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When I first read this I kind of laughed, but then thought it is better than nothing. Having to buy a game you already own again just to play it on a the new XBOX One is, well, kind of a put off. I mean you want a game when it first hits the market, then realize you have to shell out another $60.00 for another copy plus the $500.00 for the new console. I guess my initial laugh was based on the thought, "Who is willing to pay $120.00 for a game when they can wait a month or two and get it for $60.00?" The DLC seems hardly any kind of an inducement to pay out that kind of money. I am not the one who could legitimately speak to the new console being backwards compatible for 360 games, but can figure the need for a dual purpose disk reader and supporting hardware/software may not be an easy task or financially viable. Hopefully someone who knows that field better than I can explain that matter. Here is the original story that caught my attention, plus the link to XBOX Wire for the statement in their own words. Microsoft's Xbox 360-One Season Pass Guarantee Most carry across. But there's a catch... By Robert Purchese Thursday, 15 August 2013 story found @ eurogamer.net "Good news*! Companies signing up to Microsoft's Season Pass Guarantee - and the big names apparently are - will give you automatic access to Season Passes for Xbox One games that you've bought on Xbox 360. *There's just one catch: you have to buy the game again on Xbox One. Activision, EA and Ubisoft were mentioned as participating, and Call of Duty: Ghosts and Battlefield 4 were name-dropped. It's better than nothing." story found @ eurogamer.net View full article
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42" Vizio 1080P Full HD TV, 120Hz, 100,000 to 1 DCR - Elgato HD Capture - AMD A8 3.9/4.2 GHz Turbo 8GDRAM, RADEON HD 7750 Graphics card 1 GB GDDR5 SDRAM, HP 2311x - 23" TN LED-backlit LCD monitor - Sony SA-W3000/Z Subwoofer, MB Quart CL C104 Main Speakers w/JVC Omni Directional Surround, Carver CT 17 Amp - Casio CTK-611 Keyboard (for recording purposes), Blue Snowball Mic plus one H4 Lmt Ed 360 Slim - one flashed 360 w/Philips Lite-On DG-16D2S, dual 80mm fans. Serious miss read, thought you wanted the whole set up, my bad.
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Hello everyone, looking to start a Halo 3 Team! =)
Absolute Dog replied to Zicorth's topic in Halo 3 + ODST
I am Absolute Dog, America, EST. Play H3 regular. Former ranked doubles player, can play BT, but not a big favorite. I have H3 friends who play BT regular. -
Maybe these will fit you needs. Here is the link, plus some samples. https://www.google.com/search?q=Halo+CE+screen+savers&rlz=1C1CHFX_enUS532US532&tbm=isch&tbo=u&source=univ&sa=X&ei=o0gGUqfoIKGSyQGsmIDADw&ved=0CDcQsAQ&biw=1920&bih=955#bav=on.2,or.r_qf.&fp=fa8e64dbbc396bce&q=halo+screensavers&sa=1&tbm=isch https://www.google.com/search?q=Halo+CE+screen+savers&rlz=1C1CHFX_enUS532US532&tbm=isch&tbo=u&source=univ&sa=X&ei=o0gGUqfoIKGSyQGsmIDADw&ved=0CDcQsAQ&biw=1920&bih=955#bav=on.2,or.r_qf.&fp=ca37d57017a7f452&q=halo+2+logos&sa=1&tbm=isch&imgdii=_ https://www.google.com/search?q=Halo+CE+screen+savers&rlz=1C1CHFX_enUS532US532&tbm=isch&tbo=u&source=univ&sa=X&ei=o0gGUqfoIKGSyQGsmIDADw&ved=0CDcQsAQ&biw=1920&bih=955#bav=on.2,or.r_qf.&fp=ca37d57017a7f452&q=halo+3+wallpaper&sa=1&tbm=isch&imgdii=_ https://www.google.com/search?q=Halo+CE+screen+savers&rlz=1C1CHFX_enUS532US532&tbm=isch&tbo=u&source=univ&sa=X&ei=o0gGUqfoIKGSyQGsmIDADw&ved=0CDcQsAQ&biw=1920&bih=955#bav=on.2,or.r_qf.&fp=fa8e64dbbc396bce&q=halo+4+wallpaper&sa=1&tbm=isch&imgdii=_
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honor, distinction, leadership, devotion, shinning light, looked up to, friend, nicest member, trustworthy, highest standards, loyal, believer...... These are some of the words....some of the ideals that come to mind when we think of Total Mayh3m. John, as I have known him for so very long, has been one of those few people I have come to know while being part of this forum that have become a part of my personal life. He as a young member had the qualities that were easy to see and that you wanted in a friend and a member of this forum. It is hard for me to truly highlight all of what Mayh3m has given to this forum because some of what he gave was his strength in fellowship which impacts all of us in sometimes unseen ways. This was reflected by a passage from the Bible he used in his signature for so long. The simple truth of this passage is this....."You need good friends, and you need to be a good friend. Iron can sharpen iron, and a good friend can sharpen a friend. The iron of a file can make a blade sharp, and