Here are my future halo (5&6) ideas on forge
1 an acme style terrain and or object editor.
Not quite sure on how or if would work but u would place a rock or wall put a shape like when manipulating teleported size place that through the object once placed it would delete visual and physical info allowing a player to walk through or place a tunnel into physical ground.
2 Nov no more to say there
3 a conveyer style physics where u would map out an invisible line and the object would follow go to end and respawn at original placement
4 drop pods
5 symmetry setting where instead of just duplicating an rotating a building a mirrored version appears
6 weather/ time of day settings
6 bushs diff trees more terrain and debris essentialy
7 a magnet phyics type similar to fixed but to much weight and it falls or it rebounds from a sudden pressure
8 the ability to actualy stand sideways upside and what have u in a grav field or applied grav field to an object and maybe even a setting bfore entering forge to apply a grav enviroment like choatic, upside down, no grav, low grav and have it applied to the entire map
9 and las for now a better bugdet system not unlimited what i mean is u have used up all the objects from one catagory and have no intention of using a bunch from another an option where u could tranfer the limit of those objects ( i wont b using any vehicles so lets reduce that to zero and add those to my walls
Thats all for now
and if u wonder about the t at the end of this my phone screen is broke and for some reason i cant click behind it so i cant delete it lolt