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Howling Death Wolf

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Everything posted by Howling Death Wolf

  1. Yeah that was a really sad moment. I was really hoping she would've lived but nope. Lol.
  2. Personally the only things I would like to see return is the armor from achievements, also equiptment was pretty awesome If you like Halo: C.E. to 3 so much than go play them. Halo was going the way it's going no matter what. Bungie was going that way and so is 343i (which has a LOT of Bungie employees). I personally love the newer Halo titles the same amount as I love the old Halo titles as do many of my friends. Halo has to change other wise what would be the point in buying new ones? Exactly, there would be none and Halo wouldn't be the great title it is.
  3. You're stating that Multiplayer is the only real thing that matters/matters the most, but most (if not all) gamers buy a game for their campaign instead of multiplayer, I wouldn't have the games I own today without a good to great campaign. So yes, a Campaign matters 100x more than a good multiplayer, hell most people in here wouldn't really play this game if they weren't invested into the campaign (ex: Everybody sad at Cortana's death, the wondering about Arbiter in H5, Flood's return, etc.).
  4. It'd be pretty useless honestly, seeing as how; Player A will get more shots on the chest, but Player B will get less shots one the head with a "headshot bonus". So in the end it wouldn't matter because they'll be doing the same amount of damage. And the Head Shot damage bonus would do worse at longer ranges.
  5. Being rude doesn't solve anything. You have your opinion just don't be an a** about it. Thank you And as for Halo Next, I honestly think that (unless it's a side game like Halo Wars or Halo ODST) it should stick with Halo 5.
  6. - Dues Ex - Rachet and Clank series - Jak and Daxter Series - Dead Space 1 & 3 Must I go on? Games are more than just multiplayer unlike you'd like to believe. There are legendary games without Multiplayer.
  7. Campaign matters 100% more than any multiplayer; ex. ME1&2, Fallout 3, etc.
  8. Also I didn't find the combinations (one way or the other) to be too over powered, usually when I play I lose because the other player was just plain better than me at that point, although there will always be players who just noob out. But then again there will always be people who noob out in games.
  9. Yeah, Armor Lock was used quite noobishly a lot but on the other side of things it made for some great gametypes in customs
  10. I actually haven't been mad through any of this. But I guess if you decide to perceive it that way than be my guest. I didn't "ignore" your "argument", if you "re-read my argument" over again you'll see that I actually gave reasons and logic behind why you are wrong. But then you completely ignore everything I say and go on to say that infact 'I' was the one that did it. And since I know you won't listen to reason, instead you copy everything I do/say for your own argument (honestly don't know why), I'll just leave it at that. Maybe, hopefully, you'll see reason and open your mind up a bit. While I doubt that'll be the case I can still say that I hope you do, for your love of Halo will strengthen when you do. So good day sir
  11. I'm just going to take a moment to note the hypocrisy of this statement. ... ... ... ... ... Ok, moment over. And as for your "argument" 1) I have no idea where you pulled the first one from seeing as how it's an over dramatization. Sprint does spead up gameplay (faster to get to fight and come out on top, or bottom, of a firefight/fistfight/etc.) It doesn't effect radar, nor reduce kill times, nor any of the other things you tried to "argue". 2) ""Maps are made with gameplay in mind"", all I have to say is, duh. And yes H3 or before maps can't easily be remade with H4 gameplay in mind because gameplay has changed. So just, duh. 3) And that is why maps are made with different gamplay types in mind, with the knowledge some people will go this direction and sprint, or this direction and not (same as how this area is wide enough for tanks, but this area is for close quarters soldier encounters). Maps are made with a mix of sprinting/not sprinting in mind. 4) You're assuming that maps (like you're assuming guns) only work one way, whilst that isn't the case, when making a game and maps and weapons and characters and the works, you must think of the different play styles, reactions of players which is what they base their maps off of. So Area A is wide enough for Tanks, Warthogs, etc can come through BUT it also has side parts or rock or whatever for Sprinters or walkers to go behind so they will not easily get killed by tanks or eachother (because in every game cover is important, it breaks off lines of sight, along with other things) But Area B is for more upclose for shotguns although has long enough area for dmrs ars and the works. And whilst Area A is more ideal for tanks and long range there will still be close quarters parts and a lot of people trying to kill eachother upclose like they would in B. 5) This is based on your, one map is made for one play style, which I have already disproved. Also you assume everybody will be sprinting around the map which is not the case, I know tons of players who run part way then walk the rest to make sure I don't get shot while running, either way if I am I still have a chance to do well in a firefight based on my skills as a player (adapt and survive). 6) Again, based on your idea of 'one play type for one map', the only logical thin in this whole thing is because you can sprint your obviously placed farther off from checkpoints, objectives, etc. and the fact that 343i took this (along with many things) into consideration whilst making and testing their maps. 7) "illusion of "faster pace" by getting to your teammate quicker" didn't know the "illusion" of getting places faster was actually getting places faster. Again, maps are created with multiple play types in mind. 8 ) Again, H3 maps were made for H3 play types whilst H4 maps are made for Halo 4 play types. And movements were never fast enough to me and a lot of the people I know, the whole reason for jumping whilst you are walking during all the old games, Hell I've been doing it since Halo: CE. As I've said before, open your mind and Re-read my argument.
  12. I completely agree with you man. Every Halo game I hold close at heart and I am glad they change it up every game. Apparently I'm acting arrogant since I disputed all his "claims". Lmao! And yes, anger discredits him (even though his point wasn't really accurate in the first place), with anger you are less likely to think and more likely to pull arguments from you *** just to win. I've seen it happen quite a bit and have done it once or twice too.
  13. Not trashed, upgraded. They made Forge so much better from Halo 3 to Reach (Although personally the textures and objects in H3 were better I.M.O.) and I was hoping they would do the same in H4 but sadly they didn't although the magnets were fun I do hope they upgrade it for H5 as well as give more options for custom games, especially for certain gametypes, *cough* infection *cough* Yeah, cause everybody wants to see 343i turn into EA {sarcasm}.
  14. Just so I don't waste to much of my own time; Step one) Reread everything I've said or open your closed (everything should stay the same) mind. 1) I'm not saying there's anything wrong with the way it currently is because I like the way it currently is and I also like it the way it was. I am simply stating that whilst some people like Vanilla frosting others will like chocolate frosting and they should "eat" what they prefer. 2) Yes, noobishly camping weapons, it's kind of funny how doing this online is called exactly what it is; noobishly camping weapons, but in MLG it's some big "strategy" called "Map Control". And how, in any way is randomness bad? It's quite good actually. There's an old saying; Adapt and Survive. Being good isn't about the weapons in your hands, it's about knowing how to adjust in a situation. 3) Again with your noobishly camping weapons "strategy". 4) I've come across a LOT of people playing H4, a lot of my friends still play it too. 5) You blatantly ignore the fact that, as I've stated many times in this thread, guns don't just work one way, they work many. Like I said to the last guy, "Seeing as I know you won't listen to reason, I will just leave it at that for you to think of." Good day to you sir
  15. And yet again, you ignore the facts that each weapon isn't always used for it's "purpose" and are all balanced (like I've already stated many times before), many use weapons differently, such as CoD's quick scoping and Halo's no scoping for snipers. You say my "argument" is invalid because this FPS isn't exactly that FPS. Whilst I find Halo and BF to be quite similar in some aspects especially now that Halo gives you the ability to customize your loadouts now. And as for your quote "Two men enter. The better man leaves. The loser is respawning... and that's Halo!", according to Bungie this IS still infact the case. Seeing as how Reach, Bungies game, was already going in that direction and most of the employees in 343i are in fact from Bungie. As for POD; - You are over dramatizing Personal Ordnance Drops Seeing as how "just being there points" don't give you much points and are far and few between. You can rarely get "just being there points" during a game. Aswell as the fact that having a chance at getting, let's just say, a rocket launcher after getting a bunch of points from headshots, kills, kill streaks, etc. Is a lot better than noobishly camping the weapon spawns. Also, yes, if you like the newer Halo's than play them and if you like the older Halo's than play those. As I've stated before, I love all of them, and your belief in that really isn't my problem. Seeing as I know you won't listen to reason, I will just leave it at that for you to think of.
  16. I have grown up on Halo, and every game so far has made good memories, great stories, and they all have a place in my heart. Halo is more than just a game to me, it's a life style. And whilst I hate the XBone, I WILL be getting the next Halo games even if it means getting one.
  17. Lol, Your "argument": 1) Letting people customize the way they play is bad because guns only work one way. - Reality Check, guns don't work one way. Everybody's play styles are different. For example; I've recently got into BF4 and like sniping but hate that I can't easily watch my back with an effective major gun. So I created in a "Class" a Long range Rifle which I have out-sniped a lot of snipers and been able to also kill a lot of people at close range too when I'm on the run (for that is how I play). - Also, (and I'm sure plenty of others have had this happen to them) In past Halo's I've played tons of games where I would be bummed out from not being able to play with the weapon of my choice (BR or DMR for me as I was not to big a fan of the AR until H4). I've played many games where I, along with many other players, bum rush it for the BR or DMR because they too don't like the AR or prefer the DMR/BR. 2) Ordnance is bad because it takes "no skill" to get and "only has OP weapons on it." - Unlike popular belief (sarcasm), Ordanance drops take time to get, you need to be able to get kills and points before being able to touch a chance at a more powerful weapon unlike the previous installments where everybody could simply spawn camp any powerful weapon such as the Rocket, Sniper Rifle, Grav Hammer, etc. And you don't always get good "Over Powered Weapons", as you think, I have had many a times where I'm being more stealthy and long range (because thanks to H4 and 343i I can play that way) and when I call down an ordanance drop I get useless stuff at that time; such as the Grav Hammer, Shotgun, etc, I have passed up many "OP" weapons because they didn't fit what I was going for and the same goes for a lot of friends I know. - The weapons aren't OP. The more powerful they are the less chance of getting them you are. Unlike you seem to think Ordanance is balanced, not to mention very helpful all based around what you can get and what you need. The reason I so easily disregarded your opinion is simply; I've heard it all before. Whining that 343i "changed Halo for the worst" when in fact so many people love what they've done. I love each and every Halo game I've ever played and hell, I even go back and play Halo 3 & Reach a ton, and even replay the old games on my original XBox. So my simple answer now is; if you like Halo back in the day, play it that way (In other words "If you like the old formula, play the old games"), Hell, if you and your friends like it better old school then make a custom gametype for it. I loved playing custom games in Reach, infact at one point it's all I ever did. So in conclusion; Go play the old games if you like them enough or make your own gametypes with your friends. Halo is going to a new (and to most) a fun direction thanks to 343i.
  18. Seems like somebodies angry. How old is the Chief? 40-60 (don't know exactly how old) How long does Halo CE to 4 take place? About 5 years, 4 of which he was asleep for. So putting this into perspective, The cheif has spent 39-59 years as a spartan without her. Whis means he'll have little to no trouble without her. Don't get me wrong, I Cortana is an amazing character. But he doesn't need her to be sain and to be loyal. Also the acts of H4 were about saving humanity, and the sad loosing of Cortana. Whilst Chief didn't want to let her go her, His major goal (as his goal has been for his whole life) was to save humanity. And if you remember the first game, the A.I. Cortana was ment for the Pillar of Autumn, not for the Chief.
  19. I highly doubt the Chief will go rogue. But I like the others ideas. Very well thought out.
  20. What was the saddest moments you've experienced with Halo? They can be anything related to Halo; Books, Games, Cut scenes, "Movies", etc. I have a few (I've been around since Halo: CE); The first and major one was back when Halo 3 was coming out, from the way the trailers made it seem it was the end of Halo (thanks goodness it wasn't), I was so torn up over it. Halo 3 has to be one of my favorite Halo games. The Second would Have to be Jorge's death in Halo Reach, he was a great spartan and died believing he had saved Reach. The Third is, and it still hurts. Is Cortana's "death" (still hoping for her to come back in Halo 6). Cortana has always been there for us players. And to me one of the only people to always be there for the Chief. And the final one (as silly as it may seem) was the Halo 5 teaser trailer. When I first saw it (and when Cortana's death was still a major thing for me) I felt as if Chief was now an old man, with all his friends dead and gone, no one left to turn to and nothing left to fight for, basicly, to me, he was portrayed as this being his journeys end, that he was no longer useful; No wars to fight, no friends and Cortana, no more useful for what he was raised for, just an old useless man who's journey was at its end. And it hurt, a LOT to me. It was like Halo was all over again (Like when I first saw the Halo 3 trailers). Those are all my sad moments, what about yours? Any interesting stories to tell about it/how you felt?
  21. I usually just play Customs on H4 (Like Reach), plus the DLC I bought was more than just maps it was armor special abilities and weapon skins I use all the time! But I don't generally buy DLC unless I know what I'm getting.
  22. I was hoping this would be a better read but all I see is the same old "keep Halo the same!" Speech. If you're so afraid of change then just play the old Halo's. A lot of the community likes what's new (like me), and I've been around with Halo since the beginning and absolutely LOVE every gameso far. Great games aren't made by *Keeping it safe* like you want. It's funny, I hear so many Halo fans hating CoD for being the same game, then they turn around and yell out "MAKE HALO THE SAME!". Great games Evolve over time (Halo, FarCry, Assassin's Creed, Doom, etc.). So please, if you like the old formula's then play the old games (Hell I still play the old games all the time, and have a blast doing it.)
  23. I think the armor is to represent his class and honor (given that the his race puts honor above all else).
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