a good friend can make his friend better.". Mayh3m has been this friend for me and many others. One of John's best posts came at a time when we needed to hear a voice such as his. This following is an excerpt for his OP titled "-A Message to the Community-" "Selfless, honest, friendly, and willing. Be that kind of member. The kind of member that is willing to take the time to explain something to a new member instead of pointing them in a different direction. We are ALL guilty of it, even me, but I want to see a change of character for the BETTER in this community... and it all starts with YOU." -Total Mayh3m He has been a member our our community since October 2011. He has been a friend to so many members, both past and present. He was always willing to help out with even the smallest of chores until he finally became our Face Book manager and served there as he did as a member, with distinction. He later was offered a chance to moderate our community and has done so with, what Jester referred to as, 'distinction'. That is probably the best way to sum up Total Mayh3m's membership and service to our community. He will continue on here as a member, but has decided to step down from his moderating position due to his need to give his fullest attention to his personal life and the opportunities it is providing for him. John, as in the very story about an 'unexpected journey' that your signature implies, you have been part of that 'unexpected party' that has helped build and shape this forum. You will be one of those who, if we all meet someday, can look across the room and offer that knowing smile and nod of the head because we were all part of that unexpected journey that brought us all together and created such a unique forum. So.....out of respect and in our most robust manner, let us all give Total Mayh3m our deepest thanks and cheer for all he has given us in his years of membership and service and welcome him, as friends do, to Legendary membership status! Thank you John.....for everything.
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L4D3 and Source 2 possible confirmation
Absolute Dog replied to I_Make_Big_Boom's topic in General Discussion
My apologies for not seeing this OP before reporting it myself. I owe you an apology and simply let me know via PM the next time you post a news story and I will move it, promote it and what ever else we do with them dang things! -
Left 4 Dead fans may have something to look forward to based off of a photo taken of an internal change log at Valve's headquarters in Seattle, WA. Check out the enlarged images and see for yourself! Left 4 Dead 3 and Source 2 spotted during tour of Valve's office Published Tuesday, 6 August 2013 By: Wesley Yin-Poole Left 4 Dead 3 and Source 2 were spotted by members of the Dota 2 subReddit during a recent tour of Valve's Seattle office. During the tour a picture was taken of an internal change log, which mentions Left 4 Dead 3 and Source 2. NeoGAF user "CyborgMatt" produced a zoomed in version, which shows the interesting part in all its glory. The appearance of Source 2 - the second iteration of Valve's own game engine - comes as no surprise. Back in November 2012 Valve chief Gabe Newell confirmed the company was working on a new game engine. "We've been working on Valve's new engine stuff for a while, we're probably just waiting for a game to roll it out with," Newell said at the time. Is that game Left 4 Dead 3? In October 2012, Eurogamer asked Valve's Chet Faliszek if he'd like to make a third game in the co-op zombie shooter. "You know, some time down the road," he replied. "Like anything, I would say that to all of our games. So that's not a promise of when or where." But would you like to? we pressed. "I really love working on that series. It's one of my favourite series. It's just so much fun with the characters and the world. I love zombies and I love horror. So, yeah." The original Source engine debuted with Counter-Strike: Source and Half-Life 2 in 2004. Enlarged Image
