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Ranger Intel

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Everything posted by Ranger Intel

  1. Amazing! This needs more attention. So now we know Agent Locke is out to hunt down Chief, didn't seem like that in E3. Maybe Thel gets him to change his mind, or it was meant to suggest something else. Amazing graphics, looks beautiful. Can't wait to see more of where this is going. #E32015
  2. Congrats Hunt! This is well deserved, enjoy your month.
  3. Nice catch, I was being sarcastic in-case you hadn't noticed. Although I didn't notice it being a spambot, nice catch again. Now that, is 'tactical thinking'.
  4. Yup, UndeadArby pretty much covered that. We play as both Locke and the Chief, but Thel has not yet been confirmed. He could be a second player though, like in Halo 3.
  5. Most members seem to get the hang of it after joining, we all did fine with that description. If anyone is a little confused or lost with it, someone can simply explain to them. No need to change the descriptions in my opinion.
  6. To me it looks like you are talking about the game only, not the story. Here's what I think. Halo 3 was a bigger, more loved game overall by Halo fans. It had an unforgettable campaign and a new multiplayer experience. It was definitely something to remember. Halo: Reach on the other hand, was a completely new experience for Halo in general. AAs, many more forge options, older storyline, newer characters. It was also Bungie's final Halo game, meaning it held a high place for sentimental value. It was what Bungie had always wanted to make and was their final effort on Halo. Now gameplay-wise, Halo: Reach was more advanced and had a smoother multiplayer experience. It had a wider variety of weapons, abilities, and vehicles to use than Halo 3. Halo 3's multiplayer had a nostalgic effect on me, first time playing it I was so hyped. Halo 3 without a doubt had a better ranking system. The Armour in halo 3 also felt more valuable compared to Halo: Reach for me, most likely because there weren't as many sets and earning each piece was a satisfying and sometimes challenging accomplishment. Halo 3's campaign had an amazing storyline that continued the Master Chief's story and left us with a stunning cliff-hanger. Halo: Reach's campaign was definitely interesting and backed us up on Reach's story, which is always great for our lore knowledge. I don't think either game is really 'better' than the other. I can't make a final decision because they both balance each other out with better factors than the other. If I had to make a choice between the two, I may end up saying Halo 3 because of my enjoyment whilst playing it, although I had ended up playing Reach more.
  7. Welcome to the 343 Industries Community Forum.

  8. That would then be a completely different game, it wouldn't be Halo: Reach the game. Not a bad idea, but this was about Halo: Reach and ODST making making a return, not another possible game.
  9. Sweet. I really enjoyed collecting all these skulls, looking forward to doing it with remastered graphics. Great work Turkey Destruct. Keep up the good news.
  10. Unlocking achievements in MCC for the Halo: 5 Beta reminds me of earning achievements in Halo 3's Campaign to unlock armour in it's Multiplayer. I like 343's way of thinking.

  11. Hmm, is it 343 and someone else? The riddle makes it seems like there are two, or three people involved.
  12. My PC is working now, I'll be able to get some more music videos up eventually.

  13. Good point, but we'll most likely see this in MCC if it ever happens because the the time periods. One reason this may not happen, is because this was never a part of Halo: CE, 2, 3, or 4.
  14. Welcome to the 343 Industries Community Forum. It's great to have you here.
  15. It's called...'tactical thinking'.
  16. Either way you get it, I think this is a great idea. The Elite Honour Guard Armour could be my favourite armour set (for Elites). I'd love to see this in-game. If 343 do this, I'd play as an elite far more than I used to.
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