Lurker here, imma say no.
The community was and still is super nostalgic and view Halo as a declining series when in actuality I'd say this is the most active I've ever personally seen it, 343i really got in tune where they needed to and especially with this last update and (the Reach one?) was very well received (from what I've heard). The forge is damn amazing and multiplayer is everything I'd want when I played in Reach but honestly I can't say I enjoy it.
I think it has something to do with a learning curve. I'm a casual gamer in every regard if something takes effort or skill I'm basically out. There has to be some enjoyment in the "work" of playing a game for me to really get into something. So, the campaign kinda sucked so I haven't wanted to replay it much so that whole chunk of the game is kind of gone to me. Forge is amazing, but in order to just place a block the menus and options are too bloated to make anything casual. The gameplay for multiplayer is pretty damn fast, and I enjoy it when I want to play something actiony but chances are if I'm finishing up classes or work that's not the first thing I want to do. I'm invested in the series because I really like where it's going and I am genuinely happy that the current fans are happy with this game, but right now it's just not for me.
But also I'd like to point out I raged-quit while playing H3 today so there's nothing really new here either. I just want to see a serious ease-of-use overhaul for forge, I used to be able to just place blocks and build something with no forethought but I've been trying passively for over a year with no luck. On that thought the UI designer in me is very salty about ease of use. Incrementing and decrementing through 256 colors is just terrible, A+B for ascending and descending is very counter intuitive, and selecting with a bumper are you forreal. But I'm happy with where everything is overall and can't wait to observe how things change.
tl;dr it's harddddddddddddd