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Now that the relevant playlists have been covered, we should probably touch on the multiplayer maps as well. The Anniversary Map Pack, which includes six multiplayer maps along with one Firefight map, will be available on November 15th for 1200 Microsoft Points. This means even Halo: Reach fans can take part in Anniversary! Before we dip into each of the maps, I thought I would walk you through some of the different scenarios you may find yourself in on November 15th. Halo: Anniversary and the Anniversary Map Pack are two different pieces of content, so here are the various ways to access the maps. • If you own Halo: Anniversary but not Halo: Reach, you will launch the Anniversary maps from the disc menu. • If you own Halo: Anniversary and Halo: Reach, we recommend installing the maps using the Anniversary Map Pack code that comes with Anniversary. You will then be able to launch the Anniversary maps from both the Anniversary and Reach menus. • If you purchase the Anniversary Map Pack, you will install the maps like any other piece of DLC. You will then be able to launch the Anniversary maps from the Reach menu. Now, back to business. In previous Bulletins, we took deep dives into the majority of the maps, but in an effort to save you the time of digging deep within our archives, I’m going to summarize all seven of the included playspaces. I think I’ll even throw in an overhead shot of each map. Because yes, despite what you may have heard, I really am that nice. Well, every once in a while, anyway. BATTLE CANYON (2 - 8 players) “The telemetry spires in these canyons help manage the Halo ring’s vast translocation grid.” The rocky warrens of this part of Halo provide the ideal environment for an array of impressive telemetry clusters. These spires’ synchronization conduits ensure that the ring’s translocation grid is always fully operational, part of a remarkably powerful system which allows near-instant transportation across the full ten thousand kilometers that span the installation. BREAKNECK (8 - 16 players) The initial Covenant strike is over, but the fight for Mombasa has just begun.” Section 21 once looked out onto the New Mombasa Orbital Elevator with pride and optimism. Now, with much of the city flooded by the Covenant’s brutal assault, the skyline is only a shattered ghost of what it once was as the battle for humanity’s survival continues on the streets and corridors below. HIGH NOON (4 - 12 players) “Despite millennia of abandonment, transportation facilities like this one continue to function flawlessly.” The vast generator complexes which power this enormous slipspace portal allow it to connect with an unknown number of locations across the galaxy. However, passage through this system requires a Forerunner keyship, and few command such a vessel this long after the disappearance of the portal’s creators. PENANCE (2 - 8 players) “The Covenant have harnessed the waters of this moon to refuel their massive supercarriers.” As the primary satellite of the Unggoy homeworld, Buwan provides the perfect environment for this massive Covenant hydro-facility used to power and refuel a variety of capital ships. Though still operational via automated subsystems, the station was abandoned shortly after the breaking of the Covenant. RIDGELINE (8 - 16 players) Overlooking one of Halo’s impressive relay complexes, this idyllic cliffside once served as a UNSC staging area.” Once serving as a watchpoint for the immense relay complex below, the monitoring outposts nestled atop this ridge became a staging ground for human forces during their time on Installation 04. Toward the end of the conflict, a Covenant assault brought the resistance of the marines here to a tragic end. SOLITARY (2 - 8 players) The security spire’s damaged interior only hints at the terrifying power of its previous inhabitant.” These spinning confinement platforms are a testament to the technological prowess of the Forerunners. In the event of a security breach, the facility’s suborbital location and frigid temperature were thought to be able to keep any threat at bay, but it appears those plans were… optimistic. INSTALLATION 04 (1 - 4 players) Fight for survival around mysterious Forerunner structures on Installation 04.” When the UNSC Pillar of Autumn arrived at Alpha Halo—also known as Installation 04—the Covenant was already there to welcome them. The conflict that followed raged across the surface of the ringworld, eventually pitting the renowned and battle-hardened ODSTs against a merciless Covenant assault, which would stop at nothing to control Halo. This post has been promoted to an article
