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Everything posted by Choot 'em
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continued to sadly melt away
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Thanks for the info Jester!!! November 15th is going to be a big day, lol!! Keep up the good work!!!
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anything she'd ever seen before
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"No Halo for a month"
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Here Eyrr, I giz you sum candeh!! *handz candeh* Happy Halloween!! Hope the snow clears soon!!
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Happy Halloween everyone and to all of the wonderful moderating team!!
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Thanks for the positive responses guys and especially from you Twin!! Glad to know I'm not an idiot, lol!!!
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CEA community playdate!!! FINAL UPDATE!!!
Choot 'em replied to Choot 'em's topic in Halo CE + Anniversary
Sounds good to me AD! -
, with all his awesomeness, called
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desserts that consisted of nuts
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Yeah, sorry about that but AD is right, we do abbreviate member names. I was tempted to just call you U but liked Fail better, lol. I've been known as C, Choot, hoot, and 'em and yes it is just gas, lol. Wait for it...................... AHHHHHH!!!!!!!!!
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- Halo: Reach
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Hey guys and gals!! CEA has been released and we're having a community playdate!! Co-op over live and MM on the 7 new multiplayer maps!! What: Community playdate open invitation!! Date: Saturday November 19th Time: 8 a.m. Central until you can't see straight Time of day should be good for everyone, we do have quite a few members from the UK and beyond I have cleared my Satuday for this event, should be no interruptions. Post GT's and timezones (with country) Let's make it happen cap'n!!! Timezone conversion (converted from Central timezone) US Pacific - 2 hrs Mountain - 1 hr Central 0 hr Eastern + 1 hr UK GMT + 5 hrs FINAL UPDATE!! I will be on at ~ 7:30 a.m. Central to set up a lobby, send game invites, and maybe have a few warm up matches. We will start off in MM and can break off from there to play campaign and firefight if you so choose to. Remember, this is suppose to be a FUN event so Keep the rage in your cage, lol!! To be served all day: :right: Brown "BAG" Special :left: "TEA" and "TACOS" I look forward to having a good time with the rest of the community and if you haven't signed up just send an invite so you can join!! GT: Master Kensei TZ: Central Time, US
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My favorite color has always been midnight blue.
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Back in 2001, Microsoft released a console gaming system. It was a bulky piece of work with controllers made for players with huge hands (lol). Released with it was this amazingly addictive game that took of like a rocket in the gaming world. That game was HALO!! The story of a lone hero that was called into service to save humanity from total annihilation from an alien threat known as the Covenent. The story in itself was AMAZING!! It brroke new ground and left you begging for more!! With that release, there was an option called "multiplayer". "Link up with friends and test you skill against living opponents", they said. Little did they know how addicting that one little option could be . For the past ten years, we've seen the addition of more Halo titles and the addition of XBOX Live which made the MM aspect of Halo easier to play against other players from around the world. The ability to add friends, form teams, and even form "clans" added to the addiction of playing countless hours of Halo MM. Reach added elements such as "bloom" and "armor abilities" and added fan-made maps that just didn't fit well in the old Halo that we knew. So what would make Halo 4 MM the addicting online play most of us remember?? Simplicity!!! Go back to the roots of Halo and what MM is for Halo. Stay true to the elements that defined Halo's MM!! Here are a few things I think could help Halo 4 MM achieve this addiction once again: Remove MM elements that were in Reach. Reach in itself is, in my opinion, a great standalone game. Intriguing story and descent multiplayer. But it is not Halo MM we all knew. In Halo 4, 343i is continuing the story of Spartan 117, John, the Master Chief!! In Halo 4 MM, elements that were in Reach MM should not be brought over to Halo 4 MM. I had NO problem with "bloom" or "armor abilities" in Reach. They were different and interesting and made nice additions to Reach's MM. I am in no way saying that Reach has horrible MM. I just think those elements should stay in Reach. Assassination animation. Let the assassinations be what they were in previous Halo titles. A beat-down from behind with a different awarded medal that did not disrupt or slow down the flow of an online match. I really enjoyed the animations of the assassinations. I did not like the fact that it gave the opposing team a slight opportunity to fire at will on you because you were "locked in" an animation. Leave those in campaign and return to the simple assassinations that add continuity