All right, the final form of 11.0 is basically here, just waiting for Destruct to give me the role icons sheet. But his role icons are amazing, so the wait's quite reasonable.
---
Rules:
1. You are not to bribe anyone into revealing their role.
2. You are not allowed to commit suicide.
3. You can't intentionally aid the enemy team. Be loyal to your own.
4. Neutral roles don't have win or lose conditions. They can aid either side, or do something else entirely. They do as they like, and it's up to them what their goal is.
5. You may lie.
6. Your role will be revealed after you have died.
7. No double-lynching. There will be a second phase of voting, then we will resort to RNG if necessary.
8. You can reveal, or lie about your role.
9. Do not request a role, all roles will be determined through RNG.
10. You may PM anyone in the game to receive useful information and co-operate with them.
11. You can insert any evidence into the thread.
12. Due to the fact that everyone has a role, you may NOT invite ANYONE into your role PM.
13. Ghosts cannot use their role powers, but they can vote. Their votes are counted as half a vote.
Roles:
Arbiter's forces(10x):
Spec-Ops Commander - Can learn the identity of any player once per round.
Engineer - Can protect any player once per round. The protected player is revealed if they are targeted. If the player is targeted by more than one person, however (for example, Jackal Sniper and Jul 'Mdama's forces) they die anyway.
Oracle - When killed, the identity of the one who killed them is revealed.
Elite Zealot - Can kill any player once per round, but this power can be used only twice.
Maintenance Grunt - Can reverse the Ranger's sabotage...if they guess who was sabotaged correctly. This power can be used only twice, whether successful or not.
Elite Honor Guard - When a player is voted to be lynched, the Honor Guard may take their place and die instead.
Spec-Ops Elite - Can fully restore the power of any player who has a limited number of uses for their power, but only once.
Elite Ultra - Has two lives.
Elite Councilor - Councilor's vote always counts as two votes, but the second vote is hidden from the public.
Stealth Elite - Can reset vote count for all suspects to zero at any time before vote lock, but only once.
Neutral(4x):
Jackal Sniper - Can shoot anyone once every 3 rounds. So Round 3, Round 6, Round 9, and so on.
Honor Guard Councilor - Can appoint anyone to be on the suspect list, but can use this power only twice.
Honor Guard Ultra - Can release anyone from the suspect list BEFORE vote lock, but can use this power only twice.
The One - ???
Jul 'Mdama's forces(5x):
Storm Zealot - When he dies, his killer will also die. If he was lynched, he may choose ONE person who voted for him to die. In addition, he may cast a secret vote at any lynch an unlimited number of times.
Storm Grunt - Can cast a secret vote, but can use this power only twice.
Elite Warrior - Can kill two people at once, but can use this power only once.
Hunter - Has three lives. The loss of one life reveals his identity.
Elite Ranger - Can disable the role powers of any player for one round. This power may be used only twice. The player who has been disabled will have neither their name nor role publicly revealed. All that will be said is that someone was disabled.
Sign-Up List:
1.
2.
3.
4.
5.
6.
7.
8.
9.
10.
11.
12.
13.
14.
15.
16.
17.
18.
19.
Role Status: