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Brick Contagion

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    seankga

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  1. The Banshee USED to be awesome on Exile. But that era is over *sigh*....
  2. I always thought a brute rifle would be cool. Maybe a 6-8 round clip that you can charge to fire 1-3 spikes, with a decrease in accuracy per spike...
  3. I don't think they have very much power over their resources, considering their personnel are walking haphazardly through ancient alien installations...
  4. Hi Guys! Stumbled on the forums a few days ago, and decided to sign up. Looks like a lot of fun.
  5. I kind of wish they would bring back English speaking Covenant. I don't know why, but it made the game more three dimensional for me.
  6. What I'm saying is, is that the maps were obviously not made for this gametype, and that they are all better suited for Infinity.
  7. I just recently played the gametype today, and I have to agree that it is a very poor representation of classic Halo gameplay. The tweeks were nearly unnoticeable and miniscule, and the biggest changes were also the biggest problems. The grenade usage is ridiculous, and the large amount of grenade warnings I see on my screen at any given time is unreal. I personally don't think there is a way to execute this right. It is far too late in development, and all the maps have Halo 4 mechanics in every nook and cranny. The sightlines just don't work, and you are going to be fired on from all sides all the time. At first I thought this was a great idea, but now that it has been executed it seems that without MAJOR map editing this gametype is just "Team Die A Lot of Times and Use Grenades"
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