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Left 4 Dead fans may have something to look forward to based off of a photo taken of an internal change log at Valve's headquarters in Seattle, WA. Check out the enlarged images and see for yourself! Left 4 Dead 3 and Source 2 spotted during tour of Valve's office Published Tuesday, 6 August 2013 By: Wesley Yin-Poole Left 4 Dead 3 and Source 2 were spotted by members of the Dota 2 subReddit during a recent tour of Valve's Seattle office. During the tour a picture was taken of an internal change log, which mentions Left 4 Dead 3 and Source 2. NeoGAF user "CyborgMatt" produced a zoomed in version, which shows the interesting part in all its glory. The appearance of Source 2 - the second iteration of Valve's own game engine - comes as no surprise. Back in November 2012 Valve chief Gabe Newell confirmed the company was working on a new game engine. "We've been working on Valve's new engine stuff for a while, we're probably just waiting for a game to roll it out with," Newell said at the time. Is that game Left 4 Dead 3? In October 2012, Eurogamer asked Valve's Chet Faliszek if he'd like to make a third game in the co-op zombie shooter. "You know, some time down the road," he replied. "Like anything, I would say that to all of our games. So that's not a promise of when or where." But would you like to? we pressed. "I really love working on that series. It's one of my favourite series. It's just so much fun with the characters and the world. I love zombies and I love horror. So, yeah." The original Source engine debuted with Counter-Strike: Source and Half-Life 2 in 2004. Enlarged Image View full article
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In an effort to help gamer's understand the XBOX One's capabilities and what some actual features are Marc Whitten, Chief XBOX ONE platform architect, answers some questions posed by Ryan McCaffrey, IGN’s Executive Editor of Previews and Xbox Guru-in-Chief. Below is a current IGN article that highlights a series of questions and their answers. Ask Microsoft Anything About Xbox One Answers on Microsoft's new console, straight from the horse's mouth! Soure: I GN As the Xbox One gets closer to its November launch, many questions remain about how the console works and what it can do. So we reached out to Microsoft and asked them if they could definitively clarify some of these things. They obliged, and so we'll be bringing you a handful of Ask Microsoft Anything answers each Monday at 2pm PDT/5pm EDT. Bookmark this page, as we'll update this article so that all the answers live in one easy-to-find place. Oh, and if you've got a question for Microsoft about the Xbox One, send it to our Podcast Unlocked team at [email protected] and we'll make sure Microsoft sees it! Are Xbox 360 Avatars transferring over? If so will any changes be made to them? MARC WHITTEN, CHIEF XBOX ONE PLATFORM ARCHITECT: They are – your avatar will be on the system at launch and in fact, you’ll have some new options, including the ability to do full-body HD gamerpics. By the way, we should actually talk more about gamerpics too. We’ve moved from the 64x64 gamerpics on Xbox 360 to a full 1080p. They are beautiful, and you are going to see some really cool hero moments, like when you login to see personalized views of your games and other content. Can you clarify how will Xbox Live Arcade work on Xbox One? Or if it will exist at all? WHITTEN: Sure – there is no difference between games in the store – games are games are games! You’ll find them in the same pivots (most popular, new, etc.) and we’ll be highlighting them in our dashboard experience. And of course – like all of your digital games content – you can play them on any Xbox One, and anyone can play them on your Xbox One. Will the Game DVR capture at the source resolution? i.e. will Forza 5 clips capture at 1080p and 60fps? And where can Game DVR clips be uploaded to? WHITTEN: Game DVR captures beautiful clips at 720p 30fps. The first thing you’ll see with our game DVR is the integration of our Upload service on the console. This service allows you to manage, edit, and share your content. Your clips are stored in the cloud. Also, you’ll see games making “magic moment” videos of your gameplay based on the game DVR functionality – all seamlessly integrated. You’ll be able to see these clips in the Xbox One Guide, in your own game DVR collection, and when you are looking at gamercards on the system. You’ll also see games take advantage of this platform capability and do interesting things to integrate captured game footage into the game experience itself. Can you earn two sets of Achievements for the same game (i.e. Playing Call of Duty Ghosts on Xbox 360 and on Xbox One)? WHITTEN: Every game has its own set of achievements, so if you’re playing Call of Duty: Ghosts on Xbox 360 and on Xbox One, you can earn a separate set of Gamerscore in each game. But on the Xbox One version, you’re getting a much richer set of features, such as seeing your achievements progress on the Xbox One console, being able to unlock new achievements throughout the year, and earning real prizes inside and outside of the game. Xbox One also enables a new concept of challenges, where games will be offering special time-based opportunities to earn various goals and collect the rewards. More info on challenges can be found on Major Nelson's blog here.
