theyre gonna be so beast at columbus! you have two veterans who know how to win and two of the best players in reach with ninja and mikwen. Str8 Rippin ftw!!!!!
credits are terrible because even if someone goes -10 they still could of been a big objective player or just a good team player and shouldn't have a bad rank just because they didnt go +8 or something it takes away from objective play in games and forces kids to just go for kills
(this is more for mlg obviously cause it has objective gametypes)
since halo 4 is gonna have armor abilities do you guys agree that at least the mlg playlist shouldn't have armor abilities and be the same as in halo 2 and 3?
As long as mlg doesn't have armor abilities i could care less if there's armor abilities in halo 4. Mlg gameplay is a lot more fun to watch and especially play over reach which isn't very to watch and isn't anywhere as close to as fun as in halo 2 and halo 3. Do you guys agree? If not tell me why.
agree completely halo needs to go back to the great multiplayers of h2 and h3 which was alot more fun and actually is halo, not this new crap but i still have faith in 343 to bring that back a little bit
i really hope 343 brings back the skulls in the h4 campaign because finding them was actually really fun and i was disappointed that reach didn't have them i also hope that if h4 does have them and you find all of them you should unlock a secret helmet or something along with gamerpoints what do you guys think about skulls in the h4 campaign?
what ranking system do you think would be the best for halo 4
h3 1-50
h2 1-50
reach credits
or a combination of 2
Also what do you guys think about being able to kick a deranker and being able to pick up a new player in the middle of the game that way it will be even like in cod
halo 3 no doubt its just alot more enjoyable to play and the whole feel of it is awesome reach gets really annoying after a while especially without a proper ranking system h3 all the way!!!
fragz and stickies but i hope the throwing action of them is like h3 not like reach, the ones in reach barely even bounce they need to be more like h3 nades