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Choot 'em

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Everything posted by Choot 'em

  1. This should answer most questions you have about object placement... Didn't spend a whole lot of time on it but I think it will do, lol. Now all you have to do is pause at the appropriate time!
  2. Last Resort weapon, equipment, and vehicle placement (no detailed spawns): It's extremely hard to get precise placement with the overhead shot. If I happen to get a chance, I will go into H3 Forge and try to get some detailed images or perhaps a short YouTube video that you could get a clearer view of the desired object placement. I started a Guardian remake as a side project but haven't had time to finish. Very limited to available forge objects and canvas of H4. I'll get back to it one day, lol.
  3. If you would like your map tested tonight, follow instructions here >>> Tuesday_Night_Tests. You can also submit in the Halo_4_Forge:_Dominion and THFE:_Dominion for map feedback. I would like to help test your Dominion map submission as well. If I happen to be on at the appropriate time tomorrow, I will send you a message over XBL. If I do not happen to make it I will be sure to download and get a few tests in.
  4. I was just recently introduced to the Hivemind gametype and must say the changes made seem to be on point. The Flood gametype was indeed frustrating. Humans now stand half a chance, lol! Prime opportunity to create your own Hivemind map and enter it in the Halo 4 Forge Off contest here >>> http://www.343industries.org/forum/topic/30280-forge-off-halo-4-forge-contest/! There is still plenty of time to get those creative Forge juices flowing!
  5. In Contests/Events here >>> http://www.343industries.org/forum/topic/30280-forge-off-halo-4-forge-contest/
  6. Should I be ok with Sikslik7 submitting a map that I made after he places one piece on and claims his own?
  7. Can the created map for this contest be submitted to THFE and Halo 4 Forge areas prior to the contest's expiration?
  8. It has been a while since a musical composition has given me goosebumps! Very unique and fitting for Destiny! Powerful and amazing! Thanks adam!
  9. Though it seems to sound like a good idea, it's about 5 years too late. Would have been ok a year after release but not now. Add the fact that 5 Halo titles have been released since H3 (Halo Wars, ODST, Reach, 4, and Spartan Assault) I wouldn't expect any updates for H3 as it's not a priority title.
  10. Can the map submission be a previously forged map or new map? Can it be playable with other gametypes or Flood specific? Are we there yet? Lol.
  11. Video of the CGN is up! First vid so go easy on me, lmao! Thanks again Spades!! http://www.youtube.com/watch?feature=player_detailpage&v=2kbeZ2qrTPI
  12. Yes I FINALLY made a Spades CGN!!! Thanks for hosting Spades!! Had a blast bro! In the process of creating a video. Will post here upon completion!
  13. Thanks for the info adam! Hopefully I can catch some of the show! Anxious to hear new audio from Marty and Mike!
  14. Congratulations Brony and Gryffin! Look forward to seeing your work!
  15. Those screens really do look pretty amazing. I personally like this one... Beautiful clouds, bright sunny sky, interactive birds, the highly detailed vines intertwined with the vehicle, the wall of old Russia... and not to mention the Hunter's boots look amazing!
  16. In my opinion, the textures look MORE than just slightly improved. Considering it's a pre-alpha/alpha build. Imagine what Bungie will be able to achieve texturally with the amount of time remaining until release. Of course my eyesight isn't as good as it used to be, lmao! That could explain why we're seeing it differently.
  17. Ok, now I can see a resemblance in the reticle now but the stances in ALL games shown look the same to me especially from close to the same angle (which was extremely difficult). *IN MY OPINION* the stance in Destiny is unique to itself. Now for color scheme?? You're actually criticizing Bungie for using a similar "color scheme" that happens to be correct for the environment?? The level in Reach is a mountainous/rocky terrain which is environmentally correct in appearance. The level in Destiny is a century's old post-war highway with destroyed and rusted vehicles, which also happen to be a reddish/orange tint but is also environmentally correct in appearance. The tannish color is also correct for the dried grass/weeds that's swaying in the breeze. I also disagree that you think Bungie "ruined Halo before 343 could".
  18. From the beginning... So you WILL buy Destiny but NOT pre-order it? Why? If your opinion about what you think Bungie did is that strong, why bother with their next installment? It seems you hold a grudge against Bungie which, in all honesty, you're not the only one. Do I think Bungie sabotaged Halo by making Reach? No I do not. I actually enjoyed certain aspects of Reach that Bungie changed. As for your opinion on Destiny being a "re-modified version of Reach", I don't see the similarities. The player's stance looks like any FPS stance (so I guess that would be considered similar). Weapon holds?? How else are you suppose to hold a weapon? Weapon types? Destiny's weapons look nothing like Reach's weapons. Gun reticles? The reticles remind me more of something from Call of Duty. Reach's weapons that did offer reticle on zoom (DMR, Sniper, etc.) did not have the futuristic look of the reticles seen in the Destiny gameplay. 3-round burst firerate? BR was not in Reach. Many FPS titles feature weapons with the 3-round burst. Scenes look nothing like Reach. As for me... Destiny looks amazing. Bungie did not sabotage Halo. 343 chose their own direction to make Halo less appealing. Of course 343's direction with Halo makes Destiny look better. Thank you for watching the video and leaving your comments. I AM buying in to all of the hype. I HAVE pre-ordered Destiny. I WILL NOT play Halo 5(or whatever 343 will name it) on the Xbox One. I DO support Bungie and the direction they are taking their product. ...but most of all Mayh3m... I still love you man!!
  19. Forge area is looking good AD! I really like it in a combined forum!
  20. I told you not to bring that up iBot!! She just wouldn't understand darlin'!
  21. If you're like me, then you've probably watched the PS4 Destiny reveal video a hundred times, looking for any detail you may have missed the first time you watched. Watch AGAIN as 3 of Bungie's artist add their commentary to the video as it progresses. Commentary by: Ryan Ellis, Technical Art Director Marke Pedersen, Environment Art Lead Michael Zak, Senior Art Lead http://www.youtube.com/watch?feature=player_embedded&v=h3G3V5PCJbk (video courtesy of Bungie.net)
  22. If you're like me, then you've probably watched the PS4 Destiny reveal video a hundred times, looking for any detail you may have missed the first time you watched. Watch AGAIN as 3 of Bungie's artist add their commentary to the video as it progresses. Commentary by: Ryan Ellis, Technical Art Director Marke Pedersen, Environment Art Lead Michael Zak, Senior Art Lead http://www.youtube.com/watch?feature=player_embedded&v=h3G3V5PCJbk (video courtesy of Bungie.net)
  23. Insults are becoming personal and getting off topic. /thread. Locked.
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