just asking to see if anyone shares my disgust with the play design of the prometheans.
For example, I think there isn't really a strategy on killing them besides pumping them full of bullets. In an attempt to make a challenging npc opponent I feel 343 just health tanked a badly designed character and threw their hands up and said 'done! '(promptly after giving them the blasted ability to teleport too). If you played the mission "forerunner" on solo legendary, you'd most likely have ran out of ammo fighting the newly introduced prometheans.
I also feel the prometheans aren't nearly as real and personal as fighting covie. The best way I can describe it; It's too sci-fi. I don't believe 343 spent enough time really developing an antagonist that you want to fight. Almost as if they pulled this character design out of a box and celebrated in a way to continue the halo franchise. in halo 5, all I want to do is fight smarter, cover-taking covies. Anyone else feel the same or am I alone in this boat of disappointment?