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In an effort to help gamer's understand the XBOX One's capabilities and what some actual features are Marc Whitten, Chief XBOX ONE platform architect, answers some questions posed by Ryan McCaffrey, IGN’s Executive Editor of Previews and Xbox Guru-in-Chief. Below is a current IGN article that highlights a series of questions and their answers. Ask Microsoft Anything About Xbox One Answers on Microsoft's new console, straight from the horse's mouth! Soure: I GN As the Xbox One gets closer to its November launch, many questions remain about how the console works and what it can do. So we reached out to Microsoft and asked them if they could definitively clarify some of these things. They obliged, and so we'll be bringing you a handful of Ask Microsoft Anything answers each Monday at 2pm PDT/5pm EDT. Bookmark this page, as we'll update this article so that all the answers live in one easy-to-find place. Oh, and if you've got a question for Microsoft about the Xbox One, send it to our Podcast Unlocked team at [email protected] and we'll make sure Microsoft sees it! Are Xbox 360 Avatars transferring over? If so will any changes be made to them? MARC WHITTEN, CHIEF XBOX ONE PLATFORM ARCHITECT: They are – your avatar will be on the system at launch and in fact, you’ll have some new options, including the ability to do full-body HD gamerpics. By the way, we should actually talk more about gamerpics too. We’ve moved from the 64x64 gamerpics on Xbox 360 to a full 1080p. They are beautiful, and you are going to see some really cool hero moments, like when you login to see personalized views of your games and other content. Can you clarify how will Xbox Live Arcade work on Xbox One? Or if it will exist at all? WHITTEN: Sure – there is no difference between games in the store – games are games are games! You’ll find them in the same pivots (most popular, new, etc.) and we’ll be highlighting them in our dashboard experience. And of course – like all of your digital games content – you can play them on any Xbox One, and anyone can play them on your Xbox One. Will the Game DVR capture at the source resolution? i.e. will Forza 5 clips capture at 1080p and 60fps? And where can Game DVR clips be uploaded to? WHITTEN: Game DVR captures beautiful clips at 720p 30fps. The first thing you’ll see with our game DVR is the integration of our Upload service on the console. This service allows you to manage, edit, and share your content. Your clips are stored in the cloud. Also, you’ll see games making “magic moment” videos of your gameplay based on the game DVR functionality – all seamlessly integrated. You’ll be able to see these clips in the Xbox One Guide, in your own game DVR collection, and when you are looking at gamercards on the system. You’ll also see games take advantage of this platform capability and do interesting things to integrate captured game footage into the game experience itself. Can you earn two sets of Achievements for the same game (i.e. Playing Call of Duty Ghosts on Xbox 360 and on Xbox One)? WHITTEN: Every game has its own set of achievements, so if you’re playing Call of Duty: Ghosts on Xbox 360 and on Xbox One, you can earn a separate set of Gamerscore in each game. But on the Xbox One version, you’re getting a much richer set of features, such as seeing your achievements progress on the Xbox One console, being able to unlock new achievements throughout the year, and earning real prizes inside and outside of the game. Xbox One also enables a new concept of challenges, where games will be offering special time-based opportunities to earn various goals and collect the rewards. More info on challenges can be found on Major Nelson's blog here. View full article
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Our August 2013 Member of the Month!
