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Chronmeister

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Everything posted by Chronmeister

  1. Conifer Cove Gamertag: Chronmeister Optimal Player Count: 4-8 Supported Gametypes: Slayer, KOTH, CTF, Extraction Ordnance: SAW, Shotgun, Sniper Rifle, Beam Rifle Download it here. Let me know how you like the map. Any feedback would be greatly appreciated!
  2. Updraft Gamertag: Chronmeister Optimal Player Count: 8-16 Supported Gametypes: Slayer, KOTH, CTF, Extraction Ordnance: Spartan Laser, Rocket Launcher, SAWx2, Shotgunx2, Needlerx2, Sticky Detonator Vehicles: Mantisx2, Mongoosex2, Ghostx2, Banshee Download it here. Let me know how you like the map. Any feedback would be greatly appreciated.
  3. I forge because I love to do it. I also look at it as a sort of competition. My ultimate goal is to get massive downloads and get my map in matchmaking. (not necessarily this one) It may be a pipe dream, but it would really make me happy to know I created something that thousands of people want to play on. Mostly though once I start forging, I can't stop until I'm satified with my creation. I guess not that many people have seen all the maps I've made so far, but I am getting better all the time and will only be posting my most recent and best maps on this site.
  4. I'm glad you like it. I'm surprised at how little feedback I am recieving at this site and how few views I am getting. Is this the place to get maps noticed for matchmaking? Maybe I should just give up on ever getting anything even considered. I really thought I would at least have 100 views after almost a week now, but WOW. Really! Does anyone even visit this site?
  5. Which blocks or walls are sticking out in the corners. I'll take a look, but you shouldn't be able to see this from inside the map. If you are talking about the overview, that was just to show the layout. None of these rough edges can be seen in map. I'm not so sure about the dish either. I'd like to get more input on that. The dish is high enough to offer cover to those trying to run around or across it. I have also added some crates around this area to give players somewhere to run in and charge their shields if they are getting cut down. I like the variation in cover added by this piece. From the ground, it almost feels like a hill with its smooth incline. I also have a Hill(KOTH) and an Extraction point here. Its not that I'm unwilling to change it. I'd just like to get more peoples opinion on it. The walls in this area also contour the dish, so removing the dish might mean changing these walls as well.
  6. Passage Gamertag: Chronmeister Optimal Player Count: 6-8 Gametypes: Slayer, King of the Hill, Capture the Flag, Flood Ordnance: Sticky Detonator, Railgun, Sniper Rifle, SAWx2, Frag Grenades Vehicles: Mongoosex2 Any feedback would be greatly appreciated. Download it here. XBLA Username: Chronmeister
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