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LunarPlains

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    BryanPiekarski

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  1. Understandable, but in that case if it's to help unskilled players, then it gives the unskilled players no motivation to improve. If they can win by just killing the king and not really improving themselves, then what's the point? Besides, the more skilled players should be rewarded rather than punished. If the less skilled players really want to win that badly, they should work to improve their skills.
  2. So, after extensively playing Halo 4 and Regicide, I've come to the conclusion that I'm sure many others have, Regicide is not free-for-all. I mean, it is free-for-all in the sense that you are supposed to kill everybody, but it's not because it boils down to everyone going after one guy, the king, therefore making it pointless to kill anybody else. Regicide frustrated me from the beginning. I do well the entire game, and then some guy kills me one time and automatically wins. That's not fair. Now, I think what 343 was trying to do with this was to eliminate camping, but I don't camp. I run around the entire game for kills. And even if I did camp, or the king was, you can't really blame them because what are they supposed to do when 5 people are all trying to get a piece of their anus at once? You're entirely screwed. Admittedly though, it is intense as it often ends in very close games but that's a mixed blessing as that's where a lot of the frustration spawns from. A major problem that's prevalent in Regicide is spawning. Take, for example, you as the king kill someone trying to kill you. They then respawn around the corner from you and rush up killing you while you were already one-shot. Now, I would think of this at first as a once in a while annoyance, but no, it happens all the time. (Especially on Haven.) Hell, one game I killed a guy who was trying to throw plasma grenades at me, and I had him spawn right by me and do the same thing three times, the third time he was finally successful. Well, yes that was in the past. Now, I was really excited when I heard the announcement of a Rumble Pit style FFA playlist. Finally! What I've been waiting for since launch! And... it's DLC only. Now perhaps they will change this later, but come on, that's pretty cruel. To have the only FFA playlist be incredibly frustrating and having the only classic FFA playlist be DLC only. And the reason I'm not buying the DLC is because, having learned my lesson from Halo: Reach, I'll never get to play it in matchmaking and if they're not going to fix the problems already in the game, why should I continue to support it? Those are my thoughts on the current state of FFA/Regicide in Halo 4. I'd love to hear your feedback and it would be my pleasure to respond. Thanks for taking the time to read my two-cents on FFA matchmaking.
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