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Halo: Anniversary Matchmaking Playlists While you’re probably familiar with the Campaign portion of Anniversary, I thought you might want to know about the multiplayer aspect as well. The game comes bundled with seven of the most popular maps in Halo history, and we’ll have five different playlists featuring them, all offering a more classic Halo experience. The Anniversary playlists will be going live the morning of the 14th. Well, the morning of the 14th if you call the Pacific Time Zone region home. Why are we releasing them a day early, you ask? Because we want to make sure the playlists are available to all players immediately upon purchase of the game, regardless of what part of the world they live in. That means, depending on your time zone, you may see the playlists before you can actually utilize them. Fret not, though, because once you have secured your copy of the game, you can traverse the virtual battlefields with your friends—stealing flags, sniping faces, and accidentally betraying your teammates with the rockets, just like you did in CE. Anyway, on to the specifics! Anniversary Squad 4v4 Slayer and Objective Contains Anniversary Classic and TU game types Maps: Battle Canyon, Beaver Creek, Solitary, Prisoner, Penance, Damnation, High Noon, Hang ‘Em High Game types: Anniversary Classic Team Slayer, Anniversary Classic Multiflag, Anniversary Classic Assault, Anniversary Classic 1 Flag, Anniversary Classic 1 Bomb, Team Slayer, Team Slayer DMRs, Team Slayer Pro, Elite slayer, Assault, Multiflag, 1 Flag DMRs, Stockpile, Crazy King DMRs, Neutral Bomb, Headhunter, Hot Potato DMRs, Territories Anniversary BTB 8v8 Slayer and Objective Contains Anniversary Classic and TU game types Maps: Breakneck, Headlong, Ridgeline, Timberland, High Noon, Hang ‘Em High Game types: Anniversary Classic Big Team Slayer, Big Team Slayer, Big Team Snipers, Big Team Elite Slayer, Big Team Multiflag, Big Team 1 Flag, Big Team Assault, Big Team 1 Bomb, Big Team Neutral Bomb, Big Team Territories, Big Team Crazy King, Big Team Stockpile Anniversary FFA FFA Slayer with a pinch of Objective Contains Anniversary Classic and TU game types Maps: Battle Canyon, Beaver Creek, Solitary, Prisoner, Penance, Damnation, High Noon, Hang ‘Em High Game types: Anniversary Classic Slayer, Slayer, Slayer DMRs, Slayer Pro, Elite Slayer, Headhunter, Crazy King, Infection, Alpha Zombies, Oddball Anniversary Classic 4v4 Slayer and Objective Contains Anniversary Classic game types Maps: Beaver Creek, Hang ‘Em High, Headlong, Damnation, Prisoner Game types: Anniversary Classic Team Slayer, Anniversary Classic Team Snipers, Anniversary Classic Multiflag, Anniversary Classic 1 Flag, Anniversary Classic Assault, Anniversary Classic 1 Bomb, Anniversary Classic Oddball Anniversary Firefight Contains our most popular Firefight variants Map: Installation 04 Game types: Arcade Fistfight, Arcade Nadefight, Arcade Rocketfight, Arcade Sniperfight, Arcade FRGfight, Arcade Plasmafight, Arcade Fiestafight, Arcade Arcadefight Anniversary Classic game types have the following settings: no Armor Abilities, Anniversary Pistol (pistol traits have been modified to replicate CE behavior), one Frag Grenade upon loadout, player speed increased, gravity increased, jump height increased, shield and health recharge rates increased, and melee damage reduced. Please note that the standard TU changes also apply to Anniversary Classic game types.