Absolute Dog replied to RedStarRocket91's topic in Announcements
Sorry, but I was away for a few days. It is great to see you wearing these colors! You have been a member that I wish I knew better. I have checked out some of your maps in the past and been on play dates with you before, but really miss having the time to get to know members like you like I had in the past. Congratulations! -
Halo 4 Silvana, a 6v6 Conversion map.
Absolute Dog replied to MolestedMoose80's topic in Objective Games
I know that Psycho Duck is out of town for a few days. He will review your map, I am sure, when he returns. -
As Choot 'em stated, we are currently holding a Free Roam Flood forge contest using the Hivemind settings located in Alzarahn's file share. We would be glad to provide direction to our testers and fellow players to respond to this thread when the testing begins. In addition we will be holding a Flood play date to further feature some of the better maps provided for the contest and openly invite you and anyone wanting feed back to participate and ask questions or direct players here for feed back.
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Halo 4 Halo Customs - Get a Clue Forge Contest Winners
Absolute Dog replied to Absolute Dog's topic in Objective Games
Clue has been around since Halo 3, long before most of the community was aware of it. This is a showcase forum anyways. As far as lobbies, there will be an official forum "Clue Night" soon and on a regular basis.- 5 replies
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The "Meet Your Maker" Forge Contest Series is back and is now looking to our forge community to build in what is arguably the toughest game type to forge for, Dominion. This game type, created by Certain Affinity, has captured the interest of some of the best forgers in Halo for a reason. We challenge all forgers to bring their creative ideas and technical forge skills to any forge canvas you choose and build your ideal Dominion map! This is an official map submission thread for the "Meet Your Maker" - Dominion Forge Contest! Questions and Answers thread. Submissions will be received until 11:59 PM EST September 6th 2013 Forge Rules and Guidelines Three bases only are required for this contest. Maps must be compatible with 6 V 6 player Dominion. A maximum of two (2) submissions per forger or forge group. Base resupply set based on match making standards, per the new update.* Only one capture terminal per base and only capture terminals may be used for base capture. Initial weapons spawns to be set by the forger. (a tutorial will be provided for reference) All vehicles may be used. Submission Guidelines Provide your file share gamer tag. Provide a link to the map in your file share. Provide the map name without any prefix or suffix, ie "Version 1", V3.1, Final, etc. Provide the forge canvas, ie Ravine, Impact, Erosin or Forge Island. Maps must be tagged "MYMDOMINION". Maps must be present in the provided file share for the duration of the contest and judging. Provide a maximum of three images and/or single video per submission. Maps must be the original creations of the submitting forger. No remakes of any existing Halo maps past or present. Prizes First Place: Champions Bundle which includes the Bullseye Map Pack, the Infinity Armor Pack, and the Steel Skin Pack, plus loads of new stances, armor skins, and new and colorful weapon skins. Signed concept art of Ravine, Impact and Erosion by Certain Affinity. Interview with the judges of "Meet Your Maker" on THFE. Feature Video on THFE (The Halo Forge Epidemic). Map featured on all participating sites. Certain Affinity T-Shirt. First Runner Up: Your choice of signed concept art of either Ravine, Impact or Erosion. Feature Video on THFE (The Halo Forge Epidemic). Map featured on all participating sites. Bulleye Map Pack. Second Runner Up: Your choice of signed concept art of either Ravine, Impact or Ersion. Feature Video on THFE (The Halo Forge Epidemic). Map featured on all participating sites. All forgers are encouraged to fully test their creations either in private lobbies or custom game lobbies at HaloCustoms. There is a dedicated group of forgers and players that actively participate in map testing there who can offer quality feed back. Consider using Zandril's Map Maker Pack to assist judges and players alike with an easy to view placement guide of all notable forge features. List of some judging criteria for forgers Spawn points placed in a manner that offers proper directional movement, supports 6 players per team and close enough to any vehicles dedicated to a particular team. Respawns facing in the proper direction, in a high enough number to prevent any spawn camping and enough in cover to reduce respawn exploitation from power weapons. Ensure any spawn points used outside of maps during forge have been removed. Considerations of safe zones. Proper use of soft and hard kill zones to prevent out of map game play and exploitation of structural features or environment not intended for play. Ensure ordinance drops, weapons spawns, players, vehicles, man cannons and other items are properly placed and/or do not become trapped or stuck in features of your maps and that all areas not intended for play are blocked from players. Double check all spawn times on weapons, vehicles and ordinance as needed. Be sure your map make proper use of color, distinct features or orientation that allows players to quickly orient themselves and provide team mates with accurate call outs. * Base Resupply Sets Four Drops per base: 2 Grenade Drops Plasma Grenades 2ea. Frag Grenades 2ea. Pulse Grenades 2ea. Assault Weapon Drop Assault Rifle Supressor Storm Rifle Magnum Plasma Pistol (optional) Precision Weapon Drop Light Rifle Carbine Battle Rifle DMR Spartan Laser Spartan Laser (optional) (Having two spartan laser slots slots gives the laser a higher chance of being dropped) Prizes offered by 343industries.org and THFE. The "Meet Your Maker" forge series is supported and promoted by 343industries.org, THFE, Halo Customs, Forge Cafe, Forge Hub, Online Knights, Mr Pokefile, The Halo Network and various other YouTube channels of participating sites.
