Original map, did not intend to name it something that another map already has for a name. Sorry if there is any confusion.
UPDATED
Link
https://www.halowaypoint.com/en-us/games/halo4/fileshare/details/7567bd0a-cac6-4d73-8414-c7fad7030894
Stronghold is a small 4-8 player symmetrical map. Red and blue spawns across form each other. The majority of the map is split red side and blue side, with a bridge as the divider. Perpendicular to the spawns, two towers rise and extend previously said bridge. The spawns are raised off the ground level, and continue in a ring shape around the map. On the ground level, there are scattered rocks and additional cover. A lower bridge also divides red side form blue side.
Weapons
Assualt Rifle x2 (30s)
Storm Rifle x2 (30s)
Supressor x2 (30s)
DMR x2 (60s)
Carbine x2 (30s)
Magnum x2 (30s)
Plasma Pistol x2 (30s)
Shotgun x2 (110s)
Plasma Grenade x2 (15s)
Frag x2 (15s)
Ordenance
1 Random drop includes:
spaces 1-5 Needler
space 6&7 Sticky Det
space 8 Sniper Rifle
Gametypes
Slayer
CTF
Oddball
WHAT UPDATE CHANGED
-unclustered the clustered spawning in towers and bottom grass area
-increased slope of 1x1 tall blocks to inhibit movement
-added "support" tp middle of bridge, which also divides the lower bridge
-blocked gap between bottom bridge and tower
-only one ramps instead of two in the towers
-blocked out windows
-raised brace tunnel so players cant jump up on them
-changed spawn bases to more of a structure
-removed courtyard lazy cover, replaced with structure
-removed sniper spawn, now its in the ordnance
Open and would like feedback. Hope you Enjoy
Overview
Pink = ordinance
Black = DMR
yellow= Shotguns
Base Bottom
Base top
Blue Spawn
Red Spawns
Courtyard
Bridge Top
Yellow right (identical as yellow left)