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Halo: Anniversary Matchmaking Playlists While you’re probably familiar with the Campaign portion of Anniversary, I thought you might want to know about the multiplayer aspect as well. The game comes bundled with seven of the most popular maps in Halo history, and we’ll have five different playlists featuring them, all offering a more classic Halo experience. The Anniversary playlists will be going live the morning of the 14th. Well, the morning of the 14th if you call the Pacific Time Zone region home. Why are we releasing them a day early, you ask? Because we want to make sure the playlists are available to all players immediately upon purchase of the game, regardless of what part of the world they live in. That means, depending on your time zone, you may see the playlists before you can actually utilize them. Fret not, though, because once you have secured your copy of the game, you can traverse the virtual battlefields with your friends—stealing flags, sniping faces, and accidentally betraying your teammates with the rockets, just like you did in CE. Anyway, on to the specifics! Anniversary Squad 4v4 Slayer and Objective Contains Anniversary Classic and TU game types Maps: Battle Canyon, Beaver Creek, Solitary, Prisoner, Penance, Damnation, High Noon, Hang ‘Em High Game types: Anniversary Classic Team Slayer, Anniversary Classic Multiflag, Anniversary Classic Assault, Anniversary Classic 1 Flag, Anniversary Classic 1 Bomb, Team Slayer, Team Slayer DMRs, Team Slayer Pro, Elite slayer, Assault, Multiflag, 1 Flag DMRs, Stockpile, Crazy King DMRs, Neutral Bomb, Headhunter, Hot Potato DMRs, Territories Anniversary BTB 8v8 Slayer and Objective Contains Anniversary Classic and TU game types Maps: Breakneck, Headlong, Ridgeline, Timberland, High Noon, Hang ‘Em High Game types: Anniversary Classic Big Team Slayer, Big Team Slayer, Big Team Snipers, Big Team Elite Slayer, Big Team Multiflag, Big Team 1 Flag, Big Team Assault, Big Team 1 Bomb, Big Team Neutral Bomb, Big Team Territories, Big Team Crazy King, Big Team Stockpile Anniversary FFA FFA Slayer with a pinch of Objective Contains Anniversary Classic and TU game types Maps: Battle Canyon, Beaver Creek, Solitary, Prisoner, Penance, Damnation, High Noon, Hang ‘Em High Game types: Anniversary Classic Slayer, Slayer, Slayer DMRs, Slayer Pro, Elite Slayer, Headhunter, Crazy King, Infection, Alpha Zombies, Oddball Anniversary Classic 4v4 Slayer and Objective Contains Anniversary Classic game types Maps: Beaver Creek, Hang ‘Em High, Headlong, Damnation, Prisoner Game types: Anniversary Classic Team Slayer, Anniversary Classic Team Snipers, Anniversary Classic Multiflag, Anniversary Classic 1 Flag, Anniversary Classic Assault, Anniversary Classic 1 Bomb, Anniversary Classic Oddball Anniversary Firefight Contains our most popular Firefight variants Map: Installation 04 Game types: Arcade Fistfight, Arcade Nadefight, Arcade Rocketfight, Arcade Sniperfight, Arcade FRGfight, Arcade Plasmafight, Arcade Fiestafight, Arcade Arcadefight Anniversary Classic game types have the following settings: no Armor Abilities, Anniversary Pistol (pistol traits have been modified to replicate CE behavior), one Frag Grenade upon loadout, player speed increased, gravity increased, jump height increased, shield and health recharge rates increased, and melee damage reduced. Please note that the standard TU changes also apply to Anniversary Classic game types. This post has been promoted to an article
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I remember wasting many a 50 pence piece on The Simpsons Arcade Game in a pre-smoking ban pub back in the day, so the possibility of it coming back on the Xbox Live Arcade is something we'd relish enormously. According to a rating on the Australian Classification Board, The Simpsons Arcade Game might well be coming to XBLA. And like X-Men Arcade for XBLA before it, developer Backbone Entertainment will be handling the game, if the listing is anything to go by, meaning that the possibility of another perfect collaboration between Backbone and Konami could be on the cards. If Backbone can repeat the bang up job it did on X-Men Arcade, and this turns out to be kosher, then we could be looking at a port of one of our most fondly remembered arcade games. We'll have more info on The Simpsons Arcade Game when we get it.
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3 more Reach achievements spotted in dashboard Waypoint
Spectral Jester posted a article in Halo Articles
If you log into Halo Waypoint via the Xbox 360 Dashboard, you'll find that there's a few new achievements being listed for Halo: Reach's Defiant Map Pack, which will take the current maximum Gamerscore in Reach up to 1450. The achievements listed are as follows: Don't Touch That! 25G - Defiant: Prevent the attacking team from touching the flag in a matchmaking 1-Flag CTF game Paper Beats Rock 15G - Defiant: Assassinate a player that just exited Armor Lock in a matchmade game All Alone 10G - Defiant: Be the last surviving uninfected player in a matchmade infection game This takes the current achievement count for the Defiant Map Pack up to six and boosts the total to 200 Gamerscore with its additional 50 points. These achievements aren't currently in-game, which means they're probably an extra bonus planned for the release of Halo: Combat Evolved Anniversary on November 15th -
3 more Reach achievements spotted in dashboard Waypoint
Spectral Jester posted a topic in Halo Reach
If you log into Halo Waypoint via the Xbox 360 Dashboard, you'll find that there's a few new achievements being listed for Halo: Reach's Defiant Map Pack, which will take the current maximum Gamerscore in Reach up to 1450. The achievements listed are as follows: Don't Touch That! 25G - Defiant: Prevent the attacking team from touching the flag in a matchmaking 1-Flag CTF game Paper Beats Rock 15G - Defiant: Assassinate a player that just exited Armor Lock in a matchmade game All Alone 10G - Defiant: Be the last surviving uninfected player in a matchmade infection game This takes the current achievement count for the Defiant Map Pack up to six and boosts the total to 200 Gamerscore with its additional 50 points. These achievements aren't currently in-game, which means they're probably an extra bonus planned for the release of Halo: Combat Evolved Anniversary on November 15th This post has been promoted to an article -
In preperation for CEA's release next week there are 3 avatar t shirts for your avatar, theres also a grunt avatar prop. Well heres the t-shirts show your love. and all for 80 microsoft points each
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Its down for maintenance should be back up by now though
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Any water on screen? Using it outside in rain? Have a dribble issue maybe? Water on the screen however small effects the screen as well
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Were any cookies left, unfortunately .....
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That was yesterdays news today is a new day all is forgotten.
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And that is why he was, and is banned. Once is a mistake, twice is on purpose.
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As A Dog has mentioned above, lets play fair and not ruin it for everyone else. Its not nice to wake up Jester early , i get really grumpy !!!!! seriously though, have some respect, no one is forcing A Dog to be on the forum helping people, he does it because he wants to do it, we all do this in our spare time, so folks have a little respect, and dont be naughty!
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With loads of games hitting the high street this week, it's heartening to see that there's not too much as far as games go on the Xbox Live Arcade this week, with top-down space shooter Fusion: Genesis providing sci-fi action for you and a friend in co-op with six storylines to play through. Check out the trailer below to see what it's like. If you're in the market for some deals though, you can check out the Legendary Warriors sale, which sees discounts on Deadliest Warrior content, Scott Pilgrim: The Game and half price Shinobi. Meanwhile, Call of Duty: Elite is now live, and a trio of Dead Rising 2: Off the Record skill packs are also available this week. Finally, you'll also find Fight Night Champion for Games on Demand, MW3 items on the Avatar Marketplace, as well as Sonic Generations Avatar stuff. Take a look at what's on offer this week: Xbox Live Arcade Fusion: Genesis (MGS) - 9 November - 800 MSP Game Add-Ons Call of Duty Elite (Activision) - 7 November - 4000 MSP Kinect Sports Season 2 Challenge Pack 1 - (Microsoft) - 7 November - Free Dead Rising 2: Off the Record Gamebreaker Pack (Capcom) - 8 November - 400 MSP Dead Rising 2: Off the Record Skill Pack - Cosplay Warrior (Capcom) - 8 November - 160 MSP Dead Rising 2: Off the Record Skill Pack - Firefighter (Capcom) - 8 November - 160 MSP Deal of the Week Legendary Warriors - 8 November - 14 November Deadliest Warrior (Spike) - 400 MSP (50% off) Deadliest Warrior Samurai Helmet (Spike) - 80 MSP (50% off) Scott Pilgrim The Game (Ubisoft) - 400 MSP (50% off) Scott Pilgrim Guitar Prop (Ubisoft) - 120 MSP (50% off) Shinobi (Sega) - 200 MSP (50% off) Games on Demand Fight Night Champion (Electronic Arts) - 8 November Avatar Marketplace CoD: MW3 (Activision) - 8 November Sonic Generations (Sega) - 8 November Zune Marketplace Juno - 11 November Bridesmaids - 14 November Beginners - 14 November http://www.youtube.com/watch?v=z-lhlNrSBSc&feature=player_embedded
