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Roger1792

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  1. I am experiencing the same problem as grunt vis-a-vis the polarity of the pitch axis (invert vertical axis) on aircraft. In Halo 1 thru 3 it was at least possible to specify inverted vertical axis for vehicles, but the games had the moronic deficiency that, in order to achieve inverted vertical axis for vehicles, one had to set inverted vertical axis == off for non-vehicular movement. As Grunt described, Halo 4 locks you into non-inverted vertical control for vehicles, which, is absolutely opposite to real aircraft and any number of flight simulators and games with simulated flight. For me, this is an absolute showstopper. The game went into the giveaway bin. Leave it to Microsoft, 343 industries, or whatever the inept implementers of the Halo series are calling themselves these days, to screw up something that isn't broken. Based upon my Halo 4 experience, I will never purchase another 343 game. For gamesters requiring a SciFi fix, I highly recommend EA's Mass Effect series. EA, Bethesda, and the rectums of jackals all produce a substantially higher quality product than 343.
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