I'm officially changing the game to a themed one: a full-fledge Masquerade Ball. It still has the same mechanics as Classic II.
The Guests are Protown, and the Masquerade are Mafia.
Every player will get a mask, not ones that are horrifying like I previously intended. Every player has the option of choosing what their mask will look like, but can let me handle it if they have no preference. The choices will be restricted, and I won't take a request that does not follow these 3 rules:
1 color for their mask
Disposition. Like anger, sadness, joy, etc
Specific animal, or Human
Then, after RNG chooses the Mafians, the players who are as such will receive haunted masks: nightmarish versions of their cover ones. These will show up if they're killed, or confirmed.
Does this sound too complicated? I think it would be fun. The problem with this is that there's no guessing, like "Is that Drizzy under that mask?", "Lol, no". That's how Masked Parties usually work.