Jump to content

Glitch100

Members
  • Posts

    119
  • Joined

  • Last visited

Everything posted by Glitch100

  1. Wednesday or if its delayed thursday Message Deletion is now a feature YAY! Players can communicate decently. Chatbox is next up
  2. aha, well don't worry that will be the test version for everyone. Been a busy weekend but pretty much did everything I needed to for this section, just testing it.
  3. Small update regarding some issues we ran into. Weekly is tomorrow: Link
  4. Be sure to spell check and reread each chapter you write. I would advise you actually plan it out first. You don't wanna go free-reign or you will lose structure really fast. But keep up the good work
  5. For the launch month I will be using a small amount of advertising through adwords, and facebook for a limited period of time to seed the game.
  6. Even if that's true, it allows for more traffic to be directed. As long as people see it, it's in their memory. Better for people to see it and not click it, than to not see it and want something to do.
  7. Would greatly appreciate if any WAYPOINT users could bump this thread: https://forums.halowaypoint.com/yaf_postst221742p21_UNSC-Warfare---3D-RTS-Browser-Game-in-HALO.aspx
  8. Weekly update is out: http://unscwarfare.com/Blog/Post/41/weekly-update-messages-and-unsc-battle-groups
  9. Adding message functionality and something else that I hope people will be excited about .. Will talk about it in weekly update!
  10. Small post about player profile pages - check it out: http://unscwarfare.com/Blog/Post/39/starting-on-the-profile-page?ref=343i
  11. Would appreciate any bumps! So it doesn't look like I resurrected a dead thread!
  12. Waypoint thread is back: https://forums.halowaypoint.com/yaf_postst221742p21_UNSC-Warfare---3D-RTS-Browser-Game-in-HALO.aspx
  13. I saw them and they look great, I haven't added them yet though, but they look perfect - just what I am looking for http://unscwarfare.com/Blog/Post/38/current-dev-position-leftovers-unity3d-and-more Weekly update just went out..
  14. Aha, well I am glad you are excited by it. Development is done in two stages, each with multiple phases - 1. Website -Store -Fleet -Basic Auto Resolve Battle -etc 2. 3D Game -Connection to Site -Connecting to DB -Controls -Logic -etc This is just an example, and we are currently finishing up Stage 1 at the moment. It's still effectively got lots to do in additon, however a basic working version is nearing completion. Stage 2 will then begin, however testing on Stage 1 should hopefully be within the next month ... Thanks man!
  15. Currently waiting on bsangel to acknowledge the change, and then unban me from the year 2287 and then unlock the thread, at which point I will update it majorly!
  16. Interested in more Gameplay Information: http://unscwarfare.com/Home/About
  17. Site is updated and back on track, new name, logo and more! http://www.UNSCwarfare.com/
  18. Hey HaloGeek, Sorry for the delay, we have been busy sorting out the issues regarding our projects name , so 90% of development and progress has been put on halt. However we imagine by the end of next week to be up and running again! I would recommend using this forum to discuss anything you feel like you could contribute Thanks
  19. Hey D38- We just wrote a blog post about it, Check it out man: http://halocommand.com/Blog/Post/30/important-changes-to-halo-command-and-unit-battles Give us your thoughts after..
  20. Ok everyone, I dont know If anyone here is following the project but we have some news to share: Due to legal reasons we will have to change the name of Halo Command to something else. Currently undecided but as such we are using our thinking hats to find out what to call it. In addition certain other aspects will be changing. This is unfortunate however we have no choice as it is to abide by the game content usage rules. If anyone has any ideas please post them.
×
×
  • Create New...