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Alan Wake is back, and although he's not getting a disc in a box this time around, he's still looking good on the Xbox Live Arcade, toting what appears to be a nailgun with his trusty flashlight and a marvellous flannel shirt that's just like one I happen to own. Look at the road sign behind Alan's torch beam, and you'll see it says Night Springs, offering a strong hint that the XBLA game will indeed be Alan Wake: Night Springs as previously speculated. Take a look at the very first image of the game below. Remedy is promising a full standalone Alan Wake experience on the Xbox Live Arcade with its Wake follow up, and we know it's only one screenshot, but we must say we're pleasantly surprised by how good it's looking. There'll be more Alan Wake XBLA at the VGAs on December 10th
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Ginaa1125 Ive sent you a pm, with the answer
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BioWare isn't just all about the Mass Effect y'know, and with plenty of irons in the fire at present, the Canadian developer will be adding yet another with the impending reveal of a new franchise at the Video Game Awards show next month. How's that for an early Xmas present? To whet your appetite for the game's reveal, BioWare has released a teaser image showing a massive collision among the white sands of a desert, with two buggies crashing spectacularly, sending a poor little fella flying through the air from his driving seat. Will he be thrown to safety? We'll just have to wait and see when BioWare lifts the lid on its new IP at the Video Games Awards on Saturday, December 10th, with the show being televised on Spike TV, MTV2 and Spike.com at 8:00pm EST.
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If you can bear to tear yourself away from MW3 or Skyrim this coming weekend, EA and DICE are holding a special sweepstakes weekend for Battlefield 3 from November 11th-November 13th as a thank-you to the fans for playing and supporting the game with their "passion and loyalty" since its release two weeks ago. The 'Battlefield 3 Says Thanks' Sweepstakes weekend will give players the chance to win prizes if you play in multiplayer during the sweepstakes weekend, with three pretty big prizes up for grabs. Play Battlefield 3 online between 12:01am GMT on Friday, November 11th and 11:59pm GMT on Sunday, November 13th and you'll be in with a chance of winning. First prize is a round-trip to visit Battlefield 3 developer DICE in Stockholm, Sweden with three of your squad buddies for three nights. You'll get a tour of the studio and introduction to the development team behind the game. The second prize is $5000 USD (or your equivalent local currency) in cash, while third prize is a brand new console with the complete back catalogue of Battlefield games for the system. You can find the full rules to the competition at www.battlefield.com/saysthanks, although the last time I checked the page had yet to go live. Battlefield 3 will also be getting an injection of DLC with the Back to Karkand map pack in December, It comes with four remastered Battlefield 2 maps, new weapons and vehicles.
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Analyze mode is just for kinect.
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Halo Anniversary Infection
Spectral Jester replied to medowiemauler's topic in Halo CE + Anniversary
the gamemodes for the new maps is unknown, but the CEA maps are really a DLC for Reach end of. They will also be available on the Marketplace to buy as a standalone -
For fun? for enjoyment? radical thinking i know!
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Your Highest kill count in 1 game ?
Spectral Jester replied to skummgummigubbe's topic in Halo Reach
Hide when infected? think most people do that to preserve there KD ratio, kind of spoils the game dont you think? -
i might have to try this, quite like racing games, more of a NFS fan, but it does look good