to a match. Make maps challenging again. This is a quote that I agree with 100%. "Why was Chillout so good???? What about Damnation???? And Hang 'em???? These maps required map control and rotation to gain power weapons and power-ups. THAT IS HALO!!! If this does not exist, there is no reason for you to move around to prevent the other team from gaining control." Using teamwork to gain control of a map. Use the Cr system for purchaces only!! I expect to see a huge armory in Halo 4. The Cr system is a great idea if implemented for the correct purpose. You should not be able to "buy" your way up the ranks. That's not Halo!! Use the Cr system for what it is designed for. To purchase, purchase, and purchase!! Gain Cr by completing certain tasks within a match and/or by earning certain medals. Have unique armors cost more and basic armors cost less. Buy items such as firefight voices and armor effects. Make the "Rare" armors obtainable through skill and experience and reserve those armors for players that achieve the required skill and exp. Have dedicated Forge playlists. Alot of fan-made maps are really good. I've never been good at Forging a map but I do respect the attempts of fans that make good maps. Just don't add them in the same list of maps that 343i will be designing!! I want to see what 343i can come up with and play their maps without having fan-made maps mixed in with theirs. Return to the "Ranked" and "Social" playlists. What I enjoyed so much about the seperated lists was that if you just wanted to have fun without having to worry about "Rank", you could choose "Social" playlist. Those with a more "competitve" spirit could choose "Ranked" playlist. You were not confined to a group of playlists that do not seperate the competitive players from recreational players. Yes there is Arena in Reach, but all you have in Arena is mismatched teams all fighting for one selfish purpose. To gain Cr. Bring back the skill and rank matchmaking system. Previous Halo titles did an excellent job of matching skill and rank with other players of the same skill and rank. I really liked the EXP system in Halo 2/3. I'm not saying it was perfect and it could use tweaking, but it worked well and gave you determination to achieve higher skill. As a recruit you didn't have to worry about being matched against a General. This matching system also made you play more as a team and gave the entire team the challenge of working together for the win. I expect to get alot of bashing for this. Many will not agree, some will partially agree. That is the beauty of this site. Community variation of opinions. I want 343i to leave me in "awe" with Halo 4's multiplayer. I want 343i to remind me of what Halo was and show me what Halo should be. I want 343i to return to the roots of MM that made Halo such an addicting game. Just my thoughts.......
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He stole this from YOUR post AD, not cool!!! LOL!!
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You pretty much summed it ALL up!! Sounds like an epic Halo 4 to me Fail!! Great job!! Only other thing I would like to see is the addition to Forerunner armor (how they describe it in Cryptum), sounds like it would be awesome and we already know that the armor is compatible with humans (Chakas and Riser, even being a little dude).
- 13 replies
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- Halo: Reach
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can some one help me about pre oerdering games
Choot 'em replied to Adam91's topic in General Discussion
Look at your pre-order receipt, at the bottom it should tell you the terms for the pre-order. Also, if available, go to the website to see conditions. Just looked over my receipt from Gamestop and it's terms for pre-order are: "NEW RELEASE PRODUCTS WILL BE HELD FOR 48 HOURS AFTER RELEASE". There is also a $5 restocking fee if not picked up within 48 hours. I'm in the US and ordered from Gamestop so not sure if it applies to UK orders taken at your store. What really sucks for me is I pre-ordered 3 titles being released within a 7 day period (Nov. 8, 11, and 15) so I have to make 3 different trips to the store on 3 different days, which is a 45 minute drive away. I would definately do as Jester suggested and give the store a call to be absolutely sure. You can always cancel the order ahead of time to get your 5 bucks back for later. Good luck!! -
mistakingly floated in his way
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sliced both jugular veins of
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then they had a dilemma
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Added to on 11/11/11 @ 149 pm "Johnny"
Choot 'em replied to Absolute Dog's topic in Member Created Work
A "Great" story is never to be rushed! Take all the time you need AD, we'll still be here waiting!! -
slipspace portal collapsed on him
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"Do something about this erection Cortana!"
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You just made my decision for me, lol! Was thinking about getting to pass the time 'til next month but think i'll pass on Arkham City! Thanks Jester!!
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8 bit Halo - For the Older gamers
Choot 'em replied to Spectral Jester's topic in General Discussion
Wish it would have been out during the NES days, lol!! Could have kicked some 8-bit Covenent arse!!