Just me or is it weird how a violinist moves around when they play? I'm learning keyboard and I don't bob my head like a turtle when I play. Maybe it's my lack of deep emotion.
Back on Topic, I agree with you all so much. Music affects the emotion of the player so much that if it's not done right it can almost ruin a fealing of immersion and atmosphere within the game. From the monks chanting to the tribal drums in Reach, all of these are amazing examples of how to control what kind of setting you're in and immersing the player within the universe and the story.
A good example is the dramatic flurries of sound in Aliens: Colonial Marines. Although the game itself was awful, at least the music was well done and in retrospect, I recall fealing much more immersed due to this.
A bad example is CoD at times. Playing high action pulse pounding music during stealth segments does not work at all. None more will be said about that.
I agree Halo 4s music is... Not the best.