Then let me say again You forgot to read all my other examples Killing Floor was a smooth launch, TF2 was a smooth launch, L4D was a smooth launch, and not to mention you never even mentioed ANYTHING about smooth launches. We're talking about dev support
Since you edited your post let me rewrite what you said
innovations
What killzone shadow fall does differently is that it has dedicated hand on devs a polished balanced muilplayer system and constant updates can many FPS say the same ?
Please point out where it says smooth launches? We are talking about dev support. Even then again Shadow Fall is not the first game to have a smooth launch or dev support so my point still stands. It was an improvement. Not an innovation.