly this is the inciting incident for Chief going AWOL. Plot Point 1: Well, this occurs right at the end of act 1, so I'd expect this to occur towards the end of Mission 4 or 5. My guess is that at this point, both Blue team and Osiris are in Meridian, which we know is full of Forerunner artifacts (If not for that planet, Regret would never have found Earth so quickly). That shot where Chief spots Osiris, then immediately hurries his pace? The sequence where Fireteam Osiris hops through portals and parkours across bridges in a massive Forerunner chamber filled with an orange glow? Locke confronting the Chief and that ending in a fight that cracks Chief's visor? That is plot point 1. After all, both lead characters are making a solid decision that dictates the consequences - Chief doesn't go back to the UNSC, Locke goes on the Hunt. This leads right into Act 2, the act of conflict; Blue team and Osiris are now actively against each other, and the stakes must be rising if Chief decides that to save the Galaxy he needs to be alone. And supporting this idea would be cracking the visor - it's heavily symbolic and I think it ties in exactly with the first plot point. My guess is that the portal leads from Meridian to Planet Fungus, what with the weird, giant fungi we see surrounding the lush green Forerunner surroundings. It is here that the Guardian teleports in through slipspace, and here that Chief meets the Warden Eternal - and does not engage in combat. We see this in the Believe trailers. Following the three act structure, I would place Behind Enemy Lines and Sunaion Station (CANNOT wait to play in the Battle of Sunaion) right before Plot Point 2. ______ Syd Fields' three act structure isn't the only thing we can use to pinpoint the narrative events. We also have Joseph Campbell's Hero's Journey Monomyth: And again, I think we can place Halo 5's storyline to fit with this structure. We have two lead characters - Chief and Locke - and I think both their character development will fit, although we don't have the entire story yet (So I'll just put down what I think fits, and what seems to fit with the Hero's Journey so far) The Call to Adventure: For Both Chief and Locke, this initially begins with their respective missions - Retrieving Dr. Halsey and Scuttling the Argent Moon, respectively. Meeting the Mentor/Supernatural Aid: Locke meets Dr. Halsey, the character who knows how to stop the Guardians. Meanwhile, Chief has a vision of Cortana, who tells him that the Domain is open. Trials: Well, the fact that there's a music piece in Halo 5 called 'The Trials' shows how music tells a story too, huh! Anyways, for both Locke and Chief they have the Covenant to contend with, an all new Forerunner threat, but at the same time they're also starting to understand that they oppose each other. The Hunt begins. The First Threshold: Well, this links back up to Plot Point 1. Here, both characters make their decisions. Chief, for the first time ever in his whole life, openly questions and goes against his military indoctrination. And Locke decides that he MUST hunt down the Master Chief - the saviour of Humanity, and Hero of the UNSC. Both are tough decisions; and, with the Chief, there's a literal threshold he crosses as he approaches that big portal we've seen. At this point, they've entered their Special World - the Unknown. Chief has no idea how to function without the UNSC - he has no intel, no backup, no fallback location, not even Cortana. And I think we can tell from the voice acting that there's a descent - I've never heard Chief sound as 'dark' as he appears in the Believe trailers. Approaching the inmost cave, meeting the god - My guess? These are the Forerunners - the Warden Eternal, to be specific, who begins to unveil and unravel more of the mystery. So far that's all I've got. If my ideas are correct - then it also shows how well 343 has marketed their game, as I'm super hyped after having seen only tidbits of footage from just the first act of the game, and a little bit.
  15. If only The Fall of Reach was released on October 26th...
  16. War zone is NOT a replacement for spartan ops and firefight. It's simply a new all-encompassing mode of multiplayer. But keep in mind, firefight and Spartan ops were both co-op PvE missions, which we still have in the form of co-op campaign.
  17. I made 6 years of gold, Ha. And I didn't even have an Xbox. The power of that ranking system and it's black market economy was amazing. But then inflation happened and all the Chinese importers started excess dumping into the economy and that was why Halo 4 didn't have a 1-50. Dang Chinese
  18. I LOVE Locke's armor. It's lithe and sleek, and in a sense reflects the design aesthetics of both the original trilogy of Halo as well as the new artistic style we've explored beginning with Reach. It's tight, fits the body, but it's also clearly made up individual pieces when looked at up close; heavily reminding me of the original description of MJOLNIR armor as a giant 3D Puzzle. It's proportions make the suit look really well built and athletic - I can imagine dem sexy muscles and toned abs underneath due to the ergonomic shapes of the armor plating. It makes the suit feel powerful, yet really reflecting the new mobility systems - a combination of Tank and Jet, working together to become a Human Body. Not to mention, glowing blue lights. I love that stuff. Only big annoyance I have with it is Asymmetrical triangle on top of the helmet. For a design that's meant to be nonintrusive and nondisruptive, I don't see why such a thing needed to be included. That piece of concept art where you see his back. Reminds me a lot of an Evangelion.
  19. The more realistic case is, had they left split screen in, it would've detracted from both single player and co-op experiences as the quality of both would subsequently reduce.
  20. Fotus armour comes with the LE Console :o

    1. Fishy

      Fishy

      Fotus needs to die.

    2. I_Make_Big_Boom

      I_Make_Big_Boom

      Fishy needs to be fillet.

  21. Before confused people freak out, seeing through walls? That's only in spectator.

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