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- Halo: Reach
- Halo Forge Contest
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The "Meet Your Maker" Forge Contest Series is back and is now looking to our forge community to build in what is arguably the toughest game type to forge for, Dominion. This game type, created by Certain Affinity, has captured the interest of some of the best forgers in Halo for a reason. We challenge all forgers to bring their creative ideas and technical forge skills to any forge canvas you choose and build your ideal Dominion map! This is an official map submission thread for the "Meet Your Maker" - Dominion Forge Contest! Questions and Answers thread. Submissions will be received until 11:59 PM EST September 6th 2013 Forge Rules and Guidelines Three bases only are required for this contest. Maps must be compatible with 6 V 6 player Dominion. A maximum of two (2) submissions per forger or forge group. Base resupply set based on match making standards, per the new update.* Only one capture terminal per base and only capture terminals may be used for base capture. Initial weapons spawns to be set by the forger. (a tutorial will be provided for reference) All vehicles may be used. Submission Guidelines Provide your file share gamer tag. Provide a link to the map in your file share. Provide the map name without any prefix or suffix, ie "Version 1", V3.1, Final, etc. Provide the forge canvas, ie Ravine, Impact, Erosin or Forge Island. Maps must be tagged "MYMDOMINION". Maps must be present in the provided file share for the duration of the contest and judging. Provide a maximum of three images and/or single video per submission. Maps must be the original creations of the submitting forger. No remakes of any existing Halo maps past or present. Prizes First Place: Champions Bundle which includes the Bullseye Map Pack, the Infinity Armor Pack, and the Steel Skin Pack, plus loads of new stances, armor skins, and new and colorful weapon skins. Signed concept art of Ravine, Impact and Erosion by Certain Affinity. Interview with the judges of "Meet Your Maker" on THFE. Feature Video on THFE (The Halo Forge Epidemic). Map featured on all participating sites. Certain Affinity T-Shirt. First Runner Up: Your choice of signed concept art of either Ravine, Impact or Erosion. Feature Video on THFE (The Halo Forge Epidemic). Map featured on all participating sites. Bulleye Map Pack. Second Runner Up: Your choice of signed concept art of either Ravine, Impact or Ersion. Feature Video on THFE (The Halo Forge Epidemic). Map featured on all participating sites. All forgers are encouraged to fully test their creations either in private lobbies or custom game lobbies at HaloCustoms. There is a dedicated group of forgers and players that actively participate in map testing there who can offer quality feed back. Consider using Zandril's Map Maker Pack to assist judges and players alike with an easy to view placement guide of all notable forge features. List of some judging criteria for forgers Spawn points placed in a manner that offers proper directional movement, supports 6 players per team and close enough to any vehicles dedicated to a particular team. Respawns facing in the proper direction, in a high enough number to prevent any spawn camping and enough in cover to reduce respawn exploitation from power weapons. Ensure any spawn points used outside of maps during forge have been removed. Considerations of safe zones. Proper use of soft and hard kill zones to prevent out of map game play and exploitation of structural features or environment not intended for play. Ensure ordinance drops, weapons spawns, players, vehicles, man cannons and other items are properly placed and/or do not become trapped or stuck in features of your maps and that all areas not intended for play are blocked from players. Double check all spawn times on weapons, vehicles and ordinance as needed. Be sure your map make proper use of color, distinct features or orientation that allows players to quickly orient themselves and provide team mates with accurate call outs. * Base Resupply Sets Four Drops per base: 2 Grenade Drops Plasma Grenades 2ea. Frag Grenades 2ea. Pulse Grenades 2ea. Assault Weapon Drop Assault Rifle Supressor Storm Rifle Magnum Plasma Pistol (optional) Precision Weapon Drop Light Rifle Carbine Battle Rifle DMR Spartan Laser Spartan Laser (optional) (Having two spartan laser slots slots gives the laser a higher chance of being dropped) Prizes offered by 343industries.org and THFE. The "Meet Your Maker" forge series is supported and promoted by 343industries.org, THFE, Halo Customs, Forge Cafe, Forge Hub, Online Knights, Mr Pokefile, The Halo Network and various other YouTube channels of participating sites. View full article
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- Halo: Reach
- Halo Forge Contest
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Donut's "Free Roaming Flood" Forge Off has been updated and improved with high quality game play testing, bigger prizes and features Alzarahn's Hivemind game type. http://www.343industries.org/forum/topic/30280-halo-4-free-roaming-flood-forge-off/?p=274570
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Halo 4 Halo Customs - Get a Clue Forge Contest Winners
Absolute Dog posted a topic in Objective Games
Well the time has finally arrived, the Get A Clue Forge Contest results are in! As a Clue enthusiast, I was lucky enough to be handpicked by Master Debaytes as one of the contest judges, and i can tell you it was a hoot to participate. Playing submissions nightly in Clue lobbies, and genuinely having a great time in the process. Many fantastic clue maps were submitted, it became quite tough to decide an order near the end. So without further adieu, here are your results! - CORDUROYCHUCK First Place CHATEAU DE CLUE 2!! by FragsturBait It has everything you could want from a clue map. From a starting dock with plenty of secrets looming down below, to a dragon overlooking all the explosions and blood. As an innocent you've got plenty of places to go in an attempt to stay safe, but a killer could always be lurking in the trees above. Yes, in the trees. If you're smart you'll try and stay up high and watch with the dragon. If you're lazy, maybe you'll hide in a crate or have a seat in an impossible chair. As a killer, it's a playground. Remember those trees? Yeah. I can recall instances where i'd hop through them all Crouching Tiger Hidden Dragon style. Finding cover after committing a violent act can be very easy, the map's got plenty of castle walls to hide behind or rooms to calmly have a seat in. Impossibly. Fire an incineration cannon, make the peasants think the dragon's burninating the countryside, or quietly lurk in the hidden rooms below, it's truly up to you on Chateau De Clue 2. - CORDUROYCHUCK This forum under construction.- 5 replies
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"Conversion is an asymmetrical, progressive-objective based game mode. It has many similarities to modes such as Invasion and Territories in Halo: Reach alongside a balanced weapon setup and the smooth gameplay of Halo 4. It is a blend of some of the best features from the Halo series and it will fill the void many feel in the series after the removal of asymmetric game modes with Halo 4. While many people have tried to make similar modes to try to recapture Invasion in Halo 4, The Psycho duck and I decided we wanted to create a standardized mode and map type so that many people could become involved not just in playing Conversion, but in making their own maps for it. Because the mode is standardized and the maps designed around it, anyone who has played the game mode could potentially make their own Conversion map. There are 2 completed Conversion maps fully tested and ready to be played right now, both created by Duck and myself, but there are also many more in the works or in the planning stages by other members of the Halo community. The game type is not modded, so for those of you who prefer to shy away from modding this mode is completely legitimate." - Flyingshoe ILR "The first of those maps is Firebase, a medium sized Conversion map set on Ravine. Firebase uses Ravine's terrain in new and interesting ways in order to feel like a completely different place, yet still feel rooted in the Halo universe. Firebase features a Rocket Warthog for the attackers and plenty of power weapons for both teams. Gameplay is fast paced but strategic, and positions of power on the map are often as important to hold as the objective itself." - Flyingshoe ILR Firebase Map Variant Download Conversion Game Type Download <<<<<<<<<<o>>>>>>>>>> "The second map is Colony, a large scale Conversion map set on Impact. This map is much larger than Firebase and more vehicle heavy, with a Rocket Hog, Ghost, and Mantis roaming the map and more power weapons at the player's disposal. Colony flows very differently from Firebase but still follows the same formula, and teamwork and communication are still the keys to victory." - Flyinshoe ILR Colony Map Variant Download Conversion Game Type Download <<<<<<<<<<o>>>>>>>>>>
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Halo: Reach Misery Map Pack ~ Dominite
Absolute Dog replied to Flippant Sol's topic in Competitive Maps
This map is not present in your file share. -
I have searched your file share and not found this map. Please check your file share for proper uploading.
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I am receiving a 'File Not Found' error message from the File Factory when attempting to download.
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I have downloaded this map and will play a few games on it and provide feedback when time permits.
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I do not think there is any reason for this thread to stay open for further debate. There has been a "Best Answer" accepted by the OP. I believe the community should take the time to look into DeathRhino's file share or posted maps in this forum and download and review them. I also believe this thread also clearly shows that THFE themselves can take negative criticism and respond to it in a positive and mature manner. To you, DeathRhino.........I think everyone involved in this thread and those who have read it all understand what it can be like to have your work go unnoticed. I will, when time permits, download your maps and check them out with some fellow forgers and give you a review of them. Out of respect, I will also take the time now to make a comment on each submission and bump them forward making it easy for the community to see them. No hard feelings.
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Wait a second here.....you now want to try and blame me for the fact that you went off on THFE's Conversion game type without playing it? I never once said, inferred, implied, insinuated or eluded to anything about Conversion being the answer to every problem in gaming. I am sorry you have not received feedback on your maps, but attacking THFE, then our news group and then me is not where blame lays for your original post. I am proud of Psycho Duck and Flyingshoe ILR for their hard work and dedication to this new game type. Maybe you need to remember one of your own post.... ( Mecha Death Rhino Posted 13 November 2012 - 09:45 PM How to make a Valid Argument Hello, and welcome to my essay about how to make a valid argument. In this article, you find the essentials that are needed to make your argument valid. It will also justify what is bad, and what is optional. The key elements to a valid argument is determining comparisons and contrasts, showing multiple perspectives of the debate, providing logical reasoning, and citing all possible sources. Determining Comparisons and Contrasts In order for a debate to perform, it needs an organized table of pros and cons, which leads to my second point. A valid argument MUST have more pros then cons, otherwise it is not valid, and these pros and cons must also have logical reasoning and cited sources, otherwise the advantages of these supports will not be valid. The reasoning must not have filler, it needs support that has an advantage over the opposing lead. Showing Multiple Perspectives If your argument has only support from your own self, then obviously, no one will agree with you. It needs to have thoughts from someone who is closer to the crowd, someone who can help you reach your voice out. Also remember to cite other people quotes and speeches if your text includes them. Don't quote not as important stuff, because this applies as "filler". Logical Reasoning Do insert filler into your debate to make the article seem longer, it does not defy as reason for validation. If you are going to convince someone, you have to have evidence to back up your statement logically. This may or may not apply under the circumstances of religion, as for religion may be offended by certain types of logic. Citing Resources If your sources are said to be correct, and your information does not have the same information, your information will be considered bias, and is not exactly valid. Cite address links to each piece of info, this will allow instant proof of your information. Make sure that your information has a variety of sources, or else it just the opinions of a single source being transferred to another. In Conclusion, If your debate follows these guidelines, then there is no margin for error, and your argument is automatically valid. These guidelines do not apply for prior arguments, they are just setting a bar for you to reach in the future. Maybe if someone pinned this, you could always refer back to this when you are lost in making a topic yourself.