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Zandril

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Everything posted by Zandril

  1. The one where you assassinate someone on higher ground and your knife goes right in their butt. An ASSassination. https://www.youtube.com/watch?v=B9Hmyq-okEM
  2. This is a remake of "Hall Wars" from Halo Reach. I believe a remake of this already exists but this is more accurate in terms of geometry, aesthetics, and gameplay. The original minigame was created by Darth Human. https://www.youtube.com/watch?v=QZ0_2AVYhqA Of course, I couldn't recreate the map 100% accurately. First of all, we don't have Focus Rifles, Spikers, Plasma Rifles, and Needle Rifles. Original | Replacement Focus Rifle | Hardlight Shield Spiker | Suppressor Plasma Rifle | Storm Rifle Needle Rifle | Carbine Plasma Launcher | Concussion Rifle To those who haven't played this in Reach, the concept is very simple. There are three neutral objectives in this very long and symmetric hallway. Two teams will fight for these objectives until the game ends. The team with the most points at the end of the round wins. The original gametype used Territories but since we don't have neutral Territories in Halo 4, I had to make do with Dominion. PICTURES Dat scenery doe Feel free to leave any feedback you may have. I'm very open to updating the map.
  3. *You'll find the gametype in the "Community" category This is a remake of "Stealin' your Flags" from Halo Reach. The original minigame was created by RPAL. https://www.youtube.com/watch?v=TA1UNz79G60 The original used Stockpile as a base gametype and thankfully, that gametype has been modded into Halo 4 by Gabotron ES. I used that modded gametype to recreate the minigame. It's not 100% accurate because the map from Halo Reach used the Blood Gulch area that already has its hills. I had to create my own hills since the best we have on Halo 4 is Forge Island. Still, I think I was able to make good hills with rocks and I was even able to make some jumps. To those who haven't played this in Reach, the idea is very simple. One team will be taking beacons on the other side of the map and bringing the back to their base. Sounds simple enough, right? Well, you can't forget that the other team is armed with Rocket Hogs. PICTURES Blue team spawn in front of mongooses Red team has a lot of Rocket Hogs Beacons spawn in the platform below Try not to die, blue team Feel free to leave any feedback you may have. I'm very open to updating the map.
  4. This is a map made for the "Shields Up" gametype which was created by Oakley HiDef & A J Yusi. https://www.youtube.com/watch?v=noJJoCNkKc8 The reason why I made this is because I love the original minigame. However, I got tired of playing it on the same map over and over again. And so, I created this map. It's prettier than the original. It's not exactly like the old map. It may just seem like a remake because it has a similar layout. To those who haven't played this minigame before, the concept is simple. One team will be given infinite Hardlight Shields while the other team is given infinite Saw ammo with bottomless clips. Each player only has one life and the team to eliminate all members of the enemy wins the round. Watch the video to see how the minigame plays. IMPORTANT TIPS -Don't treat it like normal slayer. You're gonna have a bad time if you do so. -Teamwork is important. -Flanking your enemies and getting behind them is the key to winning in this minigame. -Hardlight Shield team does very little damage to the front of SAW team. Beat downs and assassinations are your best bet. -SAW team, on the other hand cause good damage in any direction. However, they move very slowly. PICTURES Red team spawn Blue team spawn Bow down to Lord Shmeefus Feel free to leave any feedback you may have. I'm still very open to updating the map.
  5. 8/10 I like it. Text looks pretty cool. I just think there's too much dark on dark going on.
  6. 7/10 The ODST could've been cut out a little but smoother. It's too choppy I think. Making the text pop out better would help too. Lastly, I think the image itself is a tad blurry.
  7. 8/10 Clean and simple. I also like the logo at the top left.
  8. 9/10 I love the grungy effect. Only thing that bothers me is that it's hard to make out what it is on the sig. Most likely a spartan but it's too hard to tell. Probably because it's too dark or it lacks some detail.
  9. The barn and the farmhouse look incredible. I do, however, see some potential problems with the map. Mainly flatness and lack of variety. I think the map could use more structures and cover. By the looks of it, the farmhouse and the barn are the only structures. One of them being a Flood spawn. If you wanted this to be a free roam Flood map, you need to give humans more options and places to hold out in. I also suggest fixing the extreme flatness of the map. You could do so by adding other structures and maybe hills with the use of rocks. I even see problems in the gametype itself. 500% health for the Flood is not a good setting. You don't want your humans getting frustrated because it's too hard to kill the Flood. Even if headshots are enabled, the Flood health needs to go down. As a Flood map, this map needs work. As an aesthetic map, it's freaking brilliant. Hope you work on the Flood gameplay man. This map has quite the potential.
  10. The only problem I have with Windows 8 is the UI. Metro does NOT belong in computers. It just feel weird. It's way better on windows phones and tablets. Heck, even on the Xbox it looks good. I also hate how they removed the start button orb Other than those, it's actually pretty good. Especially in terms of performance.
  11. Added video to the OP
  12. Added gametypes to the thread. These would be King of The Hill Oddball Regicide Dominion
  13. Throwback time. I present to you guys the laggiest Halo 4 game. Ever.

  14. Much thanks to Thunder and the modding community for making this happen. This is a great modded gametype called Territories. It's an old gametype which was in previous Halo games and is now in Halo 4. https://www.youtube.com/watch?v=1mDwbVZ2XA8 More info: http://www.xboxchaos.com/topic/4069-territories/
  15. FINAL UPDATE -Opened up the walkway where the sniper spawns. -Opened up the middle building. -Opened up the ramp near Blue spawn. -Removed one of the Suppressors. -Spawning changes. -Minor aesthetic changes.
  16. This is good only because it has Kevin Spacey in it.
  17. I'm gonna diarrhea all over the place.

  18. Too soon? Seriously though, congrats. I loved art week.
  19. The iPhone of video games is at it again.
  20. Watched an episode of Samurai Jack today. I've never felt more nostalgic than I do now.

    1. Sadly Just AL

      Sadly Just AL

      One of the classics... Ahhh.

    2. Connor Kenway

      Connor Kenway

      Samurai Jack, best show I ever watched when I was little

  21. Wait, what's it supposed to be about? Any forge stuff?
  22. You can. As long as the map has at least one Mantis, the gametype will work. I would advise against Haven though. Haven is an infantry map.
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