Fish graphics sucked so I paid no attention to them. Bubbles looked 2D as well. But I was mashing through the campaign on legendary so getting insta-killed on sight might have made it a bit hard to focus on some of the finer things in life.
As for AI and Physics.....the AI are a bit better. But only because of lean around corners. It seems the AI have evolved from a game where they can't sprint to a game where they are moles. It's hilarious how they pop out of cover sideways - until they spray you due from all sides due to crap map.
Speaking of maps, whoever designed these maps needs to get a leave. He/she is far too pitiful for getting fired. Get some happy pills before you design the maps. It's basic psychology that we, as humans, have our emotions affected by the surroundings. Exactly how they expect us to have fun on maps that seem to be made from the saddest minds suffering from loss, depression and utter lack of anything that might bring a smile to our faces?
Grey. Brown. Silver. White. Brown. Pale dull green. Grey. A crappy, dirty grey ocean when you can see it. Grey skies.
What. The. Heck.
If your remember Cod: Black Ops 2, those maps were great. Sure, some map designs were pure annoying and others were a bit better, but they were FUN. Just weird things on the map you could shoot to do stuff on, a range of colors that were bright, a map around a dubstep-wubbing nightclub, a 1960's-esque futuristic town, a train that has killed me more than enough times for my parents to stop me from eating rice out of shame, those maps were fun.
Cod Ghosts features grey and brown. That's it. The first design criteria for buildings in the game must be they have at least one poop stain and must look like it just got nuked. The grass seems to always need to be a pale, ###### color. Even the one snow map, which is underneath a potentially awesome aurora, just has a pale-blue filter over everything that only reminds you of Battlefield 3.
Of the features within the maps that seems to add 'fun', the biggest things I saw was a log falling down onto something else. Apparently it's a game changer, but all it does is save 5 seconds of walking time, and it's right beside your spawn to be dropped down so the game never changes from that anyway.
Well, that....or.......
A god damn earthquake shakes your map, and any gunfight you are having is an automatic loss as your screen lashes about like a crazed maniac and your gun blasts in all directions with the speed of lightning, rendering any possible skillful aiming to be absolutely impossible.
For a hollywood spectacle, everything in the maps look dull and sad, and the only change to them seems to be something rage inducing before you're dropped back into a near-comatose state staring at the same old grey stuff on the map as you get killed by some camper because of how badly the maps are made.
Because their design is literally a squiggly line drawn in circles over and over and over until all you have left is an inconsistent an random mess.