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klima94

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  1. I like the armor abilities, but mostly just in Custom games or in one or two game modes. I usually used them to spice things up. I think it would be the best, if they keep the Armor abilities in Forge. Spartan abilities like hjacking, assasinations and stuff are great. Loadouts? NOT! (one shouldn't spawn with a power weapon like the Boltshot or a Plasma pistol)
  2. What I want: What I want in Halo 5: 1. Transport flying and ground vehicles in campaign AND multiplayer (like from the first mission of Reach) 2. Grenade launcher 3. EMP-stun grenade 4. Deployable shield from Halo 3 / Bubble shield 5. Falcon 6. Forge pieces with multiple skins (Forerunner, UNSC, Covenant, wood) 7. A special magnet piece for forging with magnet points on 1, 1/2, 1/4 in all directions 8. Posibility to walk upside down in a gravity volume 9. Forge world min. triple the size of the FW in reach and up to 32 people in a custom game (I know its' possible, 343!) 10. A covenant land vehicle that can carry scarab(s) 11. Elephant/Mammuth in MP or Forge 12. Ability to drop flares/smoke grenades (for marking territory, landing zones for falcons, pick-ups) 13. Team colors Black and White for custom games 14. Firefight with up to 8 people 15. Emblems on forge-pieces What I don't want: 1. Ordinance drops in MP 2. Better maps in DLCs as in the actual game 3. Big team slayer maps and small BTB maps 4. Custom loadouts with grenade, weapon customization, tactical and support package in MP (IT'S NOT MENT TO BE IN HALO ANYWAY) 5. Forerunner weapons with so much power 6. Special radar icons for vehicles and their rotation 7. To see John's face 8. 343 trying to change Halo 9. Too much ammo in campaign 10. Sometimes very hard and sometimes very easy parts of campaign
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