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Everything posted by Axilus Prime
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If the Detective discovered the Medic, just omit that part and give us the findings! We need to know who to lynch and who not to lynch. 3. Friggin. Names. Grif's been removed from the list. There is no better time, and if we wait until it's too late we're all screwed. Pro-town will NEVER gain anything by withholding investigation info.
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I vote Grif as well.
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Yeah, it was obviously a joke. The real Detective wouldn't publicly name himself. Anyway...a Detective who does not relay his findings is a worthless piece of slag. Not as a person (I have no right to judge people that way over a game), but as a Pro-Town member, certainly. So, Detective. You'd best get to fixing that.
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Delpen, the fact that I infodump means I'm LESS likely to be Mafia. Information helps us 4-10 times more than it helps them. Speaking of which, DETECTIVE...the hell are you doing?!
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Enough to kill the whole crew and pilot the vehicle. And for sitting.
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Oh, I think I see now. If he's Mafia, he's trying to just end the game as fast as possible because once he dies, he wants to just start a new game and try again. If he's not, he has no logic, even twisted logic like the above.
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Caboose, if you actually are Mafia, this will mark the second time you had a panic attack and screwed yourself.
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Ah, good to see the control scheme! That makes a lot of sense actually. Smart button mapping. But...wait, what about Slide?
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That can happen sometimes, with downloads of any kind really. I would suggest you restart the download. That should fix the problem. Another tip is to do the download overnight. That way you don't wait through it.
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Hit detection issues in original Halo 2
Axilus Prime replied to Colonl Charisma's topic in General Discussion
Yeah, if you miss despite your reticle actually being on the target, it's lag. -
Anyone who's on the list and is innocent is put there by RNG. No one is ever put there for the express purpose of throwing us off, that would be biased and stupid.
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At first I was worried, but this cleared it up for me. So we've got a zoom function on every weapon now, the effectiveness I would assume varies from weapon to weapon. Seems fine. Completely even starts without the slightest element of choice, despite loads of new additions. They definitely put a lot of thought into balancing. So everyone has access to every Spartan Ability, all at once, at any time. Obviously with charge times and cooldown times, but yeah. Still perfectly balanced like Halo 1-3. I wonder how the controls will work though, that's a lot of abilities. Also looks like that issue with Sprint being a cheap escape method has been completely solved, without removing Sprint. I have to say that's a stroke of genius. Never would have thought of that, and I've never seen anyone ever suggest it. And ordnance is gone! No more randomness, no more getting lucky with loadouts, etc. They actually managed to not keep Halo exactly the same, but still maintain balance just as it was in the first three. I don't know how these new mechanics will affect how fun the game is to play, or how difficult it will be to learn, but one thing is certain: Halo 5 is an arena shooter.
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No, no, not that. This.
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It's probably a joke role. Chill, guys. If it has any significance we'll learn eventually. Though, Bnus, I think many of us would rest easier if you just said what it was.
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I vote Caboose. Once again we have no leads better than his appearance on two lists. Caboose, the hosts can't try to get you killed. Everyone who appears on the list other than the Mafia who committed the crime is dead. Also, before I forget, Mafia typically don't have the same guy make the kill twice in a row. So if Caboose is Mafia, I think we will find another Mafia in the first list as well, besides him.
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Yeah, wouldn't it be awesome if the next game was taking over a month to start and nobody stepped up? And surely the player base would revolt and hate the game if anyone did that.
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Twam is Mafia.
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So I played CEA to rebuild my Halo skills. Learning again at a fast pace, but still not good at the game by any means. Heroic is a challenge.
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I can't be on now, my family's asleep. And I have school tomorrow anyway, so I should probably be too.
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Yes. We've got one investigation done, so let's have it.
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They can, but see, it narrowed down the possibilities super quickly, since each list must have a Mafian. Therefore only through incredibly horrible luck could pro-town lose. Anyway...Self Destruct, could you kindly start those Game So Far things? They're helpful, and now we know they can't be a ruse. I would apologize, but...I voted Delpen.
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I'm Back And decided to make a new account
Axilus Prime replied to Awoken Epidemic's topic in Introductions
Welcome, but why did you make a new account? Did you forget your password? -
5.0's mechanics were broken as hell because of double lynching. Now the Mafia are actually dangerous.
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So I came across this video, and I couldn't help but share it with all of you. This is the full first level of H2A, with the cutscenes at the beginning and end. So you get to see the amazing redone versions of that whole intro sequence, one of my favorite scenes from the original H2. But before that is a completely new cutscene set after Halo 4! It features Locke, the Arbiter, and a few Elite Majors. It's very interesting to say the least. The Arbiter's post-H4 look I find rather silly, but maybe that's just me. And here is...part of the level Regret. It has the beginning cutscene, but for whatever reason this guy didn't finish the level. Still, it's about 18 minutes of H2A, should still be enjoyable.
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Dead people were always ghosts from the beginning of Mafia here. And that's to compensate for the fact we can't see the Mafia in person. It's easier to perpetrate deception from behind a screen, so to balance it out we must make credible information possible to be relayed through the dead.
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