Hi all, I hope this is in the right area this is my first post. So, I'm working on a Slender Gametype, I've got the map build and for the most part it works but I can't get the gametype to work correctly.
So the goal is this: 1 flood (the slender) with 10 lives
However many humans with 1 life each, no converting to flood when you die your dead.
The problem: I can get the humans to stop converting. Each time the slender kills we end up with another flood and I can't figure out how to get the humans to stay dead without converting to flood. This is driving me crazy so any help would be greatly appreciated. Thanks!