So as summer draws closer -- in this hemisphere anyways -- it's getting warmer and warmer here. 'bout time, too, as May was soggy instead of warm like usual; nice change, but not what I'm used to. May usually gets to that temperature that draws the line between when to use the A/C or not, so I kinda don't like that month. I'm also that kind of person who wishes it was winter in the summer, and snowier in the actual winter season. The dog loves it, I love it, and it's Canada, damn it. Hence, if anyone here plays the Facebook game called "Nations" (which with a player base of only 90 people now, it's pretty unlikely), my nation's climate reflects what I like: COLD. It's also space-faring and rivals Forerunners in terms of tech, but that's a different story. Moral of the story is: I LIKE WINTER!
But I suppose summertime is the perfect time to post a stadium, hmm? This is Alexhstan's premier Grifball stadium, called Kappital Imperial Stadium, located in the capital of Alexhstan. It's your typical Grifball stadium; a bunch of players spawn in a large room and rush towards the ball in the middle...
Uh, boss? We got a problem.
...oh, wait, what?! The stadium's AI didn't turn the heater on! There's ice on the floor! And it's somehow in the colours of Alexhstan's flag!! Darn computers, anyways... we'll have to improvise...
This is Alexhstan's premier Grifhockey stadium, Kappital Imperial Stadium. As I was saying before, it's your typical Grifball stadium, composed of a large room where players two teams spawn on opposite sides and charge towards the ball in the middle while slipping and sliding on ice... or bouncing on Dominion shields.
The Emperor rarely visits. He's too busy watching Blernsball.
But, a couple of days ago, I was playing Grifball, and eventually the other team started spawn-killing like there was no tomorrow. Let me tell you, it got old reeeeeeeal fast. So to combat that, players respawn on a bench above their side of the rink in a soft kill zone to prevent camping.
Can't camp, can't get spawn-killed. Balls can't get stuck up here.
In addition to respawning out of reach of the enemy team if they are badgering your end of the rink, players also have "invincibility frames" when they respawn. Basically, you get a couple seconds of invulnerability to get onto the field and back into the game. You will have the speed boost visual effect during this time.
Grifhockey also gives you a couple of tricks to use, or armour abilities. There are still only two loadouts, Assault and Guard. The Assault loadout now has a Thruster Pack to be used while on offense, while the Guard loadout has a Hologram to distract your opponents. If you are holding the ball, you cannot use armour abilities at all.
Finally, damage and resistance have both been scaled down. You inflict 25% damage, while you can only take 10% damage. This number modification makes it much harder to break the ice, which each piece has a respawn time of one second; it's the same trick I used in Space Invaders to prevent the tanks from making the aliens fall through the floor. Yet, there will still be a lot of smashing and one-hit kills like in normal Grifball. Terrific!
And to end the presentation, you may not notice this in gameplay, but let's look outside of the stadium.
Monoraaaaaaail!
Monoraaaaaaaaaaaaaail!
Cityscaaaaaaape! Even in the summer, there's no vegetation outside in Alexhstan. I thought -30 Celsius was plant-friendly? Ah well, I guess that's why I don't work in the seasonal department at work.
Anyways, thanks for looking, and if you gave this map a try, I hope you put on your wool socks and long johns first!