Sign-Ups for TGFW have now closed, and today we're announcing the members of each faction. To try and ensure balance, when assigning players to each faction I physically drew names from a hat, so you may not be be on the side you originally signed up for. If you want to change sides, find someone on the opposite team who is willing to change places and then contact your Commanders to clear the exchange. All Commander decisions are final. If the sides prove to be particularly imbalanced, there may also be a little auto-balancing between events: we'll update the relevant players if this is the case, and any players transferred will retain their point counts.
We'll also be introducing four new Awards. The first is for participating in a campaign; the second, for playing as a member of the GDR; the third, for playing as a member of the OS; and the fourth, for participating in every campaign over the course of the war. The member with the highest overall points (not necessarily kills!) will also be given a special prize, and anyone who manages to participate in every campaign without dying at all will receive a unique prize to reflect the magnitude of their achievement.
The Factions
The General Discussion Republic - "Nam libertas, nam iusticia, et nam res publica!"
Military Strength
Though there is some variation, the GDR uses a rigid military structure making heavy use of reverse-engineered Forerunner weaponry thanks to their unfettered access to the original artifacts at sites 117 and 312B, plus several dozen other installations. The Lightrifle was originally developed by the GDR to provide a flexible battlefield weapon, while the Suppressor was originally created to control riots and large crowds. While veterans from pre-Republic boards often prefer their own weapons and equipment, most GDR troops use either Warrior or Scout armour, depending on their role on the battlefield.
Personnel
The Offbeat Syndicate - "Sic Semper Tyrannis!"
Military Strength
The OS, being a loose coalition of paramilitary forces, tends be less standardised than the GDR. Many veterans from boards who sided against the GDR in their rise to power now serve the OS's interests with their original weapons and armour, while newer members wear either Recruit or Soldier armour, depending on their experience levels: many also choose to fight with weapons and armour stolen from the GDR. The OS tends to rely more heavily on older, conventional weapons technology like Assault Rifles, Magnums and DMRs, however limited contact with Forerunner technology and a need to create smaller, easily concealable weapons for use in tight quarters or crowds led to the development of the Boltshot.
Personnel
Tomorrow's Campaign (June 28th)