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aTrueHaloFan

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Everything posted by aTrueHaloFan

  1. My biggest problem with the game is that I am a very competetive player, I like to compete and win, and then boast a little bit to rub it in, just for fun ofc. I also say "good game" and well played most of the time, especially if the opponent is respectable or skilled. In halo MCC this is not a possibility. Because nobody talks to eachother anymore, thanks to Xbones poor chat system, and the game is not coded to have 15 seconds before and after the game, where everyone can talk. It just made the games more personal, and frankly, more rewarding and engaging. Thats a small detail that actually matters. But I have not mentioned the lack of a real, functioning ranking system (they said they were gonna implement this!), or the lack of a progressive reward system. Like getting credits or XP so you can buy new pieces of armor or skins for your weapons etc. You would not get credits/XP if you quit the game. Also, quitters should be banned from searching, starting with 5 minutes, then 15 minutes, then 2 hours, 5 hours, 10hrs, 24hrs, one week, one month. So if you quit 3 times during a 24hour period, you first get 5 minute ban, then 15min and then 2hrs. After 24hrs after your last ban, it gets reset. This is a minimum requirement to keep players in game. Halo matches are really quick, the longest lasting about 15minutes at most. It shouldnt be too hard to stay in the game. In counter-Strike, you get banned for a whole 24 hours if you leave just one match. And CS matches last from 30 - 60 minutes, and can even last longer on overtime. The biggest game breaker though, is in fact the very bad servers/connection in the game. Half of my games are complete lag fests where you simply cant really play good. Too much random factors, due to lag. The campaigns are good tho, yes, but Halo also is a multiplayer game, and that aspect of it was what made it huge.. so its sad to see it in this state.. All the next Halos after this, will be less popular. The final straw was MCC for the old fan base (wich is huge). The only players interested in Halo 5 are old fans who play campagin (like you guys) and new players/kids who want a simple, new shooter when they get tired of CoD.
  2. Skyrim. I would be a the Dragon Borne, getting all the ladeys, and respect from the kings and rich people. And all just cuz i can speak dragon language. Talk about fancy stuff
  3. The single player actually works, yes, thats at least something. But didnt we already have the halo CE, 3, 4, reach and the ODST campaign on the 360? Yes we did. So in reality the only new campaigns in this game is Halo 2. Worth 60 bucks? Well, actually, yea, for a halo fan at least. But for a new player? njaaa, perhaps?
  4. thank you 343? man you gotta step it up. 343 is who made this mess, not anyone else. They took your money and ran away with it. Now their just slowly phasing this out as it slowly goes away. If the world was just somebody would have been sued by now. This is just my 2 cents, my opinion. I hope the mods dont remove this post or ban me for my use of free speech.
  5. Hi, im just the man in street wondering how the franchise of Halo suddenly went from top dop, to rock bottom within a few years. It seemed impossible, just like a UFO sighting, if you had told me about it, i probably wouldn't have beleived it. But it is true. Halo went from being a respected quality game, to what it is now - an ancient ruin of what once was. The game functions worse than it did on the original Xbox 10 years ago. That is a fact that we all know. I've always wondered how it happened. Was it bad management? Bad coding? Was it made useless on purpose, to avoid competition with CoD or CS? Were they paid off to sell a game wich was always meant to flop totally? Who knows. Each option seems equally unlikely. But one of them must be truth. Probably it's a mix between all of them, since this kind of complete failure cannot happen because of one small reason. There's a big reason behind it's failure. Many links who failed to their job. So I have to ask again, WHY did Halo MCC flop so badly? What was the reason nothing worked as it was supposed to? Surely, an answer to this question is not too much to ask? Please, do make me aware what caused this swift destruction of the Halo franchise.
  6. I certainly don't. Halo MCC was promised to deliver ranked playlists and dedicated servers. None of wich are really in place, after countless patches and many months time. This is insane. 343i are incompetent to say the least. I just played a few games, and all of them lagged so badly you picked up a weapon, and 10 seconds later you get it. In fact I quit playing shortly after release, for obvious reasons, and im sad to say its still just as broken as it was back then. These patches must be filled with bad code. So big files, so little fixes. What are your thoughts so far on Halo MCC? My rating: 7/100 Conclusion: This game is so bad that calling it anything else than an Alpha version is just blasphemy
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