Here are my thoughts on what works and doesn't work within Halo 5 Guardians multiplayer
Pros:
-The sprint/shield link is genius--several times I tried to bail after receiving damage only to be picked off by another player.
-The boost is an excellent addition, it feels more powerful than Halo 4's but the limited use of it avoids it being something players would spam.
-The balance between the DMR and BR is pretty perfect, I feel just as useful with either one for mid to long range.
-the clamber is a great mechanic, the skill jumps are still relevant here with this mechanic and the addition of boost.
Cons:
-In too many cases, switching in and out of smart scope is too delayed. This is especially an issue with the sniper rifle, almost making it not worth the pick up.
-At certain points on each map, I feel the color of the spartans blends in too well.
-Truth is almost perfect, but the lighting in certain areas is too distracting.
-Truth and Empire need a power weapon in the bottom middle.
-The AR and the SMG have too much range, and I also believe the SMG is OP. I find myself going out of the way to pick it up each time and it destroys.. maybe just a range reduce is needed--not sure but something is off.
-Ground pound... hmm.. just not needed. Not saying it has to be taken out, but it's just an afterthought.
Overall, I'm having a great time playing.. let me know your thoughts and if you agree or disagree.