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Glitch100

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Everything posted by Glitch100

  1. Thanks for all the feedback Spartan! We have another weekly update here - this week talking about the testing we did on the battle system with some visual results, new 3d models of halo units, and some other dev stuff! http://unscwarfare.com/Blog/Post/62/odsts-random-numbers-unit-models-and-the-battle-system
  2. http://unscwarfare.com/Blog/Post/60/battle-system-reveal-further-ideas-testing-opening/ Weekly Update talking about the battle system reveal, testing and more!
  3. Battle System Video to demonstrate where it's at ! http://www.youtube.com/watch?v=SyU0cwP-5TY
  4. First weekly update of 2014! Check it out - talking about battle system improvements and more! http://unscwarfare.com/Blog/Post/59/first-2014-update-dynamic-battle-log-and-more
  5. I hope everyone had a good new years and christmas! I have been busy developing some smart functionality to make battles a bit more exciting. Hoping to reveal it soon when everything else is solid!
  6. Small video for purchasing units and upgrading them with weapons https://www.youtube.com/watch?v=KNh28Fv5LHI
  7. Small update for Christmas ! MerryChristmas for tomorrow! http://unscwarfare.com/Blog/Post/56/halo-christmas-development-purchasing-optimisations-and-a-pelican/
  8. A small update about some 3d modelling, dev progress and our indiedb page: http://unscwarfare.com/Blog/Post/55/spartan-assault-indiedb-3d-models-and-progress/?ref=343i
  9. Small update about battle system, unity and halo inspiration http://unscwarfare.com/Blog/Post/53/unsc-battle-system-refactoring-halo-inspiration-and-unity3d/
  10. Sorry for lack of posting guys - development has been mighty difficult recently. We did a merge and alot of functionality changed so been fixing that and also preparing everything for testing plUs busy IRL.
  11. Weekly Update is out - talking about testing, features and all kinds of goodness: Weekly Update
  12. More updates - weekly is going live today instead of tomorrow.
  13. Small update for those interested. Another set of smaller updates this week http://unscwarfare.com/Blog/Post/50/battle-system-logic-proposed-rts-unit-abilities-and-optimisations/
  14. Small blog post about F2P and other bits... http://unscwarfare.com/Blog/Post/49/busy-week-f2p-halo-games-and-more/?ref=343i
  15. I had asked some before (via email),if they would be interested however they weren't. If you feel they would please do contact them on My behalf and havd them contact me
  16. Weekly Update is now out: http://unscwarfare.com/Blog/Post/48/3d-modeller-progress-and-odst-vs-spartan-iv Talking about 3D Modelling, progress made across battle resolver and other bits, plus a fight between an odst and a spartan iv.
  17. Half the weekly update out today Talks about a new dev avenue http://unscwarfare.com/Blog/Post/47/possible-unity3d-xbox-one-development-avenue/?ref=343i
  18. Weekly Update is out: http://unscwarfare.com/Blog/Post/46/weekly-update-unsc-chatbox-units-battle-system Discussing UNSC Chatbox etc...
  19. I have been working on writing my own chat box, similar to the shoutbox on here... It's taken some time but all working now and based off users that are logged in! This will be an added extra to the social options for players and will encourage users to use the site
  20. I have been looking to become an affiliate with the site...But still have no idea how to :/ www.unscwarfare.com
  21. I understand, sorry - and yea, expect more things like that... The current version ( if you check against the list in the previous weekly ) has alot of gameplay related changes.
  22. Weekly Update is out : http://unscwarfare.com/Blog/Post/45/weekly-update-unsc-rank-designs-development-and-xbox-one
  23. There are two types of gameplay remember, the web based management and auto resolve battles, as well as the 3D Component. The 3D Component hasn't had any development yet, the web based management is coming along, you can purchase units, upgrade them with different weapons, and auto resolve battles; the code for the auto resolve is coming along and is at about 50%. The big picture, so to speak is reliant upon the smaller features. If you couldn't buy units what good is auto resolve battles? If you couldn't view units etc, it would be pretty imagination based. Communication with people is bigger than you think and adds a lot to anything. Imagine what this site would be like without the Shoutbox? We are about another 2 versions up since the last weekly. Go check it again to see where we are
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