1. Maps - Halo 3 Style architecture with mysterious, ancient, alien ruins as opposed to the new looking structures in Halo 4, A jungle map would be amazing
2. Classic slayer mode - dual wield, no armor abilities, no sprint, no ordnance, classic physics
3. Vehicles - Promethean vehicles, and return Chopper and UNSC flying vehicle, Maps with better Scorpion & Wraith game-play
4. Forge - Editable terrain,vegetation options [Trees, shrubs & ground-cover] and higher budget
5. Medals – Colorful medals like in Halo: Reach, original snipe medal, and a new collateral medal
6. Ranking system - Skill based ranking system in combination w/ experience ranking system to unlock gear/abilities
7. Firefight
8. Original Halo music
9. Remake - Guardian, Sandtrap, The Pit, or Waterworks
10. Armour Design - Less plasticy aesthetic, more customization and less strange helmets