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HoplessXmessiah

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  1. As i agree with everyone view point, i still say falcon but not the multiplayer falcon, the campaign falcon, reason being is you could have two gunners, three passengers, and the driver. This would make game modes such as king of the hill, territories, capture the flag, and assault much more interesting. it would also require allot of team work and coordination. Think of it. you drop a three man team into an enemy base they have to run through defending players whether its a flag a bomb or a capture point and grab it. it makes for faster battles, more team work, more strategy, like what guns that 3 man team will have, which one will grab the objective, who will try and defend the falcon from ground fire. Where as the falcon is what it was classified as, which is a transport ship, now say you add in the hornet or hawk they are mainly gunships with their load outs which could be used to A. take out an attacking falcon, defend the falcon from ground fire or another hornet or banshee or just cause complete chaos. because lets face it thats what gunships do they either go for an hvt or cause havoc or defend transport vehicles.i do agree with having both but i see a higher viability coming from the falcon in objective game modes. now if its going for lets see who can decimate who, by all means go for the hornet or hawk, you will get much more kills in a shorter period of time. but that also means if they bring back an "invasion type game play they should also have the equivalent for the covenant, lets face it unless you got lucky and had good gunners, the falcon was an easy triple kill for a unskilled banshee pilot. if you have anything to add or anything to argue with on points feel free.
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