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Spectral Jester

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Everything posted by Spectral Jester

  1. paypal is an option at the moment, you set it up in xbox.com (if i remember correctly) but i remember setting it up a few months ago. heres a video of it
  2. cheerleaders, wearing pink neon leotards ........
  3. there will be no extra cost for the membership, im running the beta test of the dashboard at the moment, the beacons are a nice touch, tells you when friends are starting to play certain games. the friends list is a lot more interactive. dashboard itself is a lot more professional looking, quicker, smoother. But at the moment there is no youtube on it? unless this will be released with the full version.
  4. i didnt see the ladder, but must admit it was my last skull to find so saved and quit as soon as I unlocked it.
  5. Campaign is awesome in MW3 I really enjoyed it. Had a quick dabble at the multiplayer and it leans more to the average player with kills not being reset when you get killed, thus allowing average gamers access to the perks etc. Plus it cancels out boosters as well. live some of the options online. Overall its the best MW so far. 9/10 and im a not a cod fan
  6. Lost how? What help do you need? What difficulty? More details
  7. Congrats reaper you certainly deserve it, and off topic, that must be the shortest reply you have ever given
  8. im just glad the skull hunt is back on again, started saturday and just finished tonight all skulls found, I am so happy, I feel 30 again lol
  9. wasnt keen on the new assassins creed, MW3 is very good, Halo CEA speaks for itself brilliant that we can look for skulls again. Need for speed the run, not played yet getting tomorrow. Gears of war 3 is brilliant also. Unless NFS The Run is truly amazing my vote goes to Gears 3
  10. well thanks to the tip ive now got all skulls so update is Malfunction skull (assault on the control room), when you get the scorpion for the first time, drive it until you get to the bridge section,, take out the 2 elites that are at the door, get out of tank, now as you look at bridge go to the right hand side of it, look down and right, you will see a pipe with the skull on it, jump down skull is yours, you will then have to die. Black Eye - Library - start up the level follow the monitor along the corrider, till you get to the first lit tunnel. do not go throug it, instead stand and fight all the flood, when you have wiped them out. you will see 2 blocks in front of you. (look at the blocks with the tunnel on your right hand side) grenade jump onto the left one (which is near the vents in the wall) then jump into the vent, bingo there is the skull Fog skull very strange this one and hard to explain, so have found a video that as they say is all the skulls
  11. More skulls i found Mythic - At start of halo, walk towards the waterfal its behind the waterfal Boom - found on halo, after getting the warthog, instead of driving down the hole to the tunnel, go top right then get out of warthog, run around edge its at the end of the ledge Foreign - On the alien ship during Truth & Reconciliation, wait until you reach the area where you face off against hunters for the third time. The skull is through the door they enter from. The room is a large hangar bar where marines are dropped off to help you. Fight and kill every alien until music begins to chime. You need to wait on the far right-side of the room so that you can rush through the doors just as they open. Famine - Silent Cartographer. Just as you land, turn around and walk away from the fighter and your checkpoint. Continue circling the island until you reach a ramp leading up to the top of a flat piece of land right in the middle. Run up the ramp to find a skull at the top Recession - 343 Guilty Spark, as you cross a fallen tree and see one of the alien turrets explode while enemies open fire from a structure ahead, you’ll know you’re in the right place. Don’t go inside just yet, instead run to the left wall and hug it until you reach a turret with a small drop behind it. Carefully slide down to find a skull at the bottom. Eyepatch - During The Library, before you take the Index, circle around and seach the far back of the room behind the Index. The skull is on the ground far behind the Index. Pinata - Two Betrayals, the skull is on a ledge directly above the underground tunnel exit. You’ll have to reach the end of the level, take a Banshee, and fly it all the way back to this point to get up there and find the skull. Its the ledge where the wraith shoots from Grunt Birthday Party - The Maw - the bit where you stop to wait for the pelican and where it crashed drive to end of bridge park on right hand side - jump onto warthog then jump onto pipe skull is there Thats me so far
  12. The Iron skull is in the room where you start the campaign, instead of following the soldier out of the room, turn around go to back of room, and its behind the cyliders on the left Good tip about the skull on the ledge in silent cartographer ive been trying to get that one for ages, can see it but not get to it, now i know i need 2 people, and its the bandanna one.......
  13. Campaign is amazing, kinect is a good add on, however, whilst playing the game it has a tendency to pause whilst kinect is plugged in due to something said in the game lol. very annoying. Glad to see the skulls return, ive found just over half of them have located 2 more but can i remember how to do a grenade jump? nope is the answer Overall for me would say 9/10. music could be longer, so many times theres no sound just firing, would of loved to hear the music more and more
  14. You will just be able to play the anniversary maps in multiplayer
  15. The online reach dlc is a code included on the box the download foe the map pack is 1.23gb. If you run it from CEA you connect to reach servers for just these maps. If you load up reach you can play them all including the normal dlc.
  16. Feel free to add me. I'm off work after Saturday so am planning a CEA marathon
  17. accident? 5 times lol. remind me not to get a lift home off of you
  18. its a shame as it was the nearest we had to Firefight from ODST, pity people would rather shoot it out in firefight arcade rather than co-ordinate and plan strategy in Firefight Limited.
  19. how did i miss this thread. Welcome back home safely Doc. looking forward to catching up later. Speak soon
  20. Okay there has been much discussion regarding the map pack with Halo CEA that is playable in Halo Reach here are the facts to clear up any questions. The Anniversary Map Pack, which includes six multiplayer maps along with one Firefight map, will be available on November 15th for 1200 Microsoft Points. This means even Halo: Reach fans can take part in Anniversary! I thought I would walk you through some of the different scenarios you may find yourself in on November 15th. Halo: Anniversary and the Anniversary Map Pack are two different pieces of content, so here are the various ways to access the maps. • If you own Halo: Anniversary but not Halo: Reach, you will launch the Anniversary maps from the disc menu. • If you own Halo: Anniversary and Halo: Reach, we recommend installing the maps using the Anniversary Map Pack code that comes with Anniversary. You will then be able to launch the Anniversary maps from both the Anniversary and Reach menus. • If you purchase the Anniversary Map Pack, you will install the maps like any other piece of DLC. You will then be able to launch the Anniversary maps from the Reach menu.
  21. Okay there has been much discussion regarding the map pack with Halo CEA that is playable in Halo Reach here are the facts to clear up any questions. The Anniversary Map Pack, which includes six multiplayer maps along with one Firefight map, will be available on November 15th for 1200 Microsoft Points. This means even Halo: Reach fans can take part in Anniversary! I thought I would walk you through some of the different scenarios you may find yourself in on November 15th. Halo: Anniversary and the Anniversary Map Pack are two different pieces of content, so here are the various ways to access the maps. • If you own Halo: Anniversary but not Halo: Reach, you will launch the Anniversary maps from the disc menu. • If you own Halo: Anniversary and Halo: Reach, we recommend installing the maps using the Anniversary Map Pack code that comes with Anniversary. You will then be able to launch the Anniversary maps from both the Anniversary and Reach menus. • If you purchase the Anniversary Map Pack, you will install the maps like any other piece of DLC. You will then be able to launch the Anniversary maps from the Reach menu. This post has been promoted to an article
  22. Now that the relevant playlists have been covered, we should probably touch on the multiplayer maps as well. The Anniversary Map Pack, which includes six multiplayer maps along with one Firefight map, will be available on November 15th for 1200 Microsoft Points. This means even Halo: Reach fans can take part in Anniversary! Before we dip into each of the maps, I thought I would walk you through some of the different scenarios you may find yourself in on November 15th. Halo: Anniversary and the Anniversary Map Pack are two different pieces of content, so here are the various ways to access the maps. • If you own Halo: Anniversary but not Halo: Reach, you will launch the Anniversary maps from the disc menu. • If you own Halo: Anniversary and Halo: Reach, we recommend installing the maps using the Anniversary Map Pack code that comes with Anniversary. You will then be able to launch the Anniversary maps from both the Anniversary and Reach menus. • If you purchase the Anniversary Map Pack, you will install the maps like any other piece of DLC. You will then be able to launch the Anniversary maps from the Reach menu. Now, back to business. In previous Bulletins, we took deep dives into the majority of the maps, but in an effort to save you the time of digging deep within our archives, I’m going to summarize all seven of the included playspaces. I think I’ll even throw in an overhead shot of each map. Because yes, despite what you may have heard, I really am that nice. Well, every once in a while, anyway. BATTLE CANYON (2 - 8 players) “The telemetry spires in these canyons help manage the Halo ring’s vast translocation grid.” The rocky warrens of this part of Halo provide the ideal environment for an array of impressive telemetry clusters. These spires’ synchronization conduits ensure that the ring’s translocation grid is always fully operational, part of a remarkably powerful system which allows near-instant transportation across the full ten thousand kilometers that span the installation. BREAKNECK (8 - 16 players) The initial Covenant strike is over, but the fight for Mombasa has just begun.” Section 21 once looked out onto the New Mombasa Orbital Elevator with pride and optimism. Now, with much of the city flooded by the Covenant’s brutal assault, the skyline is only a shattered ghost of what it once was as the battle for humanity’s survival continues on the streets and corridors below. HIGH NOON (4 - 12 players) “Despite millennia of abandonment, transportation facilities like this one continue to function flawlessly.” The vast generator complexes which power this enormous slipspace portal allow it to connect with an unknown number of locations across the galaxy. However, passage through this system requires a Forerunner keyship, and few command such a vessel this long after the disappearance of the portal’s creators. PENANCE (2 - 8 players) “The Covenant have harnessed the waters of this moon to refuel their massive supercarriers.” As the primary satellite of the Unggoy homeworld, Buwan provides the perfect environment for this massive Covenant hydro-facility used to power and refuel a variety of capital ships. Though still operational via automated subsystems, the station was abandoned shortly after the breaking of the Covenant. RIDGELINE (8 - 16 players) Overlooking one of Halo’s impressive relay complexes, this idyllic cliffside once served as a UNSC staging area.” Once serving as a watchpoint for the immense relay complex below, the monitoring outposts nestled atop this ridge became a staging ground for human forces during their time on Installation 04. Toward the end of the conflict, a Covenant assault brought the resistance of the marines here to a tragic end. SOLITARY (2 - 8 players) The security spire’s damaged interior only hints at the terrifying power of its previous inhabitant.” These spinning confinement platforms are a testament to the technological prowess of the Forerunners. In the event of a security breach, the facility’s suborbital location and frigid temperature were thought to be able to keep any threat at bay, but it appears those plans were… optimistic. INSTALLATION 04 (1 - 4 players) Fight for survival around mysterious Forerunner structures on Installation 04.” When the UNSC Pillar of Autumn arrived at Alpha Halo—also known as Installation 04—the Covenant was already there to welcome them. The conflict that followed raged across the surface of the ringworld, eventually pitting the renowned and battle-hardened ODSTs against a merciless Covenant assault, which would stop at nothing